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Autres articles (46)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (6645)

  • Revision 32453 : on renomme xcache en memoization, puisque c’est de ca qu’il s’agit ...

    29 octobre 2009, par fil@… — Log

    on renomme xcache en memoization, puisque c’est de ca qu’il s’agit  http://fr.wikipedia.org/wiki/Memoization (merci a Thomas Sutton)
    le memo filecache.inc se limite a 164 fichiers, ce qui fait qu’il n’y a plus besoin de garbage collector

  • Insert still frames into H.264 video stream

    7 juillet 2021, par Bassinator

    I'm building an application that receives video packets which are encoded as H.264 from Microsoft Teams - I get one packet for each frame of video. Specifications of the packet contents are given here. For every packet I receive, I write the byte contents of the data[] buffer to a file. This resulting file is a playable H.264 encoded video.

    


    I'm trying to handle the scenario of syncing the audio and video streams from a Teams meeting, and inserting a still frame PNG as a "filler" when nobody has their camera on.

    


    I used the following FFMPEG command to generate n number of seconds of H.264 video from the filler frame :

    


    ffmpeg -loop 1 -i video_filler_frame.png -framerate 30 -c:v libx264 -t 2 -vf scale=1920:1080 C:\Code\temp\out.mp4


    


    This generates an MP4 file (H.264 encoded) - as a test in my code, I tried to read the contents of that generated file as a byte array and append them to the video file.

    


    However, this doesn't appear to work. I'm guessing this is because there is some kind of header or other metadata that prevents us from doing the simple solution of just appending the bytes of the next frame.

    


    My question is, how can I achieve what I am trying to do ? I'd like to splice in n number of frames as I am writing the individual packet contents to the file. In other words, for example, consider the following sequence :

    


      

    • Write packets of video to the file
    • 


    • My code determines that filler frames are needed at some point in this process

        

      • Insert needed number of filler frames to the file
      • 


      


    • 


    • Continue writing packets of video as they come in
    • 


    


  • Anomalie #3750 : Itérateur JSON, erreur de compilation lorsque la source contient &

    8 octobre 2018, par placido .

    J’avais fait le ticket au départ, notamment parce que le message de debug de compilation partait complètement en vrille, ce qui semble trahir un cas de remontée d’erreur pas bien géré.
    Pour le reste on a qu’à dire que cette page fera office de précis de documentation pour les urls de ressources JSON avec ’&’.

    Donc oui, on peut sans doute fermer.