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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (29)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (3157)
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EC2 for video-encoding
24 septembre 2012, par TK KocheranI have a potential job which will require me to do some video encoding with FFMPEG and x264. I'll have a series of files which I'll need to encode once, then I'll be able to bring down the instances. Since I'm not really sure of the resource utilization of x264 and FFMPEG, what kind of instances should I get ? I'm thinking either a
High-CPU Extra Large Instance
7 GB of memory
20 EC2 Compute Units (8 virtual cores with 2.5 EC2 Compute Units each)
1690 GB of instance storage
64-bit platform
I/O Performance : High
API name : c1.xlargeor, alternatively a
Cluster GPU Quadruple Extra Large Instance
22 GB of memory
33.5 EC2 Compute Units (2 x Intel Xeon X5570, quad-core “Nehalem” architecture)
2 x NVIDIA Tesla “Fermi” M2050 GPUs
1690 GB of instance storage
64-bit platform
I/O Performance : Very High (10 Gigabit Ethernet)
API name : cg1.4xlargeWhat should I use ? Does x264/FFMPEG perform better with faster/more CPUs or does it really pound the GPU more ? In any case, it seems that the Cluster GPU seems to be the higher performance instance. What should I prefer ?
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EC2 for video-encoding
24 septembre 2012, par TK KocheranI have a potential job which will require me to do some video encoding with FFMPEG and x264. I'll have a series of files which I'll need to encode once, then I'll be able to bring down the instances. Since I'm not really sure of the resource utilization of x264 and FFMPEG, what kind of instances should I get ? I'm thinking either a
High-CPU Extra Large Instance
7 GB of memory
20 EC2 Compute Units (8 virtual cores with 2.5 EC2 Compute Units each)
1690 GB of instance storage
64-bit platform
I/O Performance : High
API name : c1.xlargeor, alternatively a
Cluster GPU Quadruple Extra Large Instance
22 GB of memory
33.5 EC2 Compute Units (2 x Intel Xeon X5570, quad-core “Nehalem” architecture)
2 x NVIDIA Tesla “Fermi” M2050 GPUs
1690 GB of instance storage
64-bit platform
I/O Performance : Very High (10 Gigabit Ethernet)
API name : cg1.4xlargeWhat should I use ? Does x264/FFMPEG perform better with faster/more CPUs or does it really pound the GPU more ? In any case, it seems that the Cluster GPU seems to be the higher performance instance. What should I prefer ?
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Resize video using FFmpeg C API
28 février 2012, par cr_azI am trying to resize video file on Android device using FFmpeg. Remark : I cant use FFmpeg as binary - in my case it should be used as shared library (only FFmpeg C API is accessible).
I did not find any documentation regarding video resizing, however it looks like algorithm is following :
10 OPEN video_stream FROM video.mp4
20 READ packet FROM video_stream INTO frame
30 IF frame NOT COMPLETE GOTO 20
40 RESIZE frame
50 WRITE frame TO converted_video.mp4
60 GOTO 20Should I use sws_scale function in order to resize frame ? Is there any other (easier ?) way to resize video file using FFmpeg C API ?