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Autres articles (28)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (4623)
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Game Music Appreciation
16 juillet 2012, par Multimedia Mike — Game HackingA little over a year ago, I was prototyping a method to leverage Google Chrome’s Native Client technology in order to play old chiptunes (video game music) directly in a web browser. The last time I posted on the matter, I said that I might have something ready for public consumption by the time Google Chrome 21 rolled around. I thought I was being facetious but I wasn’t too far off. Chrome 20 is the current release version as I write this.
Anyway, I did it : I created a chiptune music player in Native Client by leveraging existing C/C++ libraries such as Game Music Emu, Audio Overload SDK, and Vio2sf. Then I packaged up the player into into a Google Chrome extension and published it on the Chrome Web Store. Then I made a website cataloging as many chiptunes as I could find for 7 different systems :
http://gamemusic.multimedia.cx/
Check it out if you have any affinity for old game music or you want to hear how music was made using a limited range of bleeps and bloops. Thus far, the site catalogs NES, SNES, Game Boy, Nintendo DS, Genesis, Saturn, and Dreamcast songs. I’m hoping to add support and catalogs for many more systems, though, eventually bringing support in line with the Chipamp plugin for Winamp.
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Combine Two Commands (Get Video from Images)
18 mai 2019, par user2401847I have 300 images and i wants to generate video from these images.
i am new to FFMPEG so now i am using two commands to generate video from images.
Command to generate video from images which also add Logo on videoffmpeg -framerate 24 -i img_%d.jpg -i logo.png -filter_complex \
"[0:v][1:v] overlay=25:25:enable='between(t,0,20)'" \
-vcodec libx264 -crf 25 -pix_fmt yuv420p test_video.mp4After using above command i am getting the video to add audio to this video i am using below command
ffmpeg -i test_video.mp4 -i inputfile.mp3 -c:v libx264 -c:a libvorbis -shortest final_video.mp4
which generates video and i am getting below message
MPEG-4 AAC decoder is required to play the file
Help to combine this both command. if possible can we add sound without any decoder required
Log for command 1 https://drive.google.com/file/d/1zS7gvrPy69VK_MkyE4127FpX2kEziJHq/view?usp=sharing
and Log command 2 https://drive.google.com/file/d/1rHqVGzj7f003aWP6eISiyUjsES8_EWuw/view?usp=sharing
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How to achieve real time video editing on Android ?
3 octobre 2024, par ItamarI've been working recently on a video-editing-related project on Android, and am desperately looking for resources related to video editing on the platform.


The only video-editing related "method" or information I could find was using the FFmpeg library, which is pretty rich in features and capabilities but works really slow, operations such as reversing a 10-second video can take as long as 30 seconds, which delivers a really poor user experience.


That being said, it seems that there are tons of Android video-editing apps that are capable of doing everything FFmpeg can, only in almost immediate periods of time (apps such as InShot, PocketVideo or even the previous musical.ly TikTok).


I've tried researching and searching for information on the topic in almost any reasonable place (Google, GitHub, YouTube, the Android developer center, and even on "support" pages of the above-mentioned apps) to no avail (no explanatory documents, no open source libraries, not even demo apps), if anyone could shed some light on the subject that would be much, much appreciated !


Thanks.