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    MediaSPIP 0.2 is the first MediaSPIP stable release.
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    5 septembre 2013, par

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Sur d’autres sites (6197)

  • ffmpeg throwing "errorMessage" : "spawn ffmpeg ENOENT"

    25 avril 2016, par user2792129

    My ffmpeg function thats running as a shell command isnt working. I think its because ’ffmpeg’ isnt really referring to anything. I have the ffmpeg node module in my bundle, but i dont know the execFile command is referring to it here.

    Im following aws-lambda-ffmpeg as an example of how to call this particular function. They are referring to ’ffmpeg’ as a 64-bit linux build they created from John Vansickle’s static FFMPEG builds in their gulp function.

    I want to know how to replace ’ffmpeg’ with something that will just recognize it like a node_module without having to do the whole gulp static build process. To my understanding the only reason they are doing that is to get the latest build which i really dont need.

    If I am wrong and a static build using gulp is needed for another reason please let me know.

    function ffmpegProcess(description, cb) {
    console.log('Starting FFmpeg');

    child_process.execFile(
       'ffmpeg',
       [
           '-y',
           '-loglevel', 'warning',
           '-i', 'download',
           '-c:a', 'copy',
           '-vf', scaleFilter,
           '-movflags', '+faststart',
           '-metadata', 'description=' + description,
           'out.' + config.format.video.extension,
           '-vf', 'thumbnail',
           '-vf', scaleFilter,
           '-vframes', '1',
           'out.' + config.format.image.extension
       ],
       {
           cwd: tempDir
       },
       function(err, stdout, stderr) {
           console.log('FFmpeg done.');
           return cb(err, 'FFmpeg finished:' + JSON.stringify({ stdout: stdout, stderr: stderr}));
       }
    );
    }
  • ffmpeg throwing "errorMessage" : "spawn ffmpeg ENOENT"

    4 juin 2024, par ian

    My ffmpeg function thats running as a shell command isnt working. I think its because 'ffmpeg' isnt really referring to anything. I have the ffmpeg node module in my bundle, but i dont know the execFile command is referring to it here.

    



    Im following aws-lambda-ffmpeg as an example of how to call this particular function. They are referring to 'ffmpeg' as a 64-bit linux build they created from John Vansickle's static FFMPEG builds in their gulp function.

    



    I want to know how to replace 'ffmpeg' with something that will just recognize it like a node_module without having to do the whole gulp static build process. To my understanding the only reason they are doing that is to get the latest build which i really dont need.

    



    If I am wrong and a static build using gulp is needed for another reason please let me know.

    



    function ffmpegProcess(description, cb) {
console.log('Starting FFmpeg');

child_process.execFile(
    'ffmpeg',
    [
        '-y',
        '-loglevel', 'warning',
        '-i', 'download',
        '-c:a', 'copy',
        '-vf', scaleFilter,
        '-movflags', '+faststart',
        '-metadata', 'description=' + description,
        'out.' + config.format.video.extension,
        '-vf', 'thumbnail',
        '-vf', scaleFilter,
        '-vframes', '1',
        'out.' + config.format.image.extension
    ],
    {
        cwd: tempDir
    },
    function(err, stdout, stderr) {
        console.log('FFmpeg done.');
        return cb(err, 'FFmpeg finished:' + JSON.stringify({ stdout: stdout, stderr: stderr}));
    }
);
}


    


  • avformat/hls : don't propagate deprecated "user-agent" AVOption

    28 avril 2018, par wm4
    avformat/hls : don't propagate deprecated "user-agent" AVOption
    

    This code will print a warning if any user agent is set - even if the
    API user used the proper non-deprecated "user_agent" option.

    This change should not even break anything, because even if the user
    sets the deprecated "user-agent" option, http.c copies it to the
    "user_agent" option anyway.

    • [DH] libavformat/hls.c