
Recherche avancée
Médias (9)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (100)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (9080)
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CGO : How do you use pointers in Golang to access data from an array in C
23 avril 2018, par nevernewI’m writing an app for the windows platform using FFmpeg and it’s golang wrapper goav, but I’m having trouble understanding how to use the C pointers to gain access to the data array they point to.
I’m trying to get the data stored in the AVFrame class and use Go to write it to a file, and eventually a texture in OpenGl to make a video player with cool transitions.
I think understanding how to cast and access the C data will make coding this a lot easier.
I’ve stripped out all the relevant parts of the C code, the wrapper and my code, shown below :
C code - libavutil/frame.h
#include
typedef struct AVFrame {
#define AV_NUM_DATA_POINTERS 8
uint8_t *data[AV_NUM_DATA_POINTERS];
}Golang goav wrapper - I don’t really know whats going on here with the unsafe.Pointers and casting but it gives me access to the underlying C code
package avutil
/*
#cgo pkg-config: libavutil
#include <libavutil></libavutil>frame.h>
#include
*/
import "C"
import (
"unsafe"
)
type Frame C.struct_AVFrame
func AvFrameAlloc() *Frame {
return (*Frame)(unsafe.Pointer(C.av_frame_alloc()))
}
func Data(f *Frame) *uint8 {
return (*uint8)(unsafe.Pointer((*C.uint8_t)(unsafe.Pointer(&f.data))))
}My Golang code
package main
import "github.com/giorgisio/goav/avutil"
func main() {
videoFrame := avutil.AvFrameAlloc()
data := avutil.Data(videoFrame)
fmt.Println(data) // here i want the values from data[0] to data[7], but how?
} -
Extacting klm data from mp2 stream using c++ and ffmpeg
19 février 2019, par DouglasI have an mp2 stream that has klv metadata. I stored the klv in a file using ffmpeg command line :
ffmpeg -i input.mpg -map data-re -codec copy -f data output.klv
I now want to do this in c++. So, I have
FFMPEG setup …..
Then the main loop
// Read frames
while(av_read_frame(pFormatCtx, &packet) >= 0)
{
// Is this a packet from the video stream?
if(packet.stream_index == videoStream)
{
// Decode video frame
avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
// Did we get a video frame?
if(frameFinished)
{
// Convert the image from its native format to RGB
sws_scale(sws_ctx, (uint8_t const * const *)pFrame->data,
pFrame->linesize, 0, pCodecCtx->height,
pFrameRGB->data, pFrameRGB->linesize);
QImage myImage(pFrameRGB->data[0], pCodecCtx->width, pCodecCtx->height, QImage::Format_RGB888);
QPixmap img(QPixmap::fromImage(myImage.scaled(ui->label->width(),ui->label->height(),Qt::KeepAspectRatio)));
ui->label->setPixmap(img);
QCoreApplication::processEvents();
}
}
else // klv stream
{
// Decode klv data
qDebug() << packet.buf->size;
for(int i=0; isize; i++)
{
qDebug() << packet.buf->data[i];
}
}The resulting klv output is different - I must be doing something wrong processing the packet. The frames are good and I’m viewing it in a qt label - so my ffmpeg setup is working on images but not the klv data. Any ideas ? THANKS
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Extracting KLV data from mp2 stream using C++ and ffmpeg
18 juin 2019, par DouglasI have an mp2 stream that has klv metadata. I stored the klv in a file using ffmpeg command line :
ffmpeg -i input.mpg -map data-re -codec copy -f data output.klv
I now want to do this in c++. So, I have
FFMPEG setup …..
Then the main loop
// Read frames
while(av_read_frame(pFormatCtx, &packet) >= 0)
{
// Is this a packet from the video stream?
if(packet.stream_index == videoStream)
{
// Decode video frame
avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);
// Did we get a video frame?
if(frameFinished)
{
// Convert the image from its native format to RGB
sws_scale(sws_ctx, (uint8_t const * const *)pFrame->data,
pFrame->linesize, 0, pCodecCtx->height,
pFrameRGB->data, pFrameRGB->linesize);
QImage myImage(pFrameRGB->data[0], pCodecCtx->width, pCodecCtx->height, QImage::Format_RGB888);
QPixmap img(QPixmap::fromImage(myImage.scaled(ui->label->width(),ui->label->height(),Qt::KeepAspectRatio)));
ui->label->setPixmap(img);
QCoreApplication::processEvents();
}
}
else // klv stream
{
// Decode klv data
qDebug() << packet.buf->size;
for(int i=0; isize; i++)
{
qDebug() << packet.buf->data[i];
}
}The resulting klv output is different - I must be doing something wrong processing the packet. The frames are good and I’m viewing it in a qt label - so my ffmpeg setup is working on images but not the klv data.