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  • Use, discuss, criticize

    13 avril 2011, par

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  • How to export audio from a iPhone video file with FFmpeg ?

    11 janvier 2020, par DanScripter

    UPDATE 1 the problem resides in the input read-stream. (check below)

    I am using fluent-ffmpeg (version : 2.1.2) to get a .mp3 file out of a video file that I input as a stream .createReadStream(). I output the file as a .pipe to a remoteWriteStream.

    ffmpeg -i pipe:0 -vn -f mp3 -acodec mp3 -movflags frag_keyframe+empty_moov pipe:1

    This works fine with .mp4, .webm and .mov (codec : prores) files.

    But it somehow does not want to work with a .mov out of an iPhone 11. FFmpeg is not giving me any error when running above code. It creates the .mp3 file but the size is just 152 B and it is not playable.

    I ffprobed the iPhone .mov files it returns this :

    "{ streams:
      [ { index: 0,
          codec_name: 'hevc',
          codec_long_name: 'H.265 / HEVC (High Efficiency Video Coding)',
          profile: 'Main',
          codec_type: 'video',
          codec_time_base: '1111/33300',
          codec_tag_string: 'hvc1',
          codec_tag: '0x31637668',
          width: 1920,
          height: 1080,
          coded_width: 1920,
          coded_height: 1088,
          has_b_frames: 2,
          sample_aspect_ratio: '0:1',
          display_aspect_ratio: '0:1',
          pix_fmt: 'yuv420p',
          level: 120,
          color_range: 'tv',
          color_space: 'bt709',
          color_transfer: 'bt709',
          color_primaries: 'bt709',
          chroma_location: 'unspecified',
          field_order: 'unknown',
          timecode: 'N/A',
          refs: 1,
          id: 'N/A',
          r_frame_rate: '30000/1001',
          avg_frame_rate: '33300/1111',
          time_base: '1/600',
          start_pts: 'N/A',
          start_time: 'N/A',
          duration_ts: 6666,
          duration: 11.11,
          bit_rate: 7611708,
          max_bit_rate: 'N/A',
          bits_per_raw_sample: 'N/A',
          nb_frames: 333,
          nb_read_frames: 'N/A',
          nb_read_packets: 'N/A',
          tags: [Object],
          disposition: [Object] },
        { index: 1,
          codec_name: 'aac',
          codec_long_name: 'AAC (Advanced Audio Coding)',
          profile: 'unknown',
          codec_type: 'audio',
          codec_time_base: '1/44100',
          codec_tag_string: 'mp4a',
          codec_tag: '0x6134706d',
          sample_fmt: 'fltp',
          sample_rate: 44100,
          channels: 2,
          channel_layout: 'stereo',
          bits_per_sample: 0,
          id: 'N/A',
          r_frame_rate: '0/0',
          avg_frame_rate: '0/0',
          time_base: '1/44100',
          start_pts: 'N/A',
          start_time: 'N/A',
          duration_ts: 489951,
          duration: 11.11,
          bit_rate: 135091,
          max_bit_rate: 192000,
          bits_per_raw_sample: 'N/A',
          nb_frames: 481,
          nb_read_frames: 'N/A',
          nb_read_packets: 'N/A',
          tags: [Object],
          disposition: [Object] },
        { index: 2,
          codec_name: 'unknown',
          codec_long_name: 'unknown',
          profile: 'unknown',
          codec_type: 'data',
          codec_tag_string: 'mebx',
          codec_tag: '0x7862656d',
          id: 'N/A',
          r_frame_rate: '0/0',
          avg_frame_rate: '0/0',
          time_base: '1/600',
          start_pts: 'N/A',
          start_time: 'N/A',
          duration_ts: 6666,
          duration: 11.11,
          bit_rate: 2670,
          max_bit_rate: 'N/A',
          bits_per_raw_sample: 'N/A',
          nb_frames: 38,
          nb_read_frames: 'N/A',
          nb_read_packets: 'N/A',
          tags: [Object],
          disposition: [Object] },
        { index: 3,
          codec_name: 'unknown',
          codec_long_name: 'unknown',
          profile: 'unknown',
          codec_type: 'data',
          codec_tag_string: 'mebx',
          codec_tag: '0x7862656d',
          id: 'N/A',
          r_frame_rate: '0/0',
          avg_frame_rate: '0/0',
          time_base: '1/600',
          start_pts: 'N/A',
          start_time: 'N/A',
          duration_ts: 6666,
          duration: 11.11,
          bit_rate: 7,
          max_bit_rate: 'N/A',
          bits_per_raw_sample: 'N/A',
          nb_frames: 1,
          nb_read_frames: 'N/A',
          nb_read_packets: 'N/A',
          tags: [Object],
          disposition: [Object] },
        { index: 4,
          codec_name: 'unknown',
          codec_long_name: 'unknown',
          profile: 'unknown',
          codec_type: 'data',
          codec_tag_string: 'mebx',
          codec_tag: '0x7862656d',
          id: 'N/A',
          r_frame_rate: '0/0',
          avg_frame_rate: '0/0',
          time_base: '1/600',
          start_pts: 'N/A',
          start_time: 'N/A',
          duration_ts: 6666,
          duration: 11.11,
          bit_rate: 18117,
          max_bit_rate: 'N/A',
          bits_per_raw_sample: 'N/A',
          nb_frames: 333,
          nb_read_frames: 'N/A',
          nb_read_packets: 'N/A',
          tags: [Object],
          disposition: [Object] } ],
     format:
      { filename: 'pipe:0',
        nb_streams: 5,
        nb_programs: 0,
        format_name: 'mov,mp4,m4a,3gp,3g2,mj2',
        format_long_name: 'QuickTime / MOV',
        start_time: 'N/A',
        duration: 11.11,
        size: 'N/A',
        bit_rate: 'N/A',
        probe_score: 100,
        tags:
         { major_brand: 'qt  ',
           minor_version: '0',
           compatible_brands: 'qt  ',
           creation_time: '2020-01-11T12:33:36.000000Z',
           'com.apple.quicktime.make': 'Apple',
           'com.apple.quicktime.model': 'iPhone 11',
           'com.apple.quicktime.software': '13.3',
           'com.apple.quicktime.creationdate': '2020-01-11T13:33:36+0100' } },
     chapters: [] }"

