Recherche avancée

Médias (91)

Autres articles (104)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Pas question de marché, de cloud etc...

    10 avril 2011

    Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
    sur le web 2.0 et dans les entreprises qui en vivent.
    Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
    Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
    le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
    Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...)

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

Sur d’autres sites (19121)

  • Choppy sound when using ffmpeg

    24 novembre 2011, par Kurt

    I suffered some choppy audio when i try to capture audio from a live stream.
    Another essential problem which could explain the problem is that the Wav file created is twice longer than the capture time.

    The audio is perfect when i play the avs input file with ffplay, so the avs is ok, the problem is after whether in the capture or in the Wav writing.

    To capture :

    av_read_frame(pFormatCtx, &packet)

    if(packet.stream_index == mAudioStream)
    {
       int buff_size = sizeof(mAudioBuffer);
       std::cout << "Buff_size " << buff_size << std::endl;
       len = avcodec_decode_audio3(pAudioCodecCtx,(int16_t*)mAudioBuffer, &buff_size,&packet);
       if(len < 0){
           qDebug("Extractor - Audio isEnd = -1;");
           mAudioBufferSize = 0;
           isEnd = ERROR_;
           return isEnd;
       }

       // Set packet result type
       mFrameType = AUDIO_PKT;
       mAudioBufferSize = buff_size;
       //store audio synchronization informations:
       if(packet.pts != AV_NOPTS_VALUE) {
            mAudioPts_ = av_q2d(pFormatCtx->streams[mAudioStream]->time_base);
            mAudioPts_ *= packet.pts;
       }
    }

           // store a copy of current audio frame in _frame
           _frame.audioFrame = new decoded_frame_t::audio_frame_t();
           _frame.audioFrame->sampleRate = mediaInfos.audioSampleRate;
           _frame.audioFrame->sampleSize = mediaInfos.audioSampleSize;
           _frame.audioFrame->nbChannels = mediaInfos.audioNbChannels;
           _frame.audioFrame->nbSamples = mAudioBufferSize / ((mediaInfos.audioSampleSize/8) * mediaInfos.audioNbChannels);
           _frame.audioFrame->buf.resize(mAudioBufferSize);
           memcpy(&_frame.audioFrame->buf[0],mAudioBuffer,mAudioBufferSize);

    Then i store in a Wav File using libsndfile :

    SNDFILE*            fd;
    SF_INFO             sfInf;

    sfInf.frames = 0;
    sfInf.channels = p_capt->ui_nbChannels;
    sfInf.samplerate = p_capt->ui_sampleRate;
    sfInf.format = SF_FORMAT_WAV | SF_FORMAT_PCM_U8;
    sfInf.sections = 0;
    sfInf.seekable = 0;

    if (sf_format_check(&sfInf) == FALSE)
       std::cout << "Format parameter are uncorrect ! Exit saving !" << std::endl;
    else
    {
       fd = sf_open(fileName.toStdString().c_str(), SFM_WRITE, &sfInf);
       if (fd == NULL)
       {
           std::cout << "Unable to open the file " << fileName.toStdString() << std::endl;
           return GRAB_ST_NOK;
       }

       //little trick because v_buf is a uint8_t vector
       sf_count_t l = sf_write_short(fd, (const short *)(&(p_capt->v_buf[0])), p_capt->v_buf.size()/2);

       if (l != p_capt->v_buf.size()/2)
       {
          std::cout << "sf_write didn't write the right amoung of bits " << l << " != " << p_capt->v_buf.size()/2 << std::endl;
          ret = GRAB_ST_NOK;
       }
       else
       {
           sf_write_sync(fd);
           sf_close(fd);
           ret = GRAB_ST_OK;
       }
    }

    I hope it's understandable. Waiting for remarks.

    Kurt

  • How to capture camera devices on Windows using Libav ?

    22 septembre 2011, par Occulta

    Is there any way to capture frames from as many camera types as DirectShow do on Windows platform using Libav ? I need to capture a camera output without using DirectShow filters and I want my application to work with many camera devices types.

    I have searched the Internet about this capability of libav and found that it can be done via libav using special input format "vfwcap". Something like that (don't sure about code correctness - I wrote it by myself) :

    AVFormatParameters formatParams = NULL;
    AVInputFormat* pInfmt = NULL;
    pInFormatCtx*  pInFormatCtx = NULL;

    av_register_all();

    //formatParams.device = NULL; //this was probably deprecated and then removed
    formatParams.channel = 0;
    formatParams.standard = "ntsc"; //deprecated too but still available
    formatParams.width = 640;
    formatParams.height = 480;
    formatParams.time_base.num = 1000;
    formatParams.time_base.den = 30000; //so we want 30000/1000 = 30 frames per second
    formatParams.prealloced_context = 0;


    pInfmt = av_find_input_format("vfwcap");
    if( !pInfmt )
    {
     fprintf(stderr,"Unknown input format\n");
     return -1;
    }

    // Open video file (formatParams can be NULL for autodetecting probably)
    if (av_open_input_file(&pInFormatCtx, 0, pInfmt, 0, formatParams) < 0)
      return -1; // Couldn't open device

    /* Same as video4linux code*/

    So another question is : how many devices are supported by Libav ? All I have found about capture cameras output with libav on windows is advice to use DirectShow for this purpose because libav supports too few devices. Maybe situation has already changed now and it does support enough devices to use it in production applications ?

    If this isn't possible.. Well I hope my question won't be useless and this composed from different sources piece of code will help someone interested in this theme 'coz there are really too few information about it in the whole internet.

  • Recording a mp3 stream with FFMPEG and drop-outs

    14 mars 2013, par Rob Oliver

    I hope someone can give me pointer, I have a php script that runs the command below to record an live radio mp3 stream to create hour long mp3 recordings. It works very well for my purpose. The only issue is occasionally no recording is made. As far as I can tell its because the stream has dropped out and ffmpeg just aborts.

    /usr/local/bin/ffmpeg -i http://www.mystream.com:8000/radiostream.mp3 -t 60:00 -acodec copy /var/www/mydomain/audio/".$recorded_audio_title;

    So my question, is there anyway to tell ffmpeg to continuously record for the 60:00 minutes to make a recording even if their are drop outs ? I'd be happy with a odd bit of silence providing it completed the recording.

    I hope this makes sense and I'd appreciate even a pointer to a FFMPEG option or flag. Having Google'd I havnt seen anything that would fit the bill.

    Many thanks in advance

    rob