Recherche avancée

Médias (0)

Mot : - Tags -/formulaire

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (103)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9831)

  • FFmpeg - What muxer do i need to save an AAC audio stream

    3 août 2022, par David Barishev

    I'm developing Android application, and im using ffmpeg for conversion of files.
    
I want my binary file to be as slim as possible since i don't have many input formats and output formats, and my operation is quite basic.And of course not to bloat the APK.

    



    In my program ffmpeg receives a file, and copys the audio stream (-acodec copy), the audio stream will always be aac (mp4a). What i need is to save the stream to file.
    
My command looks like this : ffmpeg -i {Input} -vn -acodec copy output.aac.

    



    What muxer do i need to for muxing aac to file ? I have tried flv,mp3,mov but i always get
    
Unable to find a suitable output format for 'output.aac', so these options are wrong.
    
I don't need an encoder for stream copy btw.

    



    Side note : this command work flawlessly on full installation of ffmpeg , but I don't know which muxer it uses. If there is a way to output the muxer it uses from regular ffmpeg run, it would work too.

    


  • How to Save and Display a Video Simultaneously using C# Aforge.NET framework ?

    8 avril 2014, par Akshay

    I am able to display the video from my webcam or any other integrated device into a picturebox . Also i am able to Save the video into an avi file using FFMPEG DLL files.
    I want to do both things simultaneously ie Save the video in the avi file as well as at the same time display the live feed too.
    This is for a surveillance project where i want to monitor the live feed and save those too.

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Text;
    using System.Windows.Forms;

    using AForge.Video;
    using AForge.Video.DirectShow;
    using AForge.Video.FFMPEG;
    using AForge.Video.VFW;
    using System.Drawing.Imaging;
    using System.IO;

    namespace cam_aforge1
    {
    public partial class Form1 : Form
    {
       private bool DeviceExist = false;
       private FilterInfoCollection videoDevices;
       private VideoCaptureDevice videoSource = null;

       public Form1()
       {
           InitializeComponent();
       }

       private void getCamList()
       {
           try
           {
               videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
               comboBox1.Items.Clear();
               if (videoDevices.Count == 0)
                   throw new ApplicationException();

               DeviceExist = true;
               foreach (FilterInfo device in videoDevices)
               {
                   comboBox1.Items.Add(device.Name);
               }
               comboBox1.SelectedIndex = 0; //make dafault to first cam
           }
           catch (ApplicationException)
           {
               DeviceExist = false;
               comboBox1.Items.Add("No capture device on your system");
           }
       }

       private void rfsh_Click(object sender, EventArgs e)
       {
           getCamList();
       }

       private void start_Click(object sender, EventArgs e)
       {
           if (start.Text == "&Start")
           {
               if (DeviceExist)
               {
                   videoSource = new VideoCaptureDevice(videoDevices[comboBox1.SelectedIndex].MonikerString);
                   videoSource.NewFrame += new NewFrameEventHandler(video_NewFrame);
                   videoSource.NewFrame += new NewFrameEventHandler(video_NewFrameSave);
                   CloseVideoSource();
                   videoSource.DesiredFrameSize = new Size(160, 120);
                   //videoSource.DesiredFrameRate = 10;
                   videoSource.Start();
                   label2.Text = "Device running...";
                   start.Text = "&Stop";
                   timer1.Enabled = true;
               }
               else
               {
                   label2.Text = "Error: No Device selected.";
               }
           }
           else
           {
               if (videoSource.IsRunning)
               {
                   timer1.Enabled = false;
                   CloseVideoSource();
                   label2.Text = "Device stopped.";
                   start.Text = "&Start";                    
               }
           }
       }
       private void video_NewFrame(object sender, NewFrameEventArgs eventArgs)
       {
           Bitmap img = (Bitmap)eventArgs.Frame.Clone();
           pictureBox1.Image = img;
       }

       Bitmap imgsave;
       private void video_NewFrameSave(object sender, NewFrameEventArgs eventArgs)
       {
           imgsave = (Bitmap)eventArgs.Frame.Clone();
       }

       private void CloseVideoSource()
       {
           if (!(videoSource == null))
               if (videoSource.IsRunning)
               {
                   videoSource.SignalToStop();
                   videoSource = null;
               }
       }

       private void timer1_Tick(object sender, EventArgs e)
       {
           label2.Text = "Device running... " + videoSource.FramesReceived.ToString() + " FPS";
       }

       private void Form1_FormClosed(object sender, FormClosedEventArgs e)
       {
           CloseVideoSource();
       }

       private void Form1_Load(object sender, EventArgs e)
       {

       }

       VideoFileWriter writer;

       private void button1_Click(object sender, EventArgs e)
       {
           int width = 640;
           int height = 480;
           writer = new VideoFileWriter();
           writer.Open("test.avi", width, height, 75, VideoCodec.MPEG4);
           for (int i = 0; i < 5000; i++)
           {
               writer.WriteVideoFrame(imgsave);
           }

       }

       private void button2_Click(object sender, EventArgs e)
       {
           writer.Close();
       }

    }
    }

    Thanks in advance.

  • Is it possible to save snapshots from multiple video streams using ffmpeg ?

    14 novembre 2023, par Haydn Morris

    I would like to periodically save a snapshot from a video stream using ffmpeg. This is is possible using the following command :

    


    ffmpeg -i [source] -r 0.2 -f image2 ./image-%04d.jpeg

    


    or the (rough) equivalent in ffmpge-python :

    


    ffmpeg.input(source, **inputArgs)
    .filter("fps", fps=1 / 5, round="up")
    .output("./image-%04d.jpeg")


    


    I would like to do this for N input streams simultaneously. So, I would be saving 1 frame every 5 seconds for each of the input streams. Is this possible using ffmpeg or ffmpeg-python ? I can't find any examples with multiple input streams.

    


    Just for some more information : the sources are all rtsp streams and N can be between 10 and 60. I also would like to limit the number of files on disk at any one time (similar to G-streamer's max-files property) but this is less important.