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Autres articles (70)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (5454)
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ffmpeg - Record Server Desktop Without Connection
21 janvier, par chrispI set up an application which uses ffmpeg to record a desktop on an Amazon AWS EC2 instance having Windows Server 2012 R2 installed. It records the desktop and puts the result into a file.



This works as long as a Remote Desktop or TeamViewer connection is active for that particular Amazon AWS EC2 instance. As soon as I close the Remote Desktop and TeamViewer connection the recording stops and continues as soon as I reconnect.



I assume that it's because the GPU doesn't deliver frames without a display in use.



How can I make sure that frames are constantly being rendered so that I can record them ?


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I'm having an issue with my discord bot playing audio from a youtube url
19 avril 2022, par Alex Graecasync def hog():
channel = bot.get_channel(964971002289356893)
url = 'https://www.youtube.com/watch?v=GyRmkAfpCOM'
await asyncio.sleep(1)
voice_channel = bot.get_channel(int(964971002289356893))
vc = await voice_channel.connect()
#vc.play(discord.FFmpegPCMAudio('C:/Users/alexa/Downloads/hogrider.mp3'))
vc.play(discord.FFmpegPCMAudio(source='https://www.youtube.com/watch?v=GyRmkAfpCOM', executable='ffmpeg.exe'))
while vc.is_playing():
 await asyncio.sleep(5)
await vc.disconnect()



It works fine with the audio file from my laptop, but I want to play it from a youtube link.
It gives me an error :
https://www.youtube.com/watch?v=GyRmkAfpCOM : Invalid data found when processing input


Thank you in advance


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Saving H.264 RTP stream without re-encoding ?
13 avril 2012, par Gene VincentMy C++ application receives a H.264 RTP video stream.
Right now it decodes the stream, saves it into a YUV file and later I use ffmpeg to re-ecode the file into something suitable to watch on a Windows PC (eg. Mpeg4 AVI).
Shouldn't it be possible to save the H.264 stream into a AVI (or similar) container without having to decode and re-encode it ? That would require some H.264 decoder on the PC to watch, but it should be much more efficient.
How could that be done ? Are there any libraries supporting that ?