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Autres articles (41)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (2959)

  • Capture raw video byte stream for real time transcoding

    9 septembre 2012, par user1145905

    I would like to achieve the following :

    Set up a proxy server to handle video requests by clients (for now, say all video requests from any Android video client) from a remote video server like YouTube, Vimeo, etc. I don't have access to the video files being requested, hence the need for a proxy server. I have settled for Squid. This proxy should process the video signal/stream being passed from the remote server before relaying it back to the requesting client.

    To achieve the above, I would either

    1. Need to figure out the precise location (URL) of the video resource being requested, download it really fast, and modify it as I want before HTTP streaming it back to the client as the transcoding continues (simultaneously, with some latency)

    2. Access the raw byte stream, pipe it into a transcoder (I'm thinking ffmpeg) and proceed with the streaming to client (also with some expected latency).

    Option #2 seems tricky to do but lends more flexibility to the kind of transcoding I would like to perform. I would have to actually handle raw data/packets, but I don't know if ffmpeg takes such input.

    In short, I'm looking for a solution to implement real-time transcoding of videos that I do not have direct access to from my proxy. Any suggestions on the tools or approaches I could use ? I have also read about Gstreamer (but could not tell if it's applicable to my situation), and MPlayer/MEncoder.

    And finally, a rather specific question : Are there any tools out there that, given a YouTube video URL, can download the byte stream for further processing ? That is, something similar to the Chrome YouTube downloader but one that can be integrated with a server-side script ?

    Thanks for any pointers/suggestions !

  • What is the best way to write videos captured from webcam by OpenCV ?

    12 décembre 2013, par T.S.

    I have started using OpenCV with python recently and upon using this method to write a video file I was not content as 10 seconds of video were resulting in 1GB files.

    What is the recommended way to do it ? Use external tools like ffmpeg is something considered good practice for this type of thing ?

  • ffmpeg capture streams in sync

    11 décembre 2013, par Mkoch

    I'd like to capture multiple real-time video streams arriving on rtp protocol, using ffmpeg. When I initiate the recording, by issuing the ffmpeg  <command line="line" parameters="parameters"></command> command, it always takes a while for the connection to built up and the actual recording to begin. This might be more than 2 seconds in certain cases, which cause a constant time difference at the replay.

    How can I extract the information containing the time of the first actually recorded frame from ffmpeg ? If it's not possible with ffmpeg without editing the source (which I did, and would like to avoid for other reasons), is there any similar multi-platform open-source tool which could be used ?