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Sur d’autres sites (9042)

  • Discord music bot won't join Voice channel

    16 mars 2024, par Skely

    I followed a tutorial for creating a music bot in discord, but it will not join my vc no matter what. Every command works and it gives the correct responses and songs is in the queue. The bot have every permission know to man, but it still won't join. Any way to fix this issue ?
Thanks in advance !!

    


    This is my code and files

    


    main.py

    


    import discord
from discord.ext import commands
import os
import asyncio

from help_cog import help_cog
from music_cog import music_cog

bot = commands.Bot(
    command_prefix="?", 
    intents=discord.Intents.all(),
    help_command=None
)

async def main():
    async with bot:
        await bot.add_cog(help_cog(bot))
        await bot.add_cog(music_cog(bot))
        await bot.start(os.getenv("TOKEN"))

asyncio.run(main())


    


    music_cog.py

    


    import discord
from discord.ext import commands

from yt_dlp import YoutubeDL

import yt_dlp as youtube_dl

class music_cog(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

        self.is_playing = False
        self.is_paused = False

        self.music_queue = []
        self.YDL_OPTIONS = {"format": "bestaudio", "postprocessors": [{"key": "FFmpegExtractAudio", "preferredcodec": "mp3", "preferredquality": "192",}]}
        self.FFMPEG_OPTIONS = {"before_options": "-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5", "options": "-vn"}

        self.vc = None
        print("Success")

    def search_yt(self, item):
        with YoutubeDL(self.YDL_OPTIONS) as ydl:
            try:
                info = ydl.extract_info(f"ytsearch:{item}", download=False)["entries"][0]
            except Exception:
                return False
        return {"source": info["url"], "title": info["title"]}

    def play_next(self):
        if len(self.music_queue) > 0:
            self.is_playing = True

            m_url = self.music_queue[0][0]["source"]

            self.music_queue.pop(0)

            self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())
        else:
            self.is_playing = False

    async def play_music(self, ctx):
        if len(self.music_queue) > 0:
            self.is_playing = True
            m_url = self.music_queue[0][0]["source"]

            if self.vc == None or not self.vc.is_connected():
                self.vc = await self.music_queue[0][1].connect()

                if self.vc == None:
                    await ctx.send("Could not connect to the voice channel")
                    return
            else:
                await self.vc.move_to(self.music_queue[0][1])
            
            self.music_queue.pop(0)

            self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())

        else:
            self.is_playing = False

    @commands.command(name="play", aliases=["p", "playing"], help="Play the selected song from YouTube")
    async def play(self, ctx, *args):
        query = " ".join(args)

        voice_channel = ctx.author.voice.channel
        if voice_channel is None:
            await ctx.send("Connect to a voice channel!")
        elif self.is_paused:
            self.vc.resume()
        else:
            song = self.search_yt(query)
            if type(song) == type(True):
                await ctx.send("Could not download the song. Incorrect format, try a different keyword")
            else:
                await ctx.send("Song added to queue")
                self.music_queue.append([song, voice_channel])

                if self.is_playing == False:
                    await self.play_music(ctx)
    
    @commands.command(name="pause", help="Pauses the current song being played")
    async def pause(self, ctx, *args):
        if self.is_playing:
            self.is_playing = False
            self.is_paused = True
            self.vc.pause()
        elif self.is_paused:
            self.is_playing = True
            self.is_paused = False
            self.vc.resume()

    @commands.command(name="resume", aliases=["r"], help="Resumes playing the current song")
    async def resume(self, ctx, *args):
        if self.is_paused:
            self.is_playing = True
            self.is_paused = False
            self.vc.resume()
        
    @commands.command(name="skip", aliases=["s"], help="Skips the currently played song")
    async def skip(self, ctx, *args):
        if self.vc != None and self.vc:
            self.vc.stop()
            await self.play_music(ctx)

    @commands.command(name="queue", aliases=["q"], help="Displays all the songs currently in queue")
    async def queue(self, ctx):
        retval = ""

        for i in range(0, len(self.music_queue)):
            if i > 4: break
            retval += self.music_queue[i][0]["title"] + "\n"

        if retval != "":
            await ctx.send(retval)
        else:
            await ctx.send("No music in the current queue")
    
    @commands.command(name="clear", aliases=["c", "bin"], help="Stops the current song and clears the queue")
    async def clear(self, ctx, *args):
        if self.vc != None and self.is_playing:
            self.vc.stop()
        self.music_queue = []
        await ctx.send("Music queue cleared")

    @commands.command(name="leave", aliases=["disconnect", "l", "d"], help="Kick the bot from the voice channel")
    async def leave(self, ctx):
        self.is_playing = False
        self.is_paused = False
        await self.vc.disconnect()


    


    help_cog.py

    


    import discord
from discord.ext import commands

class help_cog(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

        self.help_message = """
        Help message
"""

        self.text_channel_text = []
    
    @commands.Cog.listener()
    async def on_ready(self):
        for guild in self.bot.guilds:
            for channel in guild.text_channels:
                self.text_channel_text.append(channel)

        await self.send_to_all(self.help_message)

    async def send_to_all(self, msg):
        for text_channel in self.text_channel_text:
            await text_channel.send(msg)
        
    @commands.command(name="help", help="Displays all the available commands")
    async def help(self, ctx):
        await ctx.send(self.help_message)


    


  • FFmpegPCMaudio doesn't work on my server but it works on my computer

    4 mai 2023, par Alex

    I am developing a Discord bot with python that can play music. When I do the tests on my computer all work find but when I take all the files to put there in my server it stop working. So I tried to run it on an other computer and no, it still does not work.

    


    First I was thinking it was a power problems but the other computer is almost the same. I tried to install all the packages that I have on my computer to the second but the music part still not work. It's not a Discord API problem because my others commands work find.

