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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (14112)

  • libx264 runtime check failure #2

    4 mars 2014, par PeeVee75

    I have built libx264.dll as explained in http://doom10.org/index.php?topic=1876.0

    However, when I try to run a simple test by just initializing an x264_param_t variable to the default values, and exiting the program, I get a runtime check failure #2 error.

    I’m on a Win7 machine with VS2005. Below is the code I’m trying to run. Is there something I need to clean in x264_param_t before exiting ?

    extern "C" {
     #include "stdint.h"
     #include "x264.h"
    }

    void InitX264Params(x264_param_t *outX264Param)
    {
     x264_param_default(outX264Param);
    }

    int main(int argc,const char **argv)
    {
     x264_param_t x264Param;
     InitX264Params(&x264Param);
     return 0;
    }
  • libx264 runtime check failure #2

    4 mars 2014, par PeeVee75

    I have built libx264.dll as explained in http://doom10.org/index.php?topic=1876.0

    However, when I try to run a simple test by just initializing an x264_param_t variable to the default values, and exiting the program, I get a runtime check failure #2 error.

    I’m on a Win7 machine with VS2005. Below is the code I’m trying to run. Is there something I need to clean in x264_param_t before exiting ?

    extern "C" {
     #include "stdint.h"
     #include "x264.h"
    }

    void InitX264Params(x264_param_t *outX264Param)
    {
     x264_param_default(outX264Param);
    }

    int main(int argc,const char **argv)
    {
     x264_param_t x264Param;
     InitX264Params(&x264Param);
     return 0;
    }
  • Unosquare FFMediaElement Edit the segments from m3u8 at runtime

    23 septembre 2020, par user14326452

    I am trying to understand the way of m3u8 streaming in UnoSquare FFME MediaElement .
In the UnoSquare FFMediaElement, I can play the simple m3u8 file from the URL , but I have the URL which have encrypted videos, there are some keys that need to be provided for segments on runtime to decrypt and play.
I am going through the source code : https://github.com/unosquare/ffmediaelement
So , I want to know the detail how the m3u8 file is played and if I want to edit/append some keys in the segments list how can I do that, any help is is greatly appreciated