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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (36)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)
Sur d’autres sites (4377)
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Convert 10bit Apple pro res 422 HQ video mov to png without changing color format using ffmpeg only 2 png created [closed]
15 janvier 2024, par Mark BradyI am looking to convert a 'Formats : 10-Bit ProRes 422 (2K)' .MOV to PNGs, I saw this post and got the following information / questiosn.


This is form this post form awhile ago.
Convert 10bit Apple pro res 422 HQ video mov to png without changing color format using ffmpeg


I ran this command
ffmpeg -i "Hyper.mov" -vf fps=1 -pix_fmt rgba -sws_flags +accurate_rnd+bitexact+full_chroma_int "out-%04d.png" on a short mov in the format of Formats : 10-Bit ProRes 422 (2K)


From this site, it is a hyper warp mov (effect), I want to convert into either pngs or a gif or a flipbook of 8x8 (which is prob to small to do it all, but maybe a few 8x8x) end goal is getting the effect in Roblox


The mov is from this site
https://www.actionvfx.com/collections/free-blasters-stock-footage/8798


The hyper one.


When I did the command it only generated 2 images, perhaps the start frame and the end.


Does anyone know why it only did 2 images ?


[enter image description here](https://i.stack.imgur.com/REDDx.jpg)


In the post I saw this, it has 'without changing color format ', which I do not know if I need that... just trying to get the effect mov into png or a flipbook


Thanks


Tried the above syntax and expecting it to generate a bunch of pngs, not just 2.


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ffmpeg on iOS 5.1 Undefined Symbols Error
25 avril 2012, par AndyDunnSo I've spent several hours now working through the scant amount of information available online about building ffmpeg for iOS. The building process seems to work well and I end up with fat files for armv6 and armv7 which I drag over into my project.
However, whenever I try to use the "avcodec_init()" command I get the following error :
Undefined symbols for architecture armv7 :
"_avcodec_init", referenced from :-[FirstViewController viewDidLoad] in FirstViewController.o
ld : symbol(s) not found for architecture armv7
clang : error : linker command failed with exit code 1 (use -v to see invocation)
The library files are included in the 'Link Binary with Libraries' of the project settings, so they are definitely compiled into the app. I just can't for the life of me work out why I'm getting an error on this.
I've tried several different projects, and downloaded some existing project files from the web and get the same error.
This is the build script I used :
export PLATFORM="iPhoneOS" export MIN_VERSION="4.0" export
MAX_VERSION="5.1" export
DEVROOT=/Volumes/Lion/Applications/Xcode.app/Contents/Developer/Platforms/$PLATFORM.platform/Developer
export SDKROOT=$DEVROOT/SDKs/$PLATFORM$MAX_VERSION.sdk export
CC=$DEVROOT/usr/bin/llvm-gcc export LD=$DEVROOT/usr/bin/ld export
CPP=$DEVROOT/usr/bin/cpp export CXX=$DEVROOT/usr/bin/llvm-g++ export
AR=$DEVROOT/usr/bin/ar export LIBTOOL=$DEVROOT/usr/bin/libtool export
NM=$DEVROOT/usr/bin/nm export CXXCPP=$DEVROOT/usr/bin/cpp export
RANLIB=$DEVROOT/usr/bin/ranlibCOMMONFLAGS="-pipe -gdwarf-2 -no-cpp-precomp -isysroot $SDKROOT
-marm -fPIC" export LDFLAGS="$COMMONFLAGS -fPIC" export CFLAGS="$COMMONFLAGS -fvisibility=hidden" export
CXXFLAGS="$COMMONFLAGS -fvisibility=hidden
-fvisibility-inlines-hidden"FFMPEG_LIBS="libavcodec libavdevice libavformat libavutil libswscale"
echo "Building armv6..."
make clean ./configure \
—cpu=arm1176jzf-s \
—extra-cflags='-arch armv6 -miphoneos-version-min=$MIN_VERSION -mthumb' \
—extra-ldflags='-arch armv6 -miphoneos-version-min=$MIN_VERSION' \
—enable-cross-compile \
—arch=arm \
—target-os=darwin \
—cc=$CC \
—sysroot=$SDKROOT \
—prefix=installed \
—disable-network \
—disable-decoders \
—disable-muxers \
—disable-demuxers \
—disable-devices \
—disable-parsers \
—disable-encoders \
—disable-protocols \
—disable-filters \
—disable-bsfs \
—enable-decoder=h264 \
—enable-decoder=svq3 \
—enable-gpl \
—enable-pic \
—disable-doc perl -pi -e 's/HAVE_INLINE_ASM 1/HAVE_INLINE_ASM 0/' config.h make -j3mkdir -p build.armv6 for i in $FFMPEG_LIBS ; do cp ./$i/$i.a
./build.armv6/ ; doneecho "Building armv7..."
make clean ./configure \
—cpu=cortex-a8 \
—extra-cflags='-arch armv7 -miphoneos-version-min=$MIN_VERSION -mthumb' \
—extra-ldflags='-arch armv7 -miphoneos-version-min=$MIN_VERSION' \
—enable-cross-compile \
—arch=arm \
—target-os=darwin \
—cc=$CC \
—sysroot=$SDKROOT \
—prefix=installed \
—disable-network \
—disable-decoders \
—disable-muxers \
—disable-demuxers \
—disable-devices \
—disable-parsers \
—disable-encoders \
—disable-protocols \
—disable-filters \
—disable-bsfs \
—enable-decoder=h264 \
—enable-decoder=svq3 \
—enable-gpl \
—enable-pic \
—disable-doc perl -pi -e 's/HAVE_INLINE_ASM 1/HAVE_INLINE_ASM 0/' config.h make -j3mkdir -p build.armv7 for i in $FFMPEG_LIBS ; do cp ./$i/$i.a
./build.armv7/ ; donemkdir -p build.universal for i in $FFMPEG_LIBS ; do lipo -create
./build.armv7/$i.a ./build.armv6/$i.a -output ./build.universal/$i.a ;
donefor i in $FFMPEG_LIBS ; do cp ./build.universal/$i.a ./$i/$i.a ; done
make install
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avformat/oggparsevorbis : Update end_trimming for the last packet
7 juillet 2021, par Guangyu Sunavformat/oggparsevorbis : Update end_trimming for the last packet
Without end_trimming, the last packet will contain unexpected samples used
for padding.This commit partially fixes #6367 when the audio length is long enough.
dd if=/dev/zero of=./silence.raw count=20 bs=500
oggenc —raw silence.raw —output=silence.ogg
oggdec —raw —output silence.oggdec.raw silence.ogg
ffmpeg -codec:a libvorbis -i silence.ogg -f s16le -codec:a pcm_s16le silence.libvorbis.ffmpeg.raw
ffmpeg -i silence.ogg -f s16le -codec:a pcm_s16le silence.native.ffmpeg.raw
ls -l *.rawThe original test case in #6367 is still not fixed due to a remaining issue.
The remaining issue is that ogg_stream->private is not kept during
ogg_save()/ogg_restore(). Field final_duration in the private data is
important to calculate end_trimming.Some common operations such as avformat_open_input() and
avformat_find_stream_info() before reading packet will trigger ogg_save()
and ogg_restore().Luckily, final_duration will not get updated until the last ogg page. The
save/restore mentioned above will not change final_duration most of the
time. But if the audio length is short, those reads may be performed on
the last ogg page, causing trouble keeping the correct value of
final_duration. We probably need a more complicated patch to address this
issue.Signed-off-by : Guangyu Sun <gsun@roblox.com>