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Médias (2)
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (12)
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Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...) -
Configuration spécifique d’Apache
4 février 2011, parModules spécifiques
Pour la configuration d’Apache, il est conseillé d’activer certains modules non spécifiques à MediaSPIP, mais permettant d’améliorer les performances : mod_deflate et mod_headers pour compresser automatiquement via Apache les pages. Cf ce tutoriel ; mode_expires pour gérer correctement l’expiration des hits. Cf ce tutoriel ;
Il est également conseillé d’ajouter la prise en charge par apache du mime-type pour les fichiers WebM comme indiqué dans ce tutoriel.
Création d’un (...) -
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)
Sur d’autres sites (3354)
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Cannot get JACK Audio/Netjack working over LAN
23 juin 2020, par JamesI'm trying to stream low latency audio between 2 raspberry pis. Both gstreamer and ffmpeg induce 2+ second delays for me.



I've played around with Jack Audio and locally on a single pi it seems promising. I can route mic input to a speaker locally and it is almost instantaneous.



However, I have been having trouble getting it to route between devices using Netjack.



# ON SERVER
jackd -P70 -p16 -t2000 -dalsa -dhw:1 -p128 -n3 -r44100 -s 

# ON CLIENT
jackd -v -R -P70 -dnetone -i1 -o1 -I0 -O0 -r44100 -p128 -n3

# ON SERVER
jack_netsource -H < ip address of client >
jack_lsp # list availible connection ports

>system:capture_1
>system:playback_1
>system:playback_2
>netjack:capture_1
>netjack:capture_2
>netjack:capture_3
>netjack:playback_1
>netjack:playback_2
>netjack:playback_3

jack_connect system:capture_1 system:playback_1 # this works
jack_connect system:capture_1 netjack:playback_1 # this doesn't work :(




Most of the launch options I pulled from here http://wiki.linuxaudio.org/wiki/raspberrypi#using_jack. I'll be honest I don't really know what they do.



The client jackd output shows messages like



Jack: data not valid
Jack: data not valid
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6
Jack: JackRequest::Notification
Jack: JackEngine::ClientNotify: no callback for notification = 3
Jack: JackEngine::ClientNotify: no callback for notification = 3
netxruns... duration: 139ms
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6
Jack: JackRequest::Notification
Jack: JackEngine::ClientNotify: no callback for notification = 3
Jack: JackEngine::ClientNotify: no callback for notification = 3




And the server jack_netsource output looks like



current latency 114
current latency 20
current latency 27
current latency 29
current latency 48
current latency 23
current latency 33
current latency 28
current latency 41
current latency 84
current latency 44




and the server jackd output looks like



JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = netjack was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = netjack was not finished, state = Triggered
JackEngine::XRun: client = netjack was not finished, state = Triggered




I believe the
-dnetone
flag indicates to use Netjack2. Netjack 1, which I've tried with the-dnet
flag results in a singleNot Connected
message from jack_netsource and :


Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6




from the client jackd.


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Cannot get JACK Audio/Netjack working over LAN
19 septembre 2016, par JamesI’m trying to stream low latency audio between 2 raspberry pis. Both gstreamer and ffmpeg induce 2+ second delays for me.
I’ve played around with Jack Audio and locally on a single pi it seems promising. I can route mic input to a speaker locally and it is almost instantaneous.
However, I have been having trouble getting it to route between devices using Netjack.
# ON SERVER
jackd -P70 -p16 -t2000 -dalsa -dhw:1 -p128 -n3 -r44100 -s
# ON CLIENT
jackd -v -R -P70 -dnetone -i1 -o1 -I0 -O0 -r44100 -p128 -n3
# ON SERVER
jack_netsource -H < ip address of client >
jack_lsp # list availible connection ports
>system:capture_1
>system:playback_1
>system:playback_2
>netjack:capture_1
>netjack:capture_2
>netjack:capture_3
>netjack:playback_1
>netjack:playback_2
>netjack:playback_3
jack_connect system:capture_1 system:playback_1 # this works
jack_connect system:capture_1 netjack:playback_1 # this doesn't work :(Most of the launch options I pulled from here http://wiki.linuxaudio.org/wiki/raspberrypi#using_jack. I’ll be honest I don’t really know what they do.
The client jackd output shows messages like
Jack: data not valid
Jack: data not valid
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6
Jack: JackRequest::Notification
Jack: JackEngine::ClientNotify: no callback for notification = 3
Jack: JackEngine::ClientNotify: no callback for notification = 3
netxruns... duration: 139ms
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6
Jack: JackRequest::Notification
Jack: JackEngine::ClientNotify: no callback for notification = 3
Jack: JackEngine::ClientNotify: no callback for notification = 3And the server jack_netsource output looks like
current latency 114
current latency 20
current latency 27
current latency 29
current latency 48
current latency 23
current latency 33
current latency 28
current latency 41
current latency 84
current latency 44and the server jackd output looks like
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = netjack was not finished, state = Triggered
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackAudioDriver::ProcessGraphAsyncMaster: Process error
JackEngine::XRun: client = netjack was not finished, state = Triggered
JackEngine::XRun: client = netjack was not finished, state = TriggeredI believe the
-dnetone
flag indicates to use Netjack2. Netjack 1, which I’ve tried with the-dnet
flag results in a singleNot Connected
message from jack_netsource and :Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: CatchHost fd = 5 err = Resource temporarily unavailable
Jack: JackSocketServerChannel::Execute : fPollTable i = 1 fd = 6from the client jackd.
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Compile ffmpeg for armv7s
14 août 2014, par user3929400I am trying to compile ffmpeg on OSX 10.9. I want to use the ffmpeg framework in an iOS testapplication using xCode.
I want to link the libfaac to ffmpeg and compile it for armv7s. When I follow the compilation guide (https://trac.ffmpeg.org/wiki/CompilationGuide/MacOSX) on the ffmpeg site, it does not work.
I used the following configuration :
./configure --prefix=/usr/local --enable-gpl --enable-nonfree --enable-libass --enable-libfdk-aac --enable-libfreetype --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --arch=armv7s
Another configuration I tried is
./configure --prefix=/usr/local --enable-gpl --enable-nonfree --enable-libass --enable-libfdk-aac --enable-libfreetype --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --arch=armv7s --enable-cross-compile --target-os=darwin
The difference between both configuration is the cross compile and target os.
Both configuration produces the following error message :
GNU assembler not found, install gas-preprocessor
Although, I have copied gas-preprocessor.pl into the directories /usr/local/bin and /usr/bin and modified the file read-write props by using chmod +x gas-preprocessor.pl
Can somebody help me to configure ffmpeg by giving for example an example configuration which does work ?