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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (52)
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (5403)
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Revision 4dbad63a71 : Begin refactor of frame schedule in rate control Various cleanups and streamlin
18 décembre 2013, par Deb MukherjeeChanged Paths :
Modify /vp9/encoder/vp9_firstpass.c
Modify /vp9/encoder/vp9_firstpass.h
Modify /vp9/encoder/vp9_onyx_if.c
Modify /vp9/encoder/vp9_ratectrl.c
Begin refactor of frame schedule in rate controlVarious cleanups and streamlining of interfaces as precursor
to further advancements in rate control.
Pre-encode parameter setting for different use cases :
One-pass, first of 2-pass, second of 2-pass, and Svc
are separated out.There is no change in output with this change.
Change-Id : Ied8ca7d84d610993776aa30ef263fe20452e0e3e
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ffmpeg Reduce frame rate
10 juillet 2019, par ChieronI am trying to convert h264 vids to h265. Some of the vids are 50fps and seem to have a lot of duplicate frames(100000+). I guess these are 25fps vids and somehow they have every frame duplicated.
ffmpeg is not dropping the frames it seems and so I guess this is wasting space(although I’d hope very little but it’s probably not optimal).
I’d like to fix this though.
is there a way to set the frame rate to 30, say(-r 30) and have ffmpeg correctly keep everything in sync(audio aligned properly) and not have any real issues ? this might require interpolation and all that but I definitely do not want the audio to be off(it’s crucial) and I don’t want the length to change.
I’m not sure if I can just specify -r 30 and everything will work out, if it even matters(maybe h265 handles these duplicates very efficiently ?), or if I need to specify more ?
So, in some sense, I’m actually increasing the frame rate(if it is 25fps and I’m going to 30, hence the interpolation).
I also have a lot of videos that this happened to. Is there any efficient way to go back and recode them if necessary ?
What are the compression consequences of having these duplicate frames in h265 ? Does it store them very efficiently or am I wasting space ?
I have a few hundred GB of files and probably a lot have this issue as I didn’t know what was going on and didn’t investigate it but saw the message a lot. I actually thought it was just some meaningless error since it was clear the video was consistent with the other. If 100k duplicate frames would imply a static video but it didn’t occur to me that someone would duplicate every frame(since that would simply waste space). [I tried to search but little exists about this specific issue]
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avformat/argo_brp : allow v1.1 ASF streams to have a non-22050 sample rate in certain...
25 septembre 2020, par Zane van Iperenavformat/argo_brp : allow v1.1 ASF streams to have a non-22050 sample rate in certain circumstances
It seems that in files where the BASF block isn't first, v1.1 ASF streams are
allowed to be non-22050. Either this format is really inconsistent, or
FX Fighter and Croc just ignored the sample rate field, requiring the v1.1
restriction in the first place.This bumps the version to 1.2 in these streams so they're not "corrected".
Found in Alien Odyssey games files in :
./GRAPHICS/COMMBUNK/COMADD1,COMM2_1,2,3E,COMM3_2,3,4,5,6,FADE1,2.BRPSigned-off-by : Zane van Iperen <zane@zanevaniperen.com>