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  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (6719)

  • ffmpeg - Making a Clean WAV file

    10 janvier 2021, par Edward

    I'm looking to batch convert a number of files to audio files using ffmpeg for a game called Star Wars: Jedi Knight: Dark Forces II. The problem I'm having is that ffmpeg seems to be doing something that does so that Jedi Knight can't play the sound file.

    



    Jedi Knight accepts plain old PCM WAV files of various ranges, from 5khz to 96khz, 8 and 16 bit, mono and stereo. This sounds plain and simple. Except for that if one were to create a WAV file using MS Sound Recorder, Jedi Knight could not play it. Speculation was that it added something extra to header or something. But it can play a WAV file created by Audacity, GoldWave or ModPlug Tracker to name a few.

    



    So why not ffmpeg ? Am I using the wrong codec or params ? I took an original sound file from the game and performed the following :

    



    ffmpeg -i "orig_thrmlpu2.wav" -f wav -acodec pcm_s16le -ar 22050 -ac 1 "ffmpeg_thrmlpu2.wav"


    



    The ffmpeg version does not play in the game. ffprobe shows that the ffmpeg version has some Metadata which the original doesn't have. What params should I use to try and get the same WAV format as the original ? Mind you, -ar, -ac and bits aren't the important parts.

    



    Here are the files for you to examine : http://www.edwardleuf.org/Games/JK/thrmlpu2.zip

    


  • ffmpeg - Making a Clean WAV file

    24 septembre 2016, par Edward

    I’m looking to batch convert a number of files to audio files using ffmpeg for a game called Star Wars: Jedi Knight: Dark Forces II. The problem I’m having is that ffmpeg seems to be doing something that does so that Jedi Knight can’t play the sound file.

    Jedi Knight accepts plain old PCM WAV files of various ranges, from 5khz to 96khz, 8 and 16 bit, mono and stereo. This sounds plain and simple. Except for that if one were to create a WAV file using MS Sound Recorder, Jedi Knight could not play it. Speculation was that it added something extra to header or something. But it can play a WAV file created by Audacity, GoldWave or ModPlug Tracker to name a few.

    So why not ffmpeg ? Am I using the wrong codec or params ? I took an original sound file from the game and performed the following :

    ffmpeg -i "orig_thrmlpu2.wav" -f wav -acodec pcm_s16le -ar 22050 -ac 1 "ffmpeg_thrmlpu2.wav"

    The ffmpeg version does not play in the game. ffprobe shows that the ffmpeg version has some Metadata which the original doesn’t have. What params should I use to try and get the same WAV format as the original ? Mind you, -ar, -ac and bits aren’t the important parts.

    Here are the files for you to examine : http://www.edwardleuf.org/Games/JK/thrmlpu2.zip

  • Convert MP4 Version - FFmpeg

    17 mai 2017, par Luzwitz

    I have two mp4 File :

    1. out.mp4 : ISO Media, MP4 Base Media v1 [IS0 14496-12:2003]
    2. video/rio2016/finale/brasse/200.mp4 : ISO Media, MP4 v2 [ISO 14496-14]

    How can I convert 1 to 2 (mp41 to mp42) ?

    Thanks !