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Autres articles (77)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (5382)

  • How to Embed CEA-608 Subtitles in Video using FFMPEG

    25 septembre 2018, par Yogesh Agarwal

    How can i embed CEA 608 subtitles via ffmpeg in a video ? I have SRT file and i can embed that via ffmpeg but it doesnt show up in facebook. It requires a CEA 608 Format of subtitles to be embedded inorder to show up in streams.

    I am quite clueless here. I found libcaption plugin that can do it, but i am not sure how to install it as my repo doesnt have it. Any Pointers would greatly help me ! :)

    There is one more plugin

    libass

    which can hardcode but i am not comfortable using it.

  • Using ffmpeg to play file on windows, should use directshow to render the decoded frame [on hold]

    22 juillet 2013, par Terry

    I want to write a video file player using ffmpeg(support many format).

    However ffmpeg(/ffplay.exe) using SDL to render the video frame and play the audio sound. I only want to support windows platform. I think the default windows technology/api is more suitalbe for me to render the decoded frame. Do you think so ?

    If so, should I use direct show, or just using direct draw for video frame and direct sound for audio frame.

    If using direct show, I think I need to wrapper a direct show source filter(/splitter), then pass down the decoded video/audio frame data to render filter.

    Please help me which is the best choice ?

  • A video player based on QtAV with Direct2D / OpenGL rendering

    22 juin 2015, par ashikthomas

    I’m developing a video player in Qt C++ using QtAV. QtAV uses ffmpeg internally. I need to show semi transparent overlays both my watermark logo and subtitles. I’m writing the application for windows. I use OpenAL library. OpenGL and Direct2D are the choice for renderers.

    If I use OpenGL renderer, it works fine in some systems. The overlay works fine. But in some other systems the whole application will be just a black window. Nothing else I can see.

    If I use Direct2D, the overlay wont work. And the renderer is a bit slow. But it works on all systems, without this overlays.

    I have no code to show here because its not the coding issue. Even the examples in QtAV are not working. I need to find a way to show the overlays using Direct2D renderer OR find a solid way to use OpenGL rendering on all systems without fail.