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  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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    Merci, le voici donc au format diff pour affichage sympa.

  • How to create output live stream from bunch of input live streams on the fly with ffmpeg

    27 septembre 2022, par Alex

    Iam looking for a solution how to merge a bunch of live streams into one output live stream with ability to adding new streams and remove old on the fly without output stream stopping.

    


    Something like this command shoud work fine for static number of streams :

    


    ffmpeg -i "rtsp://steam1" -i "rtsp://steam2" -filter_complex "overlay=70:70" -vcodec libx264 -preset ultrafast -f flv rtmp://steam1-stream2-mosaic


    


    But main issue that number of streams is a dynaminc parameter in my case.

    


    I'll try to explain using YouTube as an example and why that "on-the-fly"-logic is important to me. If on start I have two input streams as in command above, and run ffmpeg command to push merged output stream to YouTube, when third input stream is make available, I should somehow add it to main output stream, that already publishing to YouTube. Or, if one of two streams are closed, remove it from published stream.

    


    Obvious solution is to terminate first ffmpeg command with two streams, make new one with new stream list and republish output stream to where I need it. But, when previous output stream stopped, RTMP(S) connection closes, YouTube detect connection loss and close stream, disconnect all viewers, close chat and others. So when ffmpeg pushed new output stream with new stream list, this will be a completely new RTMP(S) connection for YouTube, with empty watch list and chat history.

    


    Main issue is how to add new and remove old streams for single output stream without closing RTMP(S) connection. Modifying existing ffmpeg process looks unavailable, but, maybe, there is some network socket magic, when new ffmpeg process push their output stream to socket that opened by old ffmpeg process. RTMP(S) protocol in this case may generate some errors or "black screen" for a seconds, but this is applicable for me.

    


    ffmpeg is not a requirement : if you can suggest solution with other software, it will be also interesting.