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Médias (1)
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (110)
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Soumettre bugs et patchs
10 avril 2011Un logiciel n’est malheureusement jamais parfait...
Si vous pensez avoir mis la main sur un bug, reportez le dans notre système de tickets en prenant bien soin de nous remonter certaines informations pertinentes : le type de navigateur et sa version exacte avec lequel vous avez l’anomalie ; une explication la plus précise possible du problème rencontré ; si possibles les étapes pour reproduire le problème ; un lien vers le site / la page en question ;
Si vous pensez avoir résolu vous même le bug (...) -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community. -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
Sur d’autres sites (10937)
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Why is exec('which ffmpeg') returning nothing in my application ?
28 avril 2015, par EchoLogicI’m trying to deal with FFMpeg for my application, but I’m encountering some difficulty in getting it set up. To instantiate or create an instance of FFMpeg, I need to call a
create()
method and pass through the operating locations of FFMpeg and FFProbe. To do this, I was hoping to be able to write :$ffmpeg = FFMpeg\FFMpeg::create([
'ffmpeg.binaries' => exec('which ffmpeg'),
'ffprobe.binaries' => exec('which ffprobe')
]);But, sadly, the command
exec('which ffmpeg')
returns an empty string. If I run the ’which ffmpeg’ command in Terminal, I get a response :/usr/local/bin/ffmpeg
So why does it work in my terminal, but not when my PHP script tries to execute it ?
I’ve tried a few solutions, such as appending
2>&1
to the end of the command, which did not help, running the command inshell_exec()
, and placing the output in the second parameter ofexec()
which also did not solve my issue.I feel like this may be some sort of weird permissions issue...
Addendum
It has been brought to my attention that PHP cannot see my
$PATH
variable. From the console,echo $PATH
produces :/Applications/MAMP/bin/php/php5.6.2/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/opt/X11/bin:/usr/local/git/bin:/opt/ImageMagick/bin
While calling the same from my application with
exec()
produces :/usr/bin:/bin:/usr/sbin:/sbin237.671000
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Direct3d Color space conversion in GPU
12 juin 2019, par erusluCreating direct3d surface inYV12 format and rendering video frames in yuv420 format causes a blur video. Seems like there is a smog on video. I think this is because yuv 420 color space format’s data range is in 16-235 for Y planes and 16-240 for U and V planes. They are not in range of 0-255.
I changed color format to BGRA in CPU by using ffmpeg’s sws_scale() function and I created direct3d surface in BGRA format and then displayed video is OK. But cpu consumption is very high due to color space conversion. Is there any way to make color conversion in GPU or is there another way to have sharp video display ?
This is how I create YV12 surface
m_pDirect3DDevice->CreateOffscreenPlainSurface(_srcWidth, _srcHeight, (D3DFORMAT)MAKEFOURCC('Y', 'V', '1', '2'), D3DPOOL_DEFAULT, &m_pDirect3DSurfaceRender, NULL);
Here I copy yuv planes of camera’s video frames data to direct3d surface
BYTE* pict = (BYTE*)d3d_rect.pBits;
BYTE* Y = pY;
BYTE* V = pV;
BYTE* U = pU;
for (int y = 0; y < _srcHeight; y++)
{
memcpy(pict, Y, p1);
pict += d3d_rect.Pitch;
Y += p1;
}
for (int y = 0; y < _srcHeight >> 1; y++)
{
memcpy(pict, V, p3);
pict += d3d_rect.Pitch >> 1;
V += p3;
}
for (int y = 0; y < _srcHeight >> 1; y++)
{
memcpy(pict, U, p2);
pict += d3d_rect.Pitch >> 1;
U += p2;
}I appreciate your help, thank you.
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embed FFplay player in Qt application
27 juin 2014, par AshishHello Guys,
I want to use the FFplay player in my Qt application. I am working on Mac OS and Qt 4.7. I am using FFplay command line exe for playing video files. When i run command for playing videos in ffplay the player creates its new widget as player. i am using this command for playing videos :
/user/local/Cellar/ffmpeg/2.2.1/bin/ffplay /users/dev/Desktop/video/1.mp4
I want to embed that new widget on my own widgets. Can any one tell how could i do it ? your help will really appreciate.
Thanks
Ashish