Recherche avancée

Médias (0)

Mot : - Tags -/organisation

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (41)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (6794)

  • Error : No such filter : '"movie', what's the isssue ?

    16 mars 2019, par uno

    I am using the code to add watermarks to videos on upload for carrierwave-video :

    process encode_video: [:mp4, resolution: "640x480", watermark: {
       path: "app/assets/images/logo-nike.jpg",
       position: :bottom_right,
       pixels_from_edge: 10
     }]

    When i use this code, i get error :

    (in short)

    Stream mapping:
     Stream #0:0 -> #0:0 (h264 (native) -> h264 (libx264))
     Stream #0:1 -> #0:1 (aac (native) -> aac (native))
    Press [q] to stop, [?] for help
    [AVFilterGraph @ 0x55c8909bf180] No such filter: '"movie'
    Error reinitializing filters!
    Failed to inject frame into filter network: Invalid argument
    Error while processing the decoded data for stream #0:0
    Conversion failed!
    ):

    my ffmpeg version is 4.1.1

    Is there something missing from ffmpeg i need to install ? I have looked around and found no issues with others using this code (most posts are years old though)

    I found this : No such filter : ’drawtext’

    but isn’t the same thing ?

  • FFMPEG using AV_PIX_FMT_D3D11 gives "Error registering the input resource" from NVENC

    13 novembre 2024, par nbabcock

    Input frames start on the GPU as ID3D11Texture2D pointers.

    


    I encode them to H264 using FFMPEG + NVENC. NVENC works perfectly if I download the textures to CPU memory as format AV_PIX_FMT_BGR0, but I'd like to cut out the CPU texture download entirely, and pass the GPU memory pointer directly into the encoder in native format. I write frames like this :

    


    int write_gpu_video_frame(ID3D11Texture2D* gpuTex, AVFormatContext* oc, OutputStream* ost) {
    AVFrame *hw_frame = ost->hw_frame;

    printf("gpuTex address = 0x%x\n", &gpuTex);

    hw_frame->data[0] = (uint8_t *) gpuTex;
    hw_frame->data[1] = (uint8_t *) (intptr_t) 0;
    hw_frame->pts     = ost->next_pts++;

    return write_frame(oc, ost->enc, ost->st, hw_frame);
    // write_frame is identical to sample code in ffmpeg repo
}


    


    Running the code with this modification gives the following error :

    


    gpuTex address = 0x4582f6d0
[h264_nvenc @ 00000191233e1bc0] Error registering an input resource: invalid call (9):
[h264_nvenc @ 00000191233e1bc0] Could not register an input HW frame
Error sending a frame to the encoder: Unknown error occurred


    



    


    Here's some supplemental code used in setting up and configuring the hw context and encoder :

    


    /* A few config flags */
#define ENABLE_NVENC TRUE
#define USE_D3D11 TRUE // Skip downloading textures to CPU memory and send it straight to NVENC


    


    /* Init hardware frame context */
static int set_hwframe_ctx(AVCodecContext* ctx, AVBufferRef* hw_device_ctx) {
    AVBufferRef*       hw_frames_ref;
    AVHWFramesContext* frames_ctx = NULL;
    int                err        = 0;

    if (!(hw_frames_ref = av_hwframe_ctx_alloc(hw_device_ctx))) {
        fprintf(stderr, "Failed to create HW frame context.\n");
        throw;
    }
    frames_ctx                    = (AVHWFramesContext*) (hw_frames_ref->data);
    frames_ctx->format            = AV_PIX_FMT_D3D11;
    frames_ctx->sw_format         = AV_PIX_FMT_NV12;
    frames_ctx->width             = STREAM_WIDTH;
    frames_ctx->height            = STREAM_HEIGHT;
    //frames_ctx->initial_pool_size = 20;
    if ((err = av_hwframe_ctx_init(hw_frames_ref)) < 0) {
        fprintf(stderr, "Failed to initialize hw frame context. Error code: %s\n", av_err2str(err));
        av_buffer_unref(&hw_frames_ref);
        throw;
    }
    ctx->hw_frames_ctx = av_buffer_ref(hw_frames_ref);
    if (!ctx->hw_frames_ctx)
        err = AVERROR(ENOMEM);

    av_buffer_unref(&hw_frames_ref);
    return err;
}


    


    /* Add an output stream. */
static void add_video_stream(
    OutputStream* ost,
    AVFormatContext* oc,
    const AVCodec** codec,
    enum AVCodecID  codec_id,
    int width,
    int height
) {
    AVCodecContext* c;
    int             i;
    bool            nvenc = false;

