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Autres articles (98)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (9052)

  • Anomalie #3851 (Fermé) : Référencer code.plugins.spip.net

    8 février 2017

    Done. Dans la barre d’onglets.
    http://code.spip.net/

  • Sample RTP code to stream x264 data

    5 août 2016, par Ajay Ponna Venkatesh

    I am using x264 library to encode frames and I need to stream it to a client which will receive the frame, decode and render it.
    Currently, I have borrowed the code from OBS to stream through RTMP and have written a client using FFMPEG’s RTMP code to receive this data. BUT RTMP works on TCP and I now need to stream over UDP. OBS doesn’t seem to support any other protocols than RTMP.

    So, I decided to use RTP. I can write a client to receive and decode using FFMPEG since it supports RTP just like RTMP. Can anyone please help me with sample code to stream x264 encoded data through plain RTP ? (I don’t want to complicate by using RTSP etc. along with RTP).

    The requirement is simple. Say, I use ffplay -> ffplay.exe rtp ://127.0.0.1:17000 then I want this sample code to be able to send data through RTP (over UDP) and ffplay should be able to play. I can take it over from there. Thanks in advance !

    -Ajay

  • How to optimize YUV to RGB color conversion code

    1er février 2016, par user_12

    I have written a function to convert an image in YUV420P to RGB but it is taking 30 millisecond to convert an image (size : 1280 x 720) into RGB, but when I am using ffmpeg function ( as this) to convert YUV image into RGB its taking only 2 millisecond for the same image. What is the problem with my code ? How can I optimize the code that I have written ??
    My code is given below

    int step = origImage->widthStep;
    uchar *data = (uchar *)origImage->imageData;
    int size = origImage->width * origImage->height;
    IplImage* img1 = cvCreateImage(cvGetSize(origImage), IPL_DEPTH_8U, 3);

       for (int i = 0; iheight; i++)
       {
         for (int j=0; jwidth; j++)
         {
           float Y = data[i*step + j];
           float U = data[ (int)(size + (i/2)*(step/2)  + j/2) ];
           float V = data[ (int)(size*1.25 + (i/2)*(step/2) + j/2)];

           float R = Y + 1.402 * (V - 128);
           float G = Y - 0.344 * (U - 128) - 0.714 * (V - 128);
           float B = Y + 1.772 * (U - 128);


           if (R < 0){ R = 0; } if (G < 0){ G = 0; } if (B < 0){ B = 0; }
           if (R > 255 ){ R = 255; } if (G > 255) { G = 255; } if (B > 255) { B = 255; }

           cvSet2D(img1, i, j,cvScalar(B,G,R));
         }
       }