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Autres articles (56)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (5699)

  • Initialise cuda constant memory from a seperate .c file rather than .cu file

    19 avril 2020, par andrew pate

    I am looking to modify a ffmpeg video filter that uses cuda. The filter is comprised of a vf__scale__cuda.c file and a seperate vf_scale_cuda.cu file containing just the the kernel definitions.

    



    In my kernel I want to reference constant memory, so I'm assumning I would have to declare this in vf_scale_cuda.cu using __constant__, but I want to initialize this memory (in the vf__scale__cuda.c file) before calling the kernel.

    



    I know there are methods cudaMemcpyToSymbol and cudaGetSymbolAddress, but I'm unclear how to use these within the vf__scale__cuda.c file to set the constant memory declared in the vf_scale_cuda.cu file. How should this be done ?

    


  • How to add MOV file header to raw data written file with ffmpeg ?

    10 janvier 2018, par gstream79

    I am going to record H264 encoded video stream data in iOS using swift.
    I am not familiar with video codec formats so don’t know how to do this. But I’ve tried to write the H264 raw video data to the file sequently and see its file Info. I am surprised that it has almost video file info (compared with standard mp4, MOV file). The only missing info is video duration, file size, overall bit rate, encoded data, etc. So I am just wondering if video can play if I add the MOV file header to this file manually. Spent few hours to googling how to add MOV file header with ffmpeg but stacked. Any help would be appreciated. Thanks

  • How to find currently streaming file in ffmpeg stream that uses a file list

    27 février 2021, par DigitalDisaster

    I am using ffmpeg to stream to an RTMP server. I am using the option to provide ffmpeg a text file with a list of files to stream. My file looks like this :

    


    ffconcat version 1.0
file 'stream_file1.flv'
file 'stream_file2.flv'
file 'stream_file3.flv'


    


    It loops through these files while streaming. Is there a way to programmatically find out when ffmpeg switches between each file ? Either from ffmpeg dumping some logs that I can injest, or by using python to check the state of the stream every second ?