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Sur d’autres sites (8932)

  • FFmpeg individual image zoom-in transition

    19 juillet 2024, par The Somebody

    I'm stuck with an ffmpeg command that needs to generate a video. Originally, I had an ffmpeg command that would loop through images and change after a certain amount of time. Now, to improve the video a little bit, I wish to add a zoom in effect on each image.

    


    I am facing an issue that when I generate the video, the images no longer change. That is, it is constantly first image. I can the zoom effect replay as it should (for every changing image), but the images do not actually change (it is always the first picture). Any advice/suggestion would be appreciated. I am sure, it will be something wrong with the syntax, but now I am at a loss..

    


    Original code, that works fine (without the zoom in) :

    


    ffmpeg -n -loop 1 -t 26.01 -i "\image_0.png" -loop 1 -t 26.01 -i "\image_1.png"
 -loop 1 -t 26.01 -i "\image_2.png" -loop 1 -t 26.01 -i "\image_3.png" 
 -i "/speech.mp3" 
 -filter_complex "[0:v]scale=1080x1920,setpts=PTS-STARTPTS[v0]; 
 [1:v]scale=1080x1920,setpts=PTS-STARTPTS[v1]; 
 [2:v]scale=1080x1920,setpts=PTS-STARTPTS[v2]; 
 [3:v]scale=1080x1920,setpts=PTS-STARTPTS[v3]; 
 [v0][v1][v2][v3]concat=n=4:v=1:a=0,subtitles='"C\:/transcription.ass"'[v]" -map "[v]" -map 4:a -c:v libx264 -c:a aac -b:a 192k
 -shortest "C:\Videos/Video.mp4" -loglevel verbose


    


    Code that does not work as intended :

    


    ffmpeg -n -loop 1 -t 26.01 -i "\image_0.png" -loop 1 -t 26.01 -i "\image_1.png" -loop 1 -t 26.01 -i "\image_2.png" -loop 1 -t 26.01 -i "\image_3.png" -i "/speech.mp3" -filter_complex "[0:v]scale=1080x1920,zoompan=z='zoom+0.001':d=650:s=1080x1920:x=iw/2-(iw/zoom/2):y=ih/2-(ih/zoom/2),setpts=PTS-STARTPTS[v0]; [1:v]scale=1080x1920,zoompan=z='zoom+0.001':d=650:s=1080x1920:x=iw/2-(iw/zoom/2):y=ih/2-(ih/zoom/2),setpts=PTS-STARTPTS[v1]; [2:v]scale=1080x1920,zoompan=z='zoom+0.001':d=650:s=1080x1920:x=iw/2-(iw/zoom/2):y=ih/2-(ih/zoom/2),setpts=PTS-STARTPTS[v2]; [1:v]scale=1080x1920,zoompan='z=zoom+0.001':d=650:s=1080x1920:x=iw/2-(iw/zoom/2):y=ih/2-(ih/zoom/2),setpts=PTS-STARTPTS[v3]; [v0][v1][v2][v3]concat=n=4:v=1:a=0,subtitles='C\:/transcription.ass'[v]" -map "[v]" -map 4:a -c:v libx264 -c:a aac -b:a 192k -shortest "C:\Videos/Video.mp4" -loglevel verbose


    


    I tried to change and see if it really is just the first image that's used through out the video and confirmed it. Also tried to play around with the symbols '"', ' ' ', etc.

    


  • Extract individual frames from video and pipe them to StandardOutput in FFmpeg

    13 novembre 2019, par Nicke Manarin

    I’m trying to extract frames from a video using FFmpeg. But instead of letting FFmpeg write the files to disk, I’m trying to get the frames directly from StandardOutput.

    I’m not sure if it’s feasible. I’m expecting to get each frame individually as they get decoded by reading and waiting until all frames are extracted.

    With the current code, I think that I’m getting all frames at once.


