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Autres articles (36)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Is it possible to open a shell window on Windows with QNX Development Platform already installed to configure and make Ffmpeg ?
2 août 2017, par xiaokaoyI need to build FFmpeg (with some features disabled first to reduce the size of the target application file) for QNX/ARM. QNX Software Development Platform has been installed on my Windows. Is it possible to open a shell on my Windows to configure and make FFMPEG for QNX/ARM ?
Or is it also possible to configure that in the IDE ?
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OpenCV's VideoCapture::open Video Source Dialog
13 novembre 2015, par swtdrgnIn my current project, when I call VideoCapture::open(
camera device index
) and the camera is in used by another program, it shows aVideo Source
dialog and returns true when I select a device that is already in use.However, in my [previous] experiment project, when I called VideoCapture::open(
camera device index
), it doesn’t show this dialog.I want to know what is causing the
Video Source
dialog to show and the program to behave differently from the experimental project.This is the source code to the experiment project :
int main (int argc, char *argv[])
{
//vars
time_duration td, td1;
ptime nextFrameTimestamp, currentFrameTimestamp, initialLoopTimestamp, finalLoopTimestamp;
int delayFound = 0;
int totalDelay= 0;
// initialize capture on default source
VideoCapture capture;
std::cout << "capture.open(0): " << capture.open(0) << std::endl;
std::cout << "NOOO" << std::endl;
namedWindow("video", 1);
// set framerate to record and capture at
int framerate = 15;
// Get the properties from the camera
double width = capture.get(CV_CAP_PROP_FRAME_WIDTH);
double height = capture.get(CV_CAP_PROP_FRAME_HEIGHT);
// print camera frame size
//cout << "Camera properties\n";
//cout << "width = " << width << endl <<"height = "<< height << endl;
// Create a matrix to keep the retrieved frame
Mat frame;
// Create the video writer
VideoWriter video("capture.avi",0, framerate, cvSize((int)width,(int)height) );
// initialize initial timestamps
nextFrameTimestamp = microsec_clock::local_time();
currentFrameTimestamp = nextFrameTimestamp;
td = (currentFrameTimestamp - nextFrameTimestamp);
// start thread to begin capture and populate Mat frame
boost::thread captureThread(captureFunc, &frame, &capture);
// loop infinitely
for(bool q=true;q;)
{
if(frame.empty()){continue;}
//if(cvWaitKey( 5 ) == 'q'){ q=false; }
// wait for X microseconds until 1second/framerate time has passed after previous frame write
while(td.total_microseconds() < 1000000/framerate){
//determine current elapsed time
currentFrameTimestamp = microsec_clock::local_time();
td = (currentFrameTimestamp - nextFrameTimestamp);
if(cvWaitKey( 5 ) == 'q'){
std::cout << "B" << std::endl;
q=false;
boost::posix_time::time_duration timeout = boost::posix_time::milliseconds(0);
captureThread.timed_join(timeout);
break;
}
}
// determine time at start of write
initialLoopTimestamp = microsec_clock::local_time();
// Save frame to video
video << frame;
imshow("video", frame);
//write previous and current frame timestamp to console
cout << nextFrameTimestamp << " " << currentFrameTimestamp << " ";
// add 1second/framerate time for next loop pause
nextFrameTimestamp = nextFrameTimestamp + microsec(1000000/framerate);
// reset time_duration so while loop engages
td = (currentFrameTimestamp - nextFrameTimestamp);
//determine and print out delay in ms, should be less than 1000/FPS
//occasionally, if delay is larger than said value, correction will occur
//if delay is consistently larger than said value, then CPU is not powerful
// enough to capture/decompress/record/compress that fast.
finalLoopTimestamp = microsec_clock::local_time();
td1 = (finalLoopTimestamp - initialLoopTimestamp);
delayFound = td1.total_milliseconds();
cout << delayFound << endl;
//output will be in following format
//[TIMESTAMP OF PREVIOUS FRAME] [TIMESTAMP OF NEW FRAME] [TIME DELAY OF WRITING]
if(!q || cvWaitKey( 5 ) == 'q'){
std::cout << "C" << std::endl;
q=false;
boost::posix_time::time_duration timeout = boost::posix_time::milliseconds(0);
captureThread.timed_join(timeout);
break;
}
}
// Exit
return 0;
} -
cannot open http://[wowza-ip-address]:8086/streammanager
26 août 2017, par mahdi ghI’m following this guide for publishing mpegts to wowza server. but when I try to navigate to http://[wowza-ip-address]:8086/streammanager it redirects to http://[wowza-ip-address]:8086/enginemanager
What should I do ?
here is the link for guide page : How to publish and play a live stream (MPEG-TS based encoder)