    /* find the encoder */
    if (ENABLE_NVENC) {
        printf("Getting nvenc encoder\n");
        *codec = avcodec_find_encoder_by_name("h264_nvenc");
        nvenc  = true;
    }
    
    if (!ENABLE_NVENC || *codec == NULL) {
        printf("Getting standard encoder\n");
        avcodec_find_encoder(codec_id);
        nvenc = false;
    }
    if (!(*codec)) {
        fprintf(stderr, "Could not find encoder for '%s'\n",
                avcodec_get_name(codec_id));
        exit(1);
    }

    ost->st = avformat_new_stream(oc, NULL);
    if (!ost->st) {
        fprintf(stderr, "Could not allocate stream\n");
        exit(1);
    }
    ost->st->id = oc->nb_streams - 1;
    c           = avcodec_alloc_context3(*codec);
    if (!c) {
        fprintf(stderr, "Could not alloc an encoding context\n");
        exit(1);
    }
    ost->enc = c;

    printf("Using video codec %s\n", avcodec_get_name(codec_id));

    c->codec_id = codec_id;
    c->bit_rate = 4000000;
    /* Resolution must be a multiple of two. */
    c->width  = STREAM_WIDTH;
    c->height = STREAM_HEIGHT;
    /* timebase: This is the fundamental unit of time (in seconds) in terms
        * of which frame timestamps are represented. For fixed-fps content,
        * timebase should be 1/framerate and timestamp increments should be
        * identical to 1. */
    ost->st->time_base = {1, STREAM_FRAME_RATE};
    c->time_base       = ost->st->time_base;
    c->gop_size = 12; /* emit one intra frame every twelve frames at most */

    if (nvenc && USE_D3D11) {
        const std::string hw_device_name = "d3d11va";
        AVHWDeviceType    device_type    = av_hwdevice_find_type_by_name(hw_device_name.c_str());

        // set up hw device context
        AVBufferRef *hw_device_ctx;
        // const char*  device = "0"; // Default GPU (may be integrated in the case of switchable graphics!)
        const char*  device = "1";
        ret = av_hwdevice_ctx_create(&hw_device_ctx, device_type, device, nullptr, 0);

        if (ret < 0) {
            fprintf(stderr, "Could not create hwdevice context; %s", av_err2str(ret));
        }

        set_hwframe_ctx(c, hw_device_ctx);
        c->pix_fmt = AV_PIX_FMT_D3D11;
    } else if (nvenc && !USE_D3D11)
        c->pix_fmt = AV_PIX_FMT_BGR0;
    else
        c->pix_fmt = STREAM_PIX_FMT;

    if (c->codec_id == AV_CODEC_ID_MPEG2VIDEO) {
        /* just for testing, we also add B-frames */
        c->max_b_frames = 2;
    }

    if (c->codec_id == AV_CODEC_ID_MPEG1VIDEO) {
        /* Needed to avoid using macroblocks in which some coeffs overflow.
            * This does not happen with normal video, it just happens here as
            * the motion of the chroma plane does not match the luma plane. */
        c->mb_decision = 2;
    }

    /* Some formats want stream headers to be separate. */
    if (oc->oformat->flags & AVFMT_GLOBALHEADER)
        c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}


    


  • OpenCV FFMPEG RTSP Camera Feed Errors

    4 avril, par trn2020

    I'm getting these errors at random times when saving frames from an rtsp camera feed. The errors happen at different times, usually after 100-200 images have been saved, and the errors themselves are not always exactly the same. They cause the images that are saved at the time of the error to be distorted either to the point of being completely grey or contain distorted pixels.

    


    #Frame_142 - [hevc @ 0c3bf800] The cu_qp_delta 29 is outside the valid range [-26, 25].

    


    #Frame_406 - [hevc @ 0b6bdb80] Could not find ref with POC 41

    


    I've tried implementing the code in both python and c++ with the same result. Also tried saving as .png instead of .jpg. The rtsp feed works fine when using imshow to display the camera, the problem only appears to happen when trying to save the frames. From what I can gather the errors have to do with ffmpeg but google isn't much help for these types of errors.

    


    #include <iostream>&#xA;#include &#xA;#include <chrono>&#xA;#include <thread>&#xA;&#xA;using namespace std;&#xA;using namespace cv;&#xA;&#xA;int main() {&#xA;&#xA;    VideoCapture cap("rtsp://admin:admin@192.168.88.97/media/video1");&#xA;    if (!cap.isOpened())&#xA;        return -1;&#xA;&#xA;    for (int i = 0; i &lt; 500; i&#x2B;&#x2B;)&#xA;    {&#xA;        Mat frame;&#xA;        cap >> frame;&#xA;        imwrite("C:\\Users\\Documents\\Dev\\c&#x2B;&#x2B;\\OpenCVExample\\frames\\frame" &#x2B; std::to_string(i) &#x2B; ".png", frame);&#xA;        cout &lt;&lt; i &lt;&lt; "\n";&#xA;        std::this_thread::sleep_for(std::chrono::milliseconds(10));&#xA;&#xA;    }&#xA;&#xA;    return 0;&#xA;}&#xA;</thread></chrono></iostream>

    &#xA;