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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (17609)

  • Adding a bitmap over video using ffmpeg for android

    11 septembre 2014, par Alin

    I am stuck in this area which I am not comfortable at all to work in.

    Here is what I did so far :

    • Made an Ubuntu VirtualBox machine
    • Downloaded latest ffmpeg version which is 2.3.3
    • Compiled ffmpeg to be compatible with armv7-a so in the end I get two folders : include and lib. In include I have the headers and in libs the *.so files (just as in http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/)

    enter image description here

    I have created a new android project and made a jni folder and this is how far I went... Even this, with all the struggle being new to linux and compiling took me almost a week to reach.

    Adding a watermark in ffmpeg I believe it is done on libavfilter ? I have to dig on this matter, however the original ffmpeg I need to translate into my project is :

    ffmpeg -i input.avi -i logo.png -filter_complex 'overlay=10:main_h-overlay_h-10' output.avi

    As far as I am studying now I need to do inside jni :

    • create a add_watermark.c file in which I need to somehow call the function that does the filter overlay call
    • create Android.mk to load this and the ffmpeg needed libraries

      LOCAL_PATH := $(call my-dir)

      include $(CLEAR_VARS)

      LOCAL_MODULE := add-watermark

      LOCAL_SRC_FILES := add-watermark.c

      LOCAL_LDLIBS := -llog -ljnigraphics -lz

      LOCAL_SHARED_LIBRARIES := libavformat libavcodec libswscale libavutil

      include $(BUILD_SHARED_LIBRARY)

      $(call import-module,ffmpeg-2.3.3/android/armv7-a)

    • create Application.mk

      APP_ABI := armeabi-v7a

      APP_PLATFORM := android-8

    • run ndk-build and use the generated libraries in my android project.

    I really need help on continuing, so every answer is received with great attention and pleasure.

    Later Edit :
    Would it be possible to somehow build ffmpeg.exe as a library and call its main with the exact same parameters as the original exe ? I do not want to run ffmpeg as a standalone executable, but have it integrated within the project.
    Something like http://www.roman10.net/how-to-port-ffmpeg-the-program-to-androidideas-and-thoughts/ What downsides would this approach have ?

  • Revision 5acfafb18e : Adds config opt for highbitdepth + misc. vpx Adds config parameter vp9_highbitd

    26 août 2014, par Deb Mukherjee

    Changed Paths :
     Modify /configure


     Modify /test/md5_helper.h


     Modify /test/y4m_test.cc


     Modify /tools_common.c


     Modify /vp8/vp8_cx_iface.c


     Modify /vp9/common/vp9_alloccommon.c


     Modify /vp9/common/vp9_common.h


     Modify /vp9/common/vp9_enums.h


     Modify /vp9/common/vp9_onyxc_int.h


     Modify /vp9/decoder/vp9_decodeframe.c


     Modify /vp9/decoder/vp9_decoder.c


     Modify /vp9/encoder/vp9_bitstream.c


     Modify /vp9/encoder/vp9_denoiser.c


     Modify /vp9/encoder/vp9_denoiser.h


     Modify /vp9/encoder/vp9_encoder.c


     Modify /vp9/encoder/vp9_encoder.h


     Modify /vp9/encoder/vp9_lookahead.c


     Modify /vp9/encoder/vp9_lookahead.h


     Modify /vp9/encoder/vp9_temporal_filter.c


     Modify /vp9/vp9_cx_iface.c


     Modify /vp9/vp9_dx_iface.c


     Modify /vpx/src/vpx_image.c


     Modify /vpx/vp8dx.h


     Modify /vpx/vpx_codec.h


     Modify /vpx/vpx_encoder.h


     Modify /vpx/vpx_image.h


     Modify /vpx_mem/vpx_mem.c


     Modify /vpx_mem/vpx_mem.h


     Modify /vpx_scale/generic/yv12config.c


     Modify /vpx_scale/generic/yv12extend.c


     Modify /vpx_scale/yv12config.h


     Modify /vpxdec.c


     Modify /vpxenc.c



    Adds config opt for highbitdepth + misc. vpx

    Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
    Also includes most vpx level high bit-depth functions. However
    encode/decode in the highbitdepth profiles will not work until
    the rest of the code is in place.

    Change-Id : I34c53b253c38873611057a6cbc89a1361b8985a6

  • How to merge two audio files and remove their overlap [closed]

    14 septembre 2024, par jackiechan Zebra

    I have two mp3 files, there have some overlap. The last few seconds, normally less than 2 second, of the first file are always appear on the first few seconds of the last file.

    


    How can I conbine the two audio files into one and eliminate the overlap part ?

    


      

    1. Currently, audio files are mp3.
    2. 


    3. Expecting a python lib. I know FFMPEG may work, but I have no experience.
    4. 


    5. Other programming languages solution are also fine.
    6. 


    


    Give me some keywords and I hope I can do the rest.