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Médias (1)
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (104)
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (12159)
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ffmpeg background worker runs in debug but not in application
2 novembre 2019, par PurgitoriaMy application has a function of taking captured images and using an FFmpeg background worker to stitch these into a time-lapse video. The GUI has some simple options for video quality and for the source folder and output file. I had an older version of my application written in VB.NET and that worked without issue but I am rewriting in C# as it supports additional capture and filter capability in the image processing but am having real trouble figuring out what is wrong with this function.
I have tried relocating FFmpeg to different locations just in case it was a permissions issue but that had no effect and I also tried to put the function in a "try" with a message box to output any exceptions but I got different errors that prevented me from compiling the code. When I run the application from within VS 2015 in the debugging tool the function works just fine and it will create a video from a collection of still images but when I build and install the application it does not work at all and I cannot see what is causing it to fail. In the options for ffmpeg I used the -report to output a log of what happens in the background worker and in debug, it creates this log but from the application, it does not so I presume it is not even running ffmpeg and going straight to the completed stage of the function.
Function startConversion()
CheckForIllegalCrossThreadCalls = False
Dim quality As Integer = trbQuality.Value
Dim input As String = tbFolderOpen.Text
Dim output As String = tbFolderSave.Text
Dim exepath As String = Application.StartupPath + "\\bin\ffmpeg.exe"
input = input & "\SCAImg_%1d.bmp"
input = Chr(34) & input & Chr(34)
output = Chr(34) & output & Chr(34)
Dim sr As StreamReader
Dim ffmpegOutput As String
' all parameters required to run the process
proc.StartInfo.UseShellExecute = False
proc.StartInfo.CreateNoWindow = True
proc.StartInfo.RedirectStandardError = True
proc.StartInfo.FileName = exepath
proc.StartInfo.Arguments = "-framerate 25 -start_number 0 -pattern_type sequence -framerate 10 -i " & input & " -r 10 -c:v libx264 -preset slow -crf " & quality & " " & output
proc.Start()
lblInfo.Text = "Conversion in progress... Please wait..."
sr = proc.StandardError 'standard error is used by ffmpeg
btnMakeVideo.Enabled = False
Do
ffmpegOutput = sr.ReadLine
tbProgress.Text = ffmpegOutput
Loop Until proc.HasExited And ffmpegOutput = Nothing Or ffmpegOutput = ""
tbProgress.Text = "Finished !"
lblInfo.Text = "Completed!"
MsgBox("Completed!", MsgBoxStyle.Exclamation)
btnMakeVideo.Enabled = True
Return 0
End FunctionI checked the application folder and it does contain a subfolder \bin withe the ffmpeg.exe located within the folder so I then used cmd to run an instance of the installed ffmpeg from the application folder and it seemed to be throwing out permissions errors :
Failed to open report "ffmpeg-20191101-191452.log" : Permission denied
Failed to set value ’1’ for option ’report’ : Permission denied
Error parsing global options : Permission deniedThis seems then like it is certainly a permissions problem but where I am not sure. I did not run into this error when using VB.NET so I am wondering where I am going wrong now. I thought perhaps it would just be a write permission in the application folder so I the removed the -report and ran ffmpeg again using cmd from my application folder and it then gave the error
C :\Users\CEAstro\Pictures\AnytimeCap : Permission denied
Am I missing something really obvious in my code or is there something more fundamental I have wrong in my setup ?
I should also add that I tried running ffmpeg via cmd from a copy that was manually placed elsewhere (i used the same file) and that actually worked. For some reason, it seems like it just will not work from wherever my application installs it.
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How can I bundle ffmpeg in an Electron application
14 janvier 2024, par jshbrnttI'm building an Electron application starting from the
electron-webpack
boilerplate.


I found this node module
@ffmpeg-installer/ffmpeg
which installs a compatible precompiled binary into the/node_modules
directory then makes the path of that executable accessible through.


const ffmpegPath = require('@ffmpeg-installer/ffmpeg').path




This works fine during development, but when I build the distributable and run it I get an error when attempting to spawn a child process with that path. Presumably, because the path does not point at the binary.



The path is set to the following when running the distributable.



/Users/me/project/dist/mac/AppName.app/Contents/Resources/app.asar/node_modules/@ffmpeg-installer/darwin-x64/ffmpeg




However, when looking in the
AppName.app
package contents I find the binary in the following path.


/Users/me/project/dist/mac/AppName.app/Contents/Resources/app.asar.unpacked/node_modules/@ffmpeg-installer/darwin-x64/ffmpeg




How should I include binary dependencies in an Electron application using
electron-webpack
andelectron-builder
?

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OpenCV IP camera application crashes [h264 @ 0xxxxx] missing picture in access unit
9 novembre 2016, par todI have an opencv application in cpp.
It captures video stream and saves it to video files with the simple constructs from opencv.
It works perfectly with my webcam.
But, it crashes maybe after about ten seconds, while I run it to capture the stream from IP Camara.
My compile command is :
g++ -O3 IP_Camera_linux.cpp -o IP_Camera `pkg-config --cflags --libs opencv`
My Stream from IP cam is accessed like this :
const string Stream = "rtsp://admin:xxxx@192.168.0.101/";
It does run perfectly, shows video and saves it until the displayed video freezes and the application crashes. While the error message on the terminal is :
[h264 @ 0x15e6f60] error while decoding MB 59 31, bytestream (-20)
[h264 @ 0x15e8200] error while decoding MB 61 27, bytestream (-3)
[h264 @ 0x109c880] missing picture in access unit
[h264 @ 0x109c000] no frame!To my understanding, the fist two lines in the above error message might have something to do but does not actually crash the application. The last two lines are probably the reasons or the cause ?
Any help ?