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  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

Sur d’autres sites (8375)

  • Integrate FFmpeg on iOS [on hold]

    11 décembre 2018, par Caleb

    I have referred links, still I have confusion. If any one has an idea then please share with me.
I am searching to implement FFmpeg on iOS for GIF , as like the example given for android, 


    Please refer this =>
    https://medium.com/wolox-driving-innovation/https-medium-com-wolox-driving-innovation-the-power-of-ffmpeg-on-android-ef6e0c01d59f

    I have referred these links,

    https://github.com/DeviLeo/DLGPlayer

    https://github.com/ElfSundae/FFmpeg-iOS-build

    https://github.com/kewlbear/FFmpeg-iOS-build-script

    

what is the correct way to achieve this.
Any help would be highly appreciated.

  • lavf/qsv_scale : add scaling modes support

    18 juin 2019, par Zhong Li
    lavf/qsv_scale : add scaling modes support
    

    low_power mode will use a fixed HW engine (SFC), thus can offload EU usage.
    high quality mode will take EU usage (AVS sampler).

    Performance and EU usage (Render usage) comparsion on Intel(R) Xeon(R) CPU E3-1225 v5 @ 3.30GHz :

    High quality mode : ffmpeg -hwaccel qsv -c:v h264_qsv -i bbb_sunflower_1080p_30fps_normal_2000frames.h264 \
    - vf scale_qsv=w=1280:h=736:mode=hq -f null -
    fps=389
    RENDER usage : 28.10 (provided by MSDK metrics_monitor)

    Low Power mode : ffmpeg -hwaccel qsv -c:v h264_qsv -i /bbb_sunflower_1080p_30fps_normal_2000frames.h264 \
    - vf scale_qsv=w=1280:h=736:mode=low_power -f null -
    fps=343
    RENDER usage : 0.00

    Low power mode (SFC) may be disabled if not supported by
    MSDK/Driver/HW, and replaced by AVS mode interanlly.

    Signed-off-by : Zhong Li <zhong.li@intel.com>

    • [DH] libavfilter/vf_scale_qsv.c
  • FFmpeg loading tracker files

    16 septembre 2016, par Atlas Sullivan

    So, after poking around a bit, I discovered that ffmpeg may have the ability to load tracker files (like *.mod, *.xm *.it *s3m et cetera) via the power of libopenmpt.

    The question is, how do I do this if it’s possible ?