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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
D’autres logiciels intéressants
12 avril 2011, parOn ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
Videopress
Site Internet : (...) -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)
Sur d’autres sites (6818)
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images->video->web canvas : RGB/YUV issues
5 février 2016, par nrobWe’ve written an web app which :
- takes 3D, time dependent weather data
- tiles each 3D time point to make a 2D frame (written out as a png image)
- stitches these frames together into a video (using ffmpeg/avconv)
- streams this video into a web app
- polls the canvas for frames
- sends the frames to the GPU where they are converted back to 3D and ray traced
You can see the app here, code here and you can see the data video here
Currently the pngs are written as RGB images, the video codec is in YUV and getting frames from the canvas returns RGB. As such there is a significant loss of information due to the conversion between image spaces.
Does anyone have suggestions what is the best way round this ?
I’ve tried a bunch of RGB video codecs, but I can’t get any to work, and I don’t know if the web browser will support it anyway. Can anyone suggest a good RGB codec (both lossy and lossless would be great)
Also, is it possible to write to YUV images/read them from a video canvas in HTML5 ?
Ultimately, I don’t even want anything to do with images/videos, I’m just hacking the codecs to stream/compress large animated 3D data volumes
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FFMPEG reports invalid video resolution, video headers container seem to be different from actual frames !
20 décembre 2011, par EmilianoQuick question, i have a movie, which was cut and rendered with Sony Vegas from its original format to a .wmv file. Here comes the tricky part, movie when played, either with
VLC
orWMP
, has a resolution of 656x480 ... BUT when i run a ffmpeg -i on it, it says it has a resolution of600x480
....I took the time of actually capturing a frame and croping it with photoshop and its
656
and not600
like ffmpeg its reporting, why would this could be happening ? How could i fix the headers resolution ? Would that have any impact on video re-rendering ? As i said, VLC and WMP seems not to care about the incorrect headers and are playing it right, BUT, jwplayer seems to be using the header information, which i don't blame him, its correct to do that, but why the video headers could be wrong ?ffmpeg -i trailer.wmv
Input #0, asf, from 'trailer.wmv' : Duration : 00:01:04.93, start : 3.000000, bitrate : 2144 kb/s Stream #0.0 : Audio : wmav2, 44100 Hz, mono, 32 kb/s Stream #0.1 : Video : wmv3, yuv420p, 600x480 [PAR 59:54 DAR 295:216], 2065 kb/ s, 25.00 tb(r)
And yeah, the
PAR/DAR
parameters are also wrong, but honestly, i don't understand that technical shit, usually watch video and make sure it look good, any feedback would be appreciated :PIs there a way to change the container information with ffmpeg so applications that actually do use the container information don't render video incorrectly ?
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FFMPEG HLS streaming and transcodding on the fly to HTML player - video duration changes while transcoding
20 août 2019, par Thomas ThoI am trying to make a video streaming server and watch videos directly from web browser. The idea is to make the server to stream video from remote server, transcode with different audio format in local server, and then instantly stream to the client (this is specific way I need it to function).
This is the FFMPEG code im currently using :ffmpeg -i "url" -c:v copy -c:a aac -ac 2 -f hls -hls_time 60 -hls_playlist_type event -hls_flags independent_segments out.m3u8
The HLS stream is attached to the HTML player with hls.js and it works. However, the video duration is constantly changing while video is being transcoded. I have tried to change video duration with JS like
$('video').duration = 120;
with no luck.How do i make the player to display the video file duration instead of stream current transcoded time ?
I am also planning to implement video seeking but i am clueless. The current idea is to send seeking time to the server, terminate ffmpeg, and start from specific time. However, i think the player might get stuck on loading and will not start playing without reloading.