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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (35)
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Les autorisations surchargées par les plugins
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autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (5420)
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Using ffmpeg to encode web dash and audio drift
1er octobre 2016, par John JoskeI’m trying to use ffmpeg to create webm-dash encoded files from a usb web cam. Adapted from this example http://wiki.webmproject.org/adaptive-streaming/instructions-to-do-webm-live-streaming-via-dash
I have managed to get something nearly works with the following command :
ffmpeg -f video4linux2 -framerate 30 -s 640x360 -i /dev/video0
-thread_queue_size 512 -f alsa -ar 44100 -ac 2 -i hw:2 -map 0:0 -pix_fmt yuv420p -c:v libvpx-vp9 -s 640x360 -keyint_min 60 -g 60 -speed 6 -tile-columns 4 -frame-parallel
1 -threads 8 -static-thresh 0 -max-intra-rate 300 -deadline realtime
-lag-in-frames 0 -error-resilient 1 -f webm_chunk -header video_360.hdr" -chunk_start_index 1 video_360_%d.chk -map 1:0 -c:a libvorbis -b:a 128k -ar 44100
-f webm_chunk -copytb 1 -audio_chunk_duration 2000 -header video_171.hdr -chunk_start_index 1 video_171_%d.chkHowever over a period of time the audio chunks slowly get behind the video chunks, can anyone suggest a way to ensure they stay the same.
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can't install libvorbis on centos 7, fatal error : ogg/ogg.h : No such file or directory
14 octobre 2019, par Abdalla Mohamed Aly IbrahimHello I’ve been trying to install FFmpeg with some libraries using this tutorial
https://trac.ffmpeg.org/wiki/CompilationGuide/Centos?version=85using this command to install the libvorbis
cd ~/ffmpeg_sources
curl -O -L http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.5.tar.gz
tar xzvf libvorbis-1.3.5.tar.gz
cd libvorbis-1.3.5
./configure --prefix="$HOME/ffmpeg_build" --with-ogg="$HOME/ffmpeg_build" --disable-shared
make
make installi get this error with command make
../include/vorbis/codec.h:26:21: fatal error: ogg/ogg.h: No such file or directory
#include <ogg></ogg>ogg.h>
compilation terminated.and when i install ffmpeg i get this error
ERROR: vorbis not found using pkg-config
Thanks
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Is there a way to integrate FFmpeg into own C#-Solution using Visual Studio ?
17 avril 2023, par stupidbutseekingI can't figure out how to use FFmpeg in my own C#-Project.
I downloaded the win64 gpl shared release with the libs from https://github.com/BtbN/FFmpeg-Builds/releases but I can't find a way to integrate it into my existing Visual Studio Solution.


I also tried to compile the libs following this guide : https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT for win x64
and also this https://github.com/microsoft/FFmpegInterop
but none worked.


When I reference the dlls (using the Dependency-Manager from VS) it will complain that the references are invalid or not supported.


I also created a new VS Project but the same problem occured. I read in some forum that the target framework has to be netstandard2.0.


I think I missed something but I cant find out what it is.