
Recherche avancée
Médias (1)
-
Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (43)
-
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
-
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (4712)
-
c/c++ program for ffmpeg command line
25 mars 2015, par YoohooI want to find the corresponding c/c++ program for the ffmpeg command line :
ffmpeg -i sample.mp4 -an -vcodec libx264 -crf 23 outfile.h264
which convert a sample.mp4 file to outfile.h264, and
ffplay outfile.h264
What I am doing is to combine the ffmpeg program with my udp socket program to do a real-time video transmission. beacause it is ’real-time’, so I want to find the ffmpeg program cut it at the frame encoding step instead of writing the frames into output file, and send frame by frame and also read frame by frame at the server side.
My questions are :
1.What c/c++ program is actually running when I use the above command line ?
2.where can i find the c/c++ program ?
-
wowza + live + ffmpeg + hls player, how to create the playlist.m3u8 ?
9 mai 2018, par Ziv BarberI’m trying to setup a wowza live test server and then I can play hls from my mobile app. It do work without any problem for vod. I can play it in my app. I can also see the .m3p8 file if I enter this uri in the browser.
I tried to do the same in live mode (my goal is to test some streaming parameters for live streaming). I tried to use ffmpeg to create the live stream :ffmpeg -re -i "myInputTestVideo.mp4" -vcodec libx264 -vb 150000 -g 60 -vprofile baseline -level 2.1 -acodec aac -ab 64000 -ar 48000 -ac 2 -vbsf h264_mp4toannexb -strict experimental -f mpegts udp ://127.0.0.1:10000
I created a "source file" and connected it to the "Incoming Streams".
I can see in my application’s Monitoring / Network tab that it do getting the data from ffmpeg.My problem is how to get the playlist.m3p8 file so I can play it from inside my app (hls based) ?
Again, for now I need a way to test playing with the streaming settings and in real live I’ll have a real live streaming source.
-
Making a movie from the url using ffmpeg and phantomjs
1er novembre 2016, par MattIm Taking screen shots from a url, using phantomjs using the setIntreval function (25 right now) and then piping the output to the ffmpeg (Using the frame rate -r 24).
Here is the Code. ffmpeg.jsvar page = require('webpage').create();
page.viewportSize = { width: 1024, height: 768 };
page.open('http://ewoken.github.io/Leaflet.MovingMarker/', function () {
setInterval(function() {
page.render('/dev/stdout', { format: "png" });
}, 25);
});Then I run the script using this.
phantomjs ffmpeg.js | ffmpeg -y -c:v png -f image2pipe -r 24 -t 10 -i - -c:v libx264 -pix_fmt yuv420p -movflags +faststart output.mp4
Like In the command Im getting the 10 sec video with the page, But Its all speeding up fast first and completely freezes with a last frame.
Can you guys help me, with a work around, enabling me to record the page , AS IS ? Like if there is a 3000 delay animation in the movie, It should appear like real in the movie, like smooth and in real time.
Thank you guys. Stuck on this for a long time now.
Cheers,