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  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • MediaSPIP Player : problèmes potentiels

    22 février 2011, par

    Le lecteur ne fonctionne pas sur Internet Explorer
    Sur Internet Explorer (8 et 7 au moins), le plugin utilise le lecteur Flash flowplayer pour lire vidéos et son. Si le lecteur ne semble pas fonctionner, cela peut venir de la configuration du mod_deflate d’Apache.
    Si dans la configuration de ce module Apache vous avez une ligne qui ressemble à la suivante, essayez de la supprimer ou de la commenter pour voir si le lecteur fonctionne correctement : /** * GeSHi (C) 2004 - 2007 Nigel McNie, (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

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  • FFmpeg 1.2.1 building fails

    30 juin 2013, par Khaled Diab

    I tried to build ffmpeg 1.2.1 on Ubuntu 13.04 from sources following this guide : https://ffmpeg.org/trac/ffmpeg/wiki/UbuntuCompilationGuide

    But with adding —enable-shared to ffmpeg configure command :

    PKG_CONFIG_PATH="$HOME/ffmpeg_build/lib/pkgconfig" ./configure \
    --prefix="$HOME/ffmpeg_build" \
    --extra-cflags="-I$HOME/ffmpeg_build/include -fPIC" \
    --extra-ldflags="-L$HOME/ffmpeg_build/lib -fPIC" \
    --bindir="$HOME/bin" \
    --extra-libs="-ldl" \
    --enable-shared --disable-static \
    --enable-pp --enable-pthreads --enable-gpl --enable-libass --enable-libfdk-aac --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx   --enable-libx264 --enable-nonfree --enable-x11grab

    But I got this error while compilation :

    /usr/bin/ld: libavutil/lls.o: relocation R_X86_64_PC32 against undefined symbol `memset@@GLIBC_2.2.5' can not be used when making a shared object; recompile with -fPIC

    Any clues on how to solve this error ?

    Thanks

  • Unable to build ; undefined symbols for architecture x86_64 :

    30 août 2021, par switt

    In the process of trying to create an RTSP screen streaming server, I tried looking at CocoaSplit for an example.

    



    Problem is, I can't get it to compile.

    



    I have FFMpeg installed on my computer using Homebrew following FFMpeg's guide on https://trac.ffmpeg.org/wiki/CompilationGuide/MacOSX .

    



    But on compilation, Xcode is throwing out errors such as

    



    Undefined symbols for architecture x86_64:

"_cmnMemAlloc", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
"_cmnMemCheck", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
"_cmnMemCopy", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
"_cmnMemFree", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
"_cmnMemSet", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)


    



    and so on.

    



    The header search paths field in project settings has the directory of /usr/local/include in it.

    



    What seems to be the problem here ?

    


  • Unable to build ; undefined symbols for architecture x86_64 :

    24 mars 2016, par switt

    In the process of trying to create an RTSP screen streaming server, I tried looking at CocoaSplit for an example.

    Problem is, I can’t get it to compile.

    I have FFMpeg installed on my computer using Homebrew following FFMpeg’s guide on https://trac.ffmpeg.org/wiki/CompilationGuide/MacOSX .

    But on compilation, Xcode is throwing out errors such as

    Undefined symbols for architecture x86_64:

    "_cmnMemAlloc", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
    "_cmnMemCheck", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
    "_cmnMemCopy", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
    "_cmnMemFree", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)
    "_cmnMemSet", referenced from:_aac_encode_init in libavcodec.a(libvo-aacenc.o)

    and so on.

    The header search paths field in project settings has the directory of /usr/local/include in it.

    What seems to be the problem here ?