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Autres articles (98)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (10331)
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ERROR : "Cannot Find FFMPEG" on Google Cloud Compute Engine Debian Wheezy 7.8 Managed Instance even though it's installed
17 mai 2021, par DynamoBoosterI wrote a Node.JS application that uses the
fluent-ffmpeg
module to watermark videos uploaded on the platform. I pushed the code to a my Google Cloud Compute Engine project, and every time I getError : Cannot Find FFMPEG
. I ssh'd into the instance once it was created and ran these commands to installFFMPEG
before actually testing out the code. I am not sure what is causing the error because after this I am positive thatFFMPEG
is installed.


sudo apt-get update
sudo apt-get install -y ffmpeg
export FFMPEG_PATH="/usr/bin/ffmpeg"
export FFPROBE_PATH="/usr/bin/ffprobe"




Below is my FFMPEG code



function generate_thumbnail(name, path){
 logging.info("Generating Thumbnail");
 ffmpeg(path)
 .setFfmpegPath('/usr/bin/ffmpeg') 
 .setFfprobePath('/usr/bin/ffprobe')
 .on('end', function() {
 upload_thumbnail(name);
 logging.info("Thumbnail Generated and uploaded");
 return;
 })
 .on('error', function(err, stdout, stderr) {
 logging.info('ERROR: ' + err.message);
 logging.info('STDERR:' + stderr);
 })
 .on('start', function(commandLine) {
 logging.info(commandLine);
 })
 .screenshots({
 count: 1,
 filename: name + '_thumbnail.png',
 folder: 'public/images/thumbnails/'
 });
}



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Revision 5ddcbeeb7d : Adjust style to match Google Coding Style a little more closely. Most of these
31 octobre 2012, par Ronald S. BultjeChanged Paths : Modify /vp8/common/onyxd.h Modify /vp8/decoder/dboolhuff.c Modify /vp8/decoder/dboolhuff.h Modify /vp8/decoder/decodframe.c Modify /vp8/decoder/dequantize.c Modify /vp8/decoder/detokenize.c Modify /vp