    Command

    ffmpeg -i "C:\video.mp4" -r 30 -ss 00:00:10.000 -to 00:01:20.000 -hide_banner -c:v png -f image2pipe -

    Code

    var start = TimeSpan.FromMilliseconds(SelectionSlider.LowerValue);
    var end = TimeSpan.FromMilliseconds(SelectionSlider.UpperValue);

    var info = new ProcessStartInfo(UserSettings.All.FfmpegLocation)
    {
       Arguments = $" -i \"{VideoPath}\" -r {fps} -ss {start:hh\\:mm\\:ss\\.fff} " +
           "-to {end:hh\\:mm\\:ss\\.fff} -hide_banner -c:v png -f image2pipe -",
       CreateNoWindow = true,
       ErrorDialog = false,
       UseShellExecute = false,
       RedirectStandardError = true,
       RedirectStandardOutput = true
    };

    var process = new Process();
    process.StartInfo = info;
    process.Start();

    while (!process.StandardOutput.EndOfStream)
    {
       if (_cancelled)
       {
           process.Kill();
           return;
       }

       //This returns me the entire byte array, of all frames.
       var bytes = default(byte[]);
       using (var memstream = new MemoryStream())
       {
           process.StandardOutput.BaseStream.CopyTo(memstream);
           bytes = memstream.ToArray();
       }
    }

    I also tried to use process.BeginOutputReadLine() and wait for each frame in OutputDataReceived. But it returns parts of each frame, like the 10 first bytes, than other 50 bytes, it’s erratic.

    Is there any way to get the frames separately via the output stream ?

  • probing individual klv streams for specific signature/header

    17 juin 2019, par J Heyman

    Currently, the software I support processes the different streams within a video container (.ts, .mp4, .mpg, etc) without any issues as long as there is only one(1) type of each codec stream.

    I’ve recently encountered a video sample that actually contains three(3) identified AV_CODE_ID_SMPTE_KLV streams. As I loop through the three streams, one of them is the stream I need.
    I haven’t been able to figure out an easy way to do the specific query I need (check for known header bytes in the stream).

       ...
       for (i = 0; i < nb_streams; i++) {
          int real_stream_index = program ? program[i] : i;
          AVStream *st          = ic->streams[real_stream_index];
          AVCodecParameters *par = st->codecpar;
          if (par->codec_type != type)
             continue;
          if (id != AV_CODEC_ID_NONE) {
             if (par->codec_id != id)
                continue;
          }
          if (wanted_stream_nb >= 0 && real_stream_index != wanted_stream_nb)
             continue;
          if (type == AVMEDIA_TYPE_AUDIO && !(par->channels && par->sample_rate))
             continue;
          disposition = !(st->disposition & (AV_DISPOSITION_HEARING_IMPAIRED | AV_DISPOSITION_VISUAL_IMPAIRED));
          count = st->codec_info_nb_frames;
          bitrate = par->bit_rate;
          multiframe = FFMIN(5, count);
          if ((best_disposition >  disposition) ||
              (best_disposition == disposition && best_multiframe >  multiframe) ||
              (best_disposition == disposition && best_multiframe == multiframe && best_bitrate >  bitrate) ||
              (best_disposition == disposition && best_multiframe == multiframe && best_bitrate == bitrate && best_count >= count))
             continue;
          best_disposition = disposition;
          best_count   = count;
          best_bitrate = bitrate;
          best_multiframe = multiframe;
          ret          = real_stream_index;

    My thought was to add another || to the complex if{} above, but I haven’t been able to figure out how to do the comparison I need (looking for the header bytes).

    I’ve looked into existing documentation, and thought that accessing the probe_data structure within the AVStream contained within the AVFormatContext structure would give me the first few bytes of the stream. No such luck, as the probe_data structure is empty even though we’ve done a probe on the file itself.

    fprintf(stderr, "Filename: %s\t buf_size: %d\n", st-> probe_data.filename, st-> probe_data.buf_size);