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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

Sur d’autres sites (5469)

  • Text backdrop by ass formatting

    14 septembre 2024, par Armen Sanoyan

    I want to add box behind a word using ass subtitles formatting. The box should have border radius. the ass file later will be used by ffmpeg.

    


    I have tried the BorderStyle=3 form stack ansers 1, 2 both of them do not provide a way to get rounded boxes. Also the BorderStyle=4 didn't work for me. In comments of last stack answer I found a possible reason that my libraries can be old, but anyway it doesn't seem that BorderStyle=4 will solve my problem of border radius. There is another way to achieve rounded box link to answer. I didn't figure it out how to install all the libs he explained there. Also the later answer seems to me over complicated. Is there an other way to make the borders of box rounded without suffering and pain ? I also tried drawing the box with Drawing commands like

    


    {\p1}m 0 0 s 100 0 100 100 0 100 c{\p0}


    


    But it still doesn't seem to be the best way to achieve rounded borders.

    


  • Is there any way to change file FPS in javascript browser or prepare wav conventer to 60FPS videos ?

    16 novembre 2020, par SZtyro

    I'm making web application which stores short audio files that have been cut from large video files. User uploads .mp4 file, chooses sound length and here's a little trick. Cutting audio can only be done in backend (correct me if I'm wrong) and sending 700MB data is not good option, so I use code below to decode audio data from .mp4 and then I send it with start and stop params. Backend (Node.js) use's FFMPEG to cut audio and save's it.

    


    This part works, but i realised that decoded audio from 60FPS video doesn't sound good (not terrible but totally useless in my app). My goal is to avoid third party, especially desktop, apps (like audacity) and allow user to cut revelant part of audio from any mp4 video. Is there any way to convert 60FPS video to 30FPS video (ArrayBuffer) in browser and then decode audio ?

    


          fileInput.onchange = event => {
      this.file = event.target["files"][0];
      //.mp4 file
      this.fileURL = URL.createObjectURL(this.file)

      let baseAudioContext = new AudioContext();
      this.file.arrayBuffer().then(buff => {

        baseAudioContext.decodeAudioData(buff,
          success => {
            console.log(success)
            this.bufferToWave(success, 0, success.length);
          },
          err => console.log(err));
      })
    }

  bufferToWave(abuffer, offset, len) {

    var numOfChan = abuffer.numberOfChannels,
      length = len * numOfChan * 2 + 44,
      buffer = new ArrayBuffer(length),
      view = new DataView(buffer),
      channels = [], i, sample,
      pos = 0;

    // write WAVE header
    setUint32(0x46464952);                         // "RIFF"
    setUint32(length - 8);                         // file length - 8
    setUint32(0x45564157);                         // "WAVE"

    setUint32(0x20746d66);                         // "fmt " chunk
    setUint32(16);                                 // length = 16
    setUint16(1);                                  // PCM (uncompressed)
    setUint16(numOfChan);
    setUint32(abuffer.sampleRate);
    setUint32(abuffer.sampleRate * 2 * numOfChan); // avg. bytes/sec
    setUint16(numOfChan * 2);                      // block-align
    setUint16(16);                                 // 16-bit (hardcoded in this demo)

    setUint32(0x61746164);                         // "data" - chunk
    setUint32(length - pos - 4);                   // chunk length

    // write interleaved data
    for (i = 0; i < abuffer.numberOfChannels; i++)
      channels.push(abuffer.getChannelData(i));

    while (pos < length) {
      for (i = 0; i < numOfChan; i++) {             // interleave channels
        sample = Math.max(-1, Math.min(1, channels[i][offset])); // clamp
        sample = (0.5 + sample < 0 ? sample * 32768 : sample * 32767) | 0; // scale to 16-bit signed int
        view.setInt16(pos, sample, true);          // update data chunk
        pos += 2;
      }
      offset++                                     // next source sample
    }

    // create Blob
    //return (URL || webkitURL).createObjectURL(new Blob([buffer], { type: "audio/wav" }));
    var u = (URL || webkitURL).createObjectURL(new Blob([buffer], { type: "audio/wav" }));

    //temporary part
    //downloading file to check quality
    //in this part sound is already broken, no need to show backend code
    const a = document.createElement('a');
    a.style.display = 'none';
    a.href = u;
    a.download = name;
    document.body.appendChild(a);
    a.click();



    function setUint16(data) {
      view.setUint16(pos, data, true);
      pos += 2;
    }

    function setUint32(data) {
      view.setUint32(pos, data, true);
      pos += 4;
    }
  }


    


  • ffmpeg extract audio from streaming mp4

    3 septembre 2016, par user6791548

    I am trying to extract audio from streaming mp4,it succeeds on

    ffmpeg -i http://www.sample-videos.com/video/mp4/720/big_buck_bunny_720p_1mb.mp4 out2.mp3

    But it fails on this facebook mp4 streaming video.(Hot girl alert)

    It throws error : out2.mp3: command not found

    I suspect if ffmpeg forces I to have file extension ?