    The created .mp3 file results in a undefined.

    I already tried to take the .mov re-encode it to an .mp4 via ffmpeg and then try the above code to get the .mp3 - still does not work.

    Any advice how I can make this work ?

    thanks !


    UPDATE 1
    The problem resides in the input stream ! When I download the file to the local machine and input it as as a local file, not as a read stream, it works perfectly.

    I am creating the stream from a google cloud bucket like this :

    const myBucket = storage.bucket('myBucket');
    const remoteReadStream = myBucket.file(file).createReadStream();

    Since this code is perfectly working with all other codecs, what maybe the issue while creating the read stream from the google cloud from a h265 file ?

  • YUV to RGB by Shader on iPhone

    27 octobre 2012, par user1333656

    Currently I am developing a video player using FFMPEG.
    I'm trying to convert YUV420P to RGB by Shader to reduce performance hit and I could see it works fine. The problem is caused when I try to change image size.

    Case 1. YUV to RGB is perfect. but the image is not exactly fit to Texture Bounds.
    For example, if i play 640x360 video, right (640-512) part is cropped and bottom (512-360) is filled with green colored rectangle.

    FRAME_X=512; //This is texture size
    FRAME_Y=512;

       avpicture_fill((AVPicture *) f, [currentVideoBuffer.data mutableBytes],
                  enc->pix_fmt,
                  FRAME_X, FRAME_Y);

       av_picture_copy((AVPicture *) f, (AVPicture *) avFrame,
                   enc->pix_fmt,
                   enc->width, enc->height);

    ....

    int yuvWidth= FRAME_X ;
    int  yuvHeight= FRAME_Y;
    glBindTexture ( GL_TEXTURE_2D, textureIdY );
    glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
    yuvWidth, yuvHeight, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, y_channel);


    glBindTexture ( GL_TEXTURE_2D, textureIdU );
    glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
    yuvWidth/2, yuvHeight/2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, u_channel);

    glBindTexture ( GL_TEXTURE_2D, textureIdV );
    glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
    yuvWidth/2, yuvHeight/2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, v_channel);

    Case 2. If i set actual image size to texture size, then image is exactly fit to texture but the color of image is a little bit strange. It has too much green color.

    Does anybody give me some clues for this ??
    Thanks in advance.

  • ffmpeg : create a video from images and sounds

    27 septembre 2018, par Yuri Gusak

    You need to create a video from a set of pictures and sounds using ffmpeg.
    Set of pictures : frame_% d.jpg
    Sounds :
    sound1.mp3 (from 0 ms)
    sound2.mp3 (from 1000 ms)
    sound3.mp3 (from 2000 ms)

    I can create a video with one sound :

    -i frame_% d.jpg -i sound1.mp3 -r 30 -s 1280x720 -preset ultrafast -crf 25 -shortest movie.mp4

    and it works.

    But I need to add some sounds at different times. How can I do that ? May be -filter_complex will help ?