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Médias (1)
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (44)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (2917)
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Live Stream from FFMpeg Not playing on mobile [on hold]
3 mai 2016, par Avishek SharmaThe following piece of code plays the live stream on the browser but not on the mobile.
ffmpeg -re -i input.mp4 -c:v copy -c:a copy -f flv "rtmp url"
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c# what is the best way to record live frames as Video
13 février 2015, par BaluI have been checking around to convert live frames into video. And I found (NReco.VideoConverter) ffmpeg lib to convert live frames to Video, but the problem is it is taking time to write each frame to ConvertLiveMediaTask (async live media task conversion).
I have an event that provides (raw) frames (1920x1080) (25fps) from IpCamera. Whenever I get frame I am doing the following
//Image availbale event fired
//...
//...
// Record video is true
if(record)
{
//////////////############# Time taking part ##############//////////////////////
var bd = frameBmp.LockBits(new Rectangle(0, 0, frameBmp.Width, frameBmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb);
var buf = new byte[bd.Stride * frameBmp.Height];
Marshal.Copy(bd.Scan0, buf, 0, buf.Length);
// write to ConvertLiveMediaTask
convertLiveMediaTask.Write(buf, 0, buf.Length); // ffMpegTask
frameBmp.UnlockBits(bd);
//////////////////////////////////////////////////////////////////////////////////
}As the above part is taking much time, I am loosing the frames.
//Stop recording
convertLiveMediaTask.Stop(); //ffMpegTaskStop recording, for this part I have used BackgroundWorker, because this takes too smuch time to save the media to file.
My question is how can I write the frame to ConvertLiveMediaTask in faster way ? are there any possibilites to write it in background ?
Please give me suggestions. -
Installing Apple HTTP Live Streaming
14 avril 2016, par user2871193I need to know how to install the Apple’s HTTP Live Streaming tools on my webserver. Since the tools provided by Apple is in dmg format. I have tested the tools on my local MAC machine. Also I encoded the live streams and VOD’s using FFMpeg Library on MAC.
Since streaming videos require webserver for distributing content, how we install both these tools on webserver both FFMpeg and Live Streaming Tools by Apple ?
I guess it might be very silly question, but couldn’t get a workaround on this. Any help will be appreciated.
Thanks.