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Autres articles (47)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (7023)
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How to install libavcodec and libavutil from its source in linux
25 janvier 2017, par neckTwiFFMPEG is providing
libavutil
andlibavcodec
libraries. While compiling and installingffmpeg
as described at https://trac.ffmpeg.org/wiki/CompilationGuide/Ubuntu I can findlibavcodec
andlibavutil
folders in theffmpeg
source folder. I want to install these libraries to use them in my c++ programs. But there are no Makefiles in these folders. How can I install them ? -
SDL2 C++ Capturing Video of Renderer Animation/Sprite
27 octobre 2016, par alokI have an animation/sprite created using SDL2. The animation works fine when it is being rendered to a screen. But now I also want it to be recorded into a video file (locally stored). For this, I am planning on using FFmpeg APIs, to which I’ll be sending a raw RGB pixel data array.
My problem is with fetching the data from SDL2 APIs.
What I’ve tried is :
// From http://stackoverflow.com/questions/30157164/sdl-saving-window-as-bmp
SDL_Surface *sshot = SDL_CreateRGBSurface(0, 750, 750, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
SDL_RenderReadPixels(gRenderer, NULL, SDL_PIXELFORMAT_ARGB8888, sshot->pixels, sshot->pitch);
// From https://wiki.libsdl.org/SDL_RWFromMem
char fName[50];
sprintf(fName, "/tmp/a/ss%03d.bmp", fileCnt);
char bitmap[310000];
SDL_RWops *rw = SDL_RWFromMem(bitmap, sizeof(bitmap));
SDL_SaveBMP_RW(sshot, rw, 1);Above does not work. But dumping a single frame into a file with following code works :
SDL_SaveBMP(sshot, "/tmp/alok1/ss.bmp")
This obviously is not an acceptable solution - Writing to thousands of BMPs and then using FFmpeg from command-line to create a video.
What am I doing wrong ? How do you extract data from SDL_RWops ? Is the use of SDL_RWFromMem the right approach to my problem statement ?
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ffmpeg for archval and convertability
26 juillet 2021, par SatyaI've got a couple hundred gigs of *.dv files. I'd like to convert them to H.264 or something else or even leave them alone. The purpose is archival, with an eye to maximum convertability especially to DVD. The content is family videos.


Would this be fine ?


ffmpeg -i input.dv \
 -c:v libx264 -preset slower \
 -crf 17 \
 -pix_fmt yuv420p \
 output.mp4



I went with the
slower
preset because encoding time isn't an issue and I'd like a smaller file size. crf 17 is for least-lossy while being widely playable. I read somewhere that yuv420p is needed for some Quicktime players.

Should I throw in
-c:a aac
for AAC audio ? The audio is voice only, no need for music-hall quality.

I looked at https://trac.ffmpeg.org/wiki/Encode/H.264 for previous research and that's where I got those settings, but it is silent on the audio settings.