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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
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13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Sur d’autres sites (17940)
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ffmpeg arguments for youtube upload [duplicate]
9 mars, par HoopesI'm currently having an issue in my ios app where youtube sharing of a video created by
ffmpeg
seems broken. I am starting with an audio file, and an image that I will use as the static background of the video.

ffmpeg -y 
-i "/path/to/audio.m4a" 
-r 24 
-i "/path/to/background.png" 
-codec:a aac_at 
-codec:v h264_videotoolbox 
-brand mp42 
-vf "scale=1080:1080" 
-vf "scale=out_color_matrix=bt709" 
-color_primaries bt709 
-color_trc bt709 
-colorspace bt709 
-movflags +faststart 
"output.mp4"



Note that since i'm on an ios device, i am using
h264_videotoolbox
, which uses the apple hardware to help encode it.

When I use the regular ios share screen, and share to something like slack, the video seems to work fine. However, when I try to share to youtube via the same share screen, it looks like it can't detect the duration of the video :




Another thing to note is that when i download the file, and upload it to youtube via regular web browser, it seems to be fine - which somewhat points to it not being ffmpeg related, but it shares fine to other apps.


I'm using
ffmpeg
version 5.1.2

-
Discord.py Music Bot problem with FFmpeg on heroku
16 mai 2020, par Phantom_7331I'm coding my first music bot for discord and successfully tested it on the localhost. After that, I moved it on Heroku and installed FFmpeg buildpack for it. But for some reason, it doesn't work.
Here is proof that I installed FFmpeg buildpack on Heroku : Screen



Here is my code (that works well on localhost) :



youtube_dl.utils.bug_reports_message = lambda: ''

ytdl_format_options = {
'format': 'bestaudio/best',
'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
'restrictfilenames': True,
'noplaylist': True,
'nocheckcertificate': True,
'ignoreerrors': False,
'logtostderr': False,
'quiet': True,
'no_warnings': True,
'default_search': 'auto',
'source_address': '0.0.0.0'
}

ffmpeg_options = {
 'options': '-vn'
}

ytdl = youtube_dl.YoutubeDL(ytdl_format_options)

class YTDLSource(discord.PCMVolumeTransformer):
def __init__(self, source, *, data, volume=0.5):
 super().__init__(source, volume)

 self.data = data

 self.title = data.get('title')
 self.url = data.get('url')

@classmethod
async def from_url(cls, url, *, loop=None, stream=False):
 loop = loop or asyncio.get_event_loop()
 data = await loop.run_in_executor(None, lambda: ytdl.extract_info(url, download=not stream))

 if 'entries' in data:
 data = data['entries'][0]

 filename = data['url'] if stream else ytdl.prepare_filename(data)
 return cls(discord.FFmpegPCMAudio(filename, **ffmpeg_options), data=data)

@client.command()
async def join(ctx):
channel = ctx.message.author.voice.channel
if ctx.voice_client is not None:
 return await ctx.voice_client.move_to(channel)
await channel.connect()

@client.command()
async def play(ctx, *, URL):
 async with ctx.typing():
 player = await YTDLSource.from_url(url)
 ctx.voice_client.play(player, after=lambda e: print('Player error: %s' % e) if e else None)
 await ctx.send('Now playing: {}'.format(player.title))



-
How can I schedule a YouTube livestream entirely from Linux ?
25 avril 2021, par Dale WellmanI have a setup on a Raspberry Pi (with its native camera) that uses a cronjob to start an ffmpeg session with its output streaming to YouTube. I re-use the same stream key each time, which is written into my ffmpeg scripts. This all works perfectly each week, automatically starting and stopping at the desired time.
However, each week PRIOR to that livestream, I have to "manually" go into YouTube Studio and "schedule" a new future event. This is easy enough, since it lets me "reuse" previous settings — all I have to change is the Title, date, and time. But I would love to figure out a way to automate that part of the process, as well. I assume it involves using the YouTube Data API, but I'm not well versed in API's, JSON, etc.
(I do have a strong Linux background, bash scripting skills, and general programming background.)


My final solution just needs to :


- 

- create the new scheduled event (maybe 12 hours prior to going live), with Title, Date, Time, "Unlisted" status, category, and so forth — all the usual settings I do manually within Studio
- retrieve the assigned URL for the upcoming stream (my script will then email that to me)






So, basically, I'm asking for help getting started with the API, or whatever method is capable of doing this. I would prefer to code it on the same Pi that does the ffmpeg encoding (although in a pinch, I could create the schedule from another computer, even Windows). Any examples would be great.


So far, all I have done is create my Google project, enable the YouTube Data API in the project, and create my API key. But I'm not sure where to go from there.