    


    import discord
from discord.ext import commands
from youtube_dl import YoutubeDL


class music_cog(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

        # all the music related stuff
        self.is_playing = False

        # 2d array containing [song, channel]
        self.music_queue = []
        self.YDL_OPTIONS = {'format': 'bestaudio', 'noplaylist': 'True'}
        self.FFMPEG_OPTIONS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
                               'options': '-vn'}

        self.vc = ""

    # searching the item on youtube
    def search_yt(self, item):
        with YoutubeDL(self.YDL_OPTIONS) as ydl:
            try:
                info = ydl.extract_info("ytsearch:%s" % item, download=False)['entries'][0]
            except Exception:
                return False

        return {'source': info['formats'][0]['url'], 'title': info['title']}

    def play_next(self):
        if len(self.music_queue) > 0:
            self.is_playing = True

            # get the first url
            m_url = self.music_queue[0][0]['source']

            # remove the first element as you are currently playing it
            self.music_queue.pop(0)

            self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())
        else:
            self.is_playing = False

    # infinite loop checking
    async def play_music(self):
        if len(self.music_queue) > 0:
            self.is_playing = True

            m_url = self.music_queue[0][0]['source']

            # try to connect to voice channel if you are not already connected

            if self.vc == "" or not self.vc.is_connected() or self.vc == None:
                self.vc = await self.music_queue[0][1].connect()
            else:
                await self.vc.move_to(self.music_queue[0][1])

            print(self.music_queue)
            # remove the first element as you are currently playing it
            self.music_queue.pop(0)

            self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())
        else:
            self.is_playing = False

    @commands.command(name="play", help="Plays a selected song from youtube")
    async def p(self, ctx, *args):
        query = " ".join(args)

        voice_channel = discord.utils.get(ctx.guild.voice_channels, name='General')
        if voice_channel is None:
            # you need to be connected so that the bot knows where to go
            await ctx.send("Connect to a voice channel!")
        else:
            song = self.search_yt(query)
            if type(song) == type(True):
                await ctx.send(
                    "Could not download the song. Incorrect format try another keyword. This could be due to playlist or a livestream format.")
            else:
                await ctx.send("Song added to the queue")
                self.music_queue.append([song, voice_channel])

                if self.is_playing == False:
                    await self.play_music()

    @commands.command(name="queue", help="Displays the current songs in queue")
    async def q(self, ctx):
        retval = ""
        for i in range(0, len(self.music_queue)):
            retval += self.music_queue[i][0]['title'] + "\n"

        print(retval)
        if retval != "":
            await ctx.send(retval)
        else:
            await ctx.send("No music in queue")

    @commands.command(name="skip", help="Skips the current song being played")
    async def skip(self, ctx):
        if self.vc != "" and self.vc:
            self.vc.stop()
            # try to play next in the queue if it exists
            await self.play_music()

    @commands.command(name="disconnect", help="Disconnecting bot from VC")
    async def dc(self, ctx):
        await self.vc.disconnect()

    @commands.command(name="pause")
    async def pause(self, ctx):
        voice = discord.utils.get(self.bot.voice_clients, guild=ctx.guild)
        if voice.is_playing():
            voice.pause()
        else:
            await ctx.send("Currently no audio is playing.")

    @commands.command(name="resume")
    async def resume(self, ctx):
        voice = discord.utils.get(self.bot.voice_clients, guild=ctx.guild)
        if voice.is_paused():
            voice.resume()
        else:
            await ctx.send("The audio is not paused.")


    


    There are not any error messages, the bot just joins the voice chat and does nothing.

    


    If someone can tell me we it work just on my computer I will be very grateful.

    


    My files :
my files

    


  • Problem updating drawtext with file using ffmpeg [duplicate]

    17 novembre 2020, par drmobbins

    I have a shell script that runs to combine a 24/7 AAC audio stream with a 720p HD picture/background and streams that output live to YouTube. This is for an internet radio station. The script works perfectly except for the drawtext option. The drawtext option references a file that is updated every 15 seconds (using Python and Cron) with the correct song metadata (from the radio automation suite) and is supposed to print the contents of the metadata file to the screen. This happens one time when the ffmpeg command is run in the script, but doesn't update after a song change.

    


    I would assume that since the metadata file is changing every 15 seconds on the server that it would update the song details in the output video that could be seen on YouTube...but it doesn't.

    


    #!/bin/bash

#Quality settings
VBR="1500k"
FPS="30"
QUAL="ultrafast"
AUDIO_ENCODER="aac"

#Youtube settings
YOUTUBE_URL=" rtmp://a.rtmp.youtube.com/live2"
YOUTUBE_KEY="xxxx-xxxx-xxxx-xxxx-xxxx"

#Sources
VIDEO_SOURCE="bg720p.jpg"
AUDIO_SOURCE="http://stream.url"

#Metadata settings
TRACK_METADATA=$(cat metadata.txt)

ffmpeg \
 -loop 1 \
 -re \
 -framerate $FPS \
 -i "$VIDEO_SOURCE" \
 -thread_queue_size 512 \
 -i "$AUDIO_SOURCE" \
 -vf "drawtext=fontfile=OpenSans-Light.ttf:text=$TRACK_METADATA:x=10:y=680:fontsize=20:fontcolor=white" \
 -c:v libx264 -tune stillimage -pix_fmt yuv420p -preset $QUAL -r $FPS -g $(($FPS *2)) -b:v $VBR \
 -c:a $AUDIO_ENCODER -threads 6 -ar 44100 -b:a 64k -bufsize 512k -pix_fmt yuv420p \
 -f flv $YOUTUBE_URL/$YOUTUBE_KEY


    


    What am I missing that will make the output continually check for file changes and use drawtext to display the contents. Thanks in advance !