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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (43)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)
Sur d’autres sites (4945)
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extract audio with youtube-dl on windows
12 mars 2017, par FlyingNimbusI want to extract audio from a video downloaded with youtube-dl on windows. I got youtube-dl working, but am unable to extract the audio. This problem is caused due to not having the correct audio codes installed. When i try to extract audio it tells me the following :
’WARNING : unable to obtain file audio codes with ffprobe’
youtube-dl man sais the following :
x -extract-audio convert video files to audio-only files (requires ffmpeg or avconv and ffprobe or avprobe)
How do I install ffprobe or ffmpeg ? Do I install this on windows, or do I install this as a python extension ? I have no idea, can someone point me in the right direction ?
OS : windows 7
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Building ffmpeg for Android in Windows through cygwin : cannot execute binary file
22 mai 2012, par HarishI'm trying to build ffmpeg for Android in Cygwin and the build script (http://www.roman10.net/how-to-build-ffmpeg-for-android/) is giving me a problem on the below line :
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
/home/pxb743/android-ndk-r5b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/lin
ux-x86/bin/arm-linux-androideabi-gcc : /home/pxb743/android-ndk-r5b/toolchains/ar
m-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc : cann
ot execute binary filefile ./arm-linux-androideabi-ar
./arm-linux-androideabi-ar : ELF 32-bit LSB executable, Intel 80386, version 1 (S
YSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.8, strippedCan anyone please help me in identifying where the problem is ? Cygwin environment or NDK version (Tried with several versions) or ffmpeg (I could build ffmpeg for Windows Desktop successfully)
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Building ffmpeg for Android on Windows through MinGW
23 mai 2012, par HarishI'm trying to build ffmpeg for Android on Windows through MiNGW but facing the below problem :
AR libavcodec/libavcodec.a
LD ffmpeg_g.exe
LD ffplay_g.exe
LD ffprobe_g.exe
INSTALL libavcodec/libavcodec.a
CP ffmpeg.exe
STRIP ffmpeg.exe
CP ffprobe.exe
STRIP ffprobe.exe
CP ffplay.exe
STRIP ffplay.exe
INSTALL install-progs-yes
INSTALL ffmpeg.exe
INSTALL ffplay.exe
INSTALL ffprobe.exe
d:\android-ndk-r8\toolchains\arm-linux-androideabi-4.4.3\prebuilt\windows\bin\arm-linux-androideabi-ld.exe: cannot open output file ./android/armv7-a/libffmpeg.so: No such file or directory
libavcodec/tscc.c: In function 'decode_frame':
libavcodec/tscc.c:97:24: warning: assignment discards qualifiers from pointer target type
./libavcodec/avcodec.h:40:0: fatal error: when writing output to : Invalid argument
compilation terminated.
libavcodec/vc1dsp.c: In function 'ff_vc1dsp_init':This is my build script :
NDK=/d/android-ndk-r8
PLATFORM=$NDK/platforms/android-9/arch-arm/
PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/windows
function build_one_r6
{
./configure \
--disable-shared \
--enable-static \
--enable-gpl \
--enable-version3 \
--enable-nonfree \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-avdevice \
--disable-avfilter \
--disable-postproc \
--enable-small \
--cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
--enable-cross-compile \
--target-os=linux \
--extra-cflags="-I$PLATFORM/usr/include" \
--extra-ldflags="-L$PLATFORM/usr/lib -nostdlib" \
--arch=arm \
--disable-symver \
--disable-debug \
--disable-stripping \
$ADDITIONAL_CONFIGURE_FLAG
sed -i 's/HAVE_LRINT 0/HAVE_LRINT 1/g' config.h
sed -i 's/HAVE_LRINTF 0/HAVE_LRINTF 1/g' config.h
sed -i 's/HAVE_ROUND 0/HAVE_ROUND 1/g' config.h
sed -i 's/HAVE_ROUNDF 0/HAVE_ROUNDF 1/g' config.h
sed -i 's/HAVE_TRUNC 0/HAVE_TRUNC 1/g' config.h
sed -i 's/HAVE_TRUNCF 0/HAVE_TRUNCF 1/g' config.h
make clean
make -j4 install
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
$PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib - soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no- undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic- linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
}
CPU=armv7-a
OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
PREFIX=./android/$CPU
ADDITIONAL_CONFIGURE_FLAG=Any idea what I'm missing here ? Please note that I was able to build ffmpeg for Windows desktop successfully so I assume the setup is correct.