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Autres articles (103)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (11794)

  • static ffmpeg build error : dyld library not loaded libx264.164.dylib

    17 mars 2023, par Martin

    I am trying to build ffmpeg on my macos 10.13 computer. When I run my buildscript.sh file, I get an ffmpeg and ffprobe output, but when I try to use that final build ffmpeg file on a different macbook, I get an error saying the x264 library was not found :

    


    //running ffmpeg on macbook 2:
martins-iMac:Downloads martin$ chmod +x ffmpeg 

martins-iMac:Downloads martin$ ./ffmpeg 

dyld: Library not loaded: /usr/local/opt/x264/lib/libx264.164.dylib

  Referenced from: /Users/martin/Downloads/./ffmpeg

  Reason: image not found

Abort trap: 6


    


    When I build ffmpeg using my script on macbook1, I made sure to install x64 with brew install x264, but like the error says above, I think this x264 library is not being incuded in my static ffmpeg build, is there any flag im missing in my ./configure part, or do I need to specify the filepath for my local libx264 install location as a part of my build script ?

    


    buildscript.sh :

    


    #!/bin/bash

set -e

CWD=$(pwd)
PACKAGES="$CWD/packages"
WORKSPACE="$CWD/workspace"
ADDITIONAL_CONFIGURE_OPTIONS=""


mkdir -p "$PACKAGES"
mkdir -p "$WORKSPACE"

FFMPEG_TAG="$1"
FFMPEG_URL="https://git.ffmpeg.org/gitweb/ffmpeg.git/snapshot/74c4c539538e36d8df02de2484b045010d292f2c.tar.gz"

FFMPEG_ARCHIVE="$PACKAGES/ffmpeg.tar.gz"

if [ ! -f "$FFMPEG_ARCHIVE" ]; then
    echo "Downloading tag ${FFMPEG_TAG}..."
    curl -L -k -o "$FFMPEG_ARCHIVE" "$FFMPEG_URL"
fi

EXTRACTED_DIR="$PACKAGES/extracted"

mkdir -p "$EXTRACTED_DIR"

echo "Extracting..."
tar -xf "$FFMPEG_ARCHIVE" --strip-components=1 -C "$EXTRACTED_DIR"

cd "$EXTRACTED_DIR"

echo "Building..."

# Min electron supported version
MACOS_MIN="10.10"

./configure $ADDITIONAL_CONFIGURE_OPTIONS \
    --pkgconfigdir="$WORKSPACE/lib/pkgconfig" \
    --prefix=${WORKSPACE} \
    --pkg-config-flags="--static" \
    --extra-cflags="-I$WORKSPACE/include -mmacosx-version-min=${MACOS_MIN}" \
    --extra-ldflags="-L$WORKSPACE/lib -mmacosx-version-min=${MACOS_MIN}" \
    --extra-libs="-lpthread -lm" \
        --enable-static \
        --disable-securetransport \
        --disable-debug \
        --disable-shared \
        --disable-ffplay \
        --disable-lzma \
        --disable-doc \
        --enable-version3 \
        --enable-pthreads \
        --enable-runtime-cpudetect \
        --enable-avfilter \
        --enable-filters \
        --disable-libxcb \
        --enable-gpl \
        --disable-libass \
        --enable-libx264 

make -j 4
make install

otool -L "$WORKSPACE/bin/ffmpeg"
otool -L "$WORKSPACE/bin/ffprobe"

echo "Building done. The binaries can be found here: $WORKSPACE/bin/ffmpeg $WORKSPACE/bin/ffprobe"

mkdir ffmpeg-mac/ 
cp -r "$WORKSPACE/bin/" "$CWD/ffmpeg-mac/"

rm -rf "$PACKAGES"
rm -rf "$WORKSPACE"

exit 0



    


  • Fix silly undefined"soundID" loaded debug output message (now says SMSound._onload() as previously.) Re-appeased the jslint gods, removed unused variables and two-statement reverse loop (for i=x ; i— ;) { } trickery.

    16 janvier 2012, par Scott Schiller

    m script/soundmanager2-jsmin.js m script/soundmanager2-nodebug-jsmin.js m script/soundmanager2-nodebug.js m script/soundmanager2.js Fix silly undefined"soundID" loaded debug output message (now says SMSound._onload() as previously.) Re-appeased the jslint gods, removed unused variables and (...)

  • Android video editor (maybe using FFmpeg for Android)

    25 avril 2015, par Juliano Nunes Silva Oliveira

    I need to create an app that allows trimming/splitting videos and remove their audio. How can I do this ?

    I’ve read about FFmped in this question FFMPEG on Android but I need to know if is it possible to use it in an app built with the SDK, not the NDK.