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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

Sur d’autres sites (7713)

  • Displaying multiple videos on Panels locks UI - using Refresh() / Invalidate()

    7 mai 2015, par eruslu

    I try to show 32 different videos ( 768 * 532 pixels and 25 fps) on an application as two 4x4 displays. Each video is displayed on a Player class which has a Panel object.
    I get the RTP streams from network and converting them to bitmap image using FFmpeg and set bitmaps as panel background images and then Refresh() the panel.
    When the number of displaying videos increases (as 17-18) the UI starts to lock, it is not responding.
    Then I use Invalidate(), this time UI is not locking, it responds any events even for 32 displays but after 17-18 display it can not catch up refreshing rate (25fps). The videos are displayed by skipping some of the frames.
    I am setting background images of Panel’s and refreshing them in different threads. Do I need to do one refreshing for all panels. Or use another refreshing method ?
    Any help will be appreciated, thank you.

  • How can I add overlay images or text on top of videos in Android ?

    12 mai 2015, par ori888

    I’m trying to add overlay images/text on top of mp4 videos inside an Android application.
    Most solutions point to FFmpeg (or appunits AndroidFFmpeg) but isn’t stable and very complicated to maintain.
    Is there a native way to do this using the Android SDK ? (MediaCodec ? MediaMuxer ?)

    Thank you,
    Ori

  • FFMPEG. Concatenate videos with a intro and music

    12 juillet 2019, par Micky

    I’m trying to merge videos with an intro and a background music.

    The intro.flv is a short file with video and audio.
    The other videos are without audio.
    ambientmusic.mp3 is audio to add to subsequent videos.
    A short fade for each file.

    ffmpeg -i intro.flv -i 0.mp4 -i 1.mp4 -i 2.mp4 -i ambientmusic.mp3 -filter_complex "[0] fade = in: 0: 25 [v0]; [1] fade = in: 0:25 [v1]; [2] fade = in: 0: 25 [v2]; [3] fade = in: 0: 25 [v3]; [v0] [v1] [v2] [v3] concat = 4 [v] "-map" [v] "-map a ./output/final.mp4

    Unfortunately the code only loads the first audio. Same result as

    -map 0: a

    If I use this instead it loads ambientmusic.mp3 on the whole video.

    -map 4: a

    But I’d like the audio of the Intro followed by the ambientmusic.mp3

    -map 0: a -map 4: a