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Autres articles (60)
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Contribute to documentation
13 avril 2011Documentation is vital to the development of improved technical capabilities.
MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
To contribute, register to the project users’ mailing (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (4635)
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Looping 2 videos simultaneously until audio file ends in FFMPEG
20 septembre 2022, par Fin CottleI'm very new to ffmpeg, learning quickly but struggling to find a solution to the following.


I would like to be able to loop 2 videos until the end of an extra audio file.
One of the videos will be a base & the other will be an overlay of 50% opacity on top of the base.


I've got the gist of how to execute these within other operations (e.g. the 50% opacity, or the looping of a single video until the end of an audio file, these don't need to be answered here), but the looping of both videos until the end of the separate audio is proving challenging.


Here's where I've got so far :


ffmpeg -stream_loop -1 -i base.mp4 -i overlay.mp4 -i audio.mp3 -filter_complex "[0:v]setpts=PTS-STARTPTS[top]; [1:v]setpts=PTS-STARTPTS, format=yuva420p,colorchannelmixer=aa=0.5[bottom]; [top][bottom]overlay=shortest=1[v1]" -map "[v1]" -map 2:a -vcodec libx264 -y out.mp4



This loops the base until the end of the overlay, but then freezes the base & overlay until the end of the audio (as the audio is longer).


One solution may be to loop
v1
until the end of the audio ? How would I go about this ?

Either way, no matter the length of either video, the final output should be the length of the audio.


My implementation could be pretty messy as my attempts are all amalgamations of internet answers & research without knowing the full meaning of each param, so please let me know if anything is wrong.


Thanks in advance.


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FFMPEG Conact Demuxer Re-Encoding When Trying to Merge MP4s
6 avril 2022, par Kyle SinkoI am trying to merge MP4 recordings straight out of OBS together into one MP4. From what I understand, I am using the concat demuxer to achieve this as it merges the files "extremely quickly" without re-encoding.


I am using the command


ffmpeg.exe -f concat -safe 0 -i "mylist.txt" -c copy video.mp4



as explained in this post




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- concat demuxer Use this method when you want to avoid a re-encode and your format does not support file-level concatenation (most files
used by general users do not support file-level concatenation).






The command runs successfully, but the process takes a very long time. I assume the videos are being re-encoded as this is what shows :




Output #0, mp4, to 'video.mp4' : Metadata :
encoder : Lavf58.51.100
Stream #0:0(und) : Video : h264 (High) (avc1 / 0x31637661), yuv420p(tv, bt709), 1920x2160 [SAR 1:1 DAR 8:9], q=2-31, 1




I'm unsure as to why the process is taking so long and want to know how I can merge the MP4 files into a single MP4 output file almost instantly.


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fftools/ffplay : do not write out of rdft visualization texture
3 mars 2021, par Marton Balintfftools/ffplay : do not write out of rdft visualization texture
If the window is resized it was possible that xpos pointed outside the
visualization texture. By rearranging the overflow check we make sure this (and
a crash) does not happen.We also don't have to use xleft for start position, as that is 0 anyways, and
if we ever want to take into account xleft then the texture should be
positioned accordingly when rendering.Signed-off-by : Marton Balint <cus@passwd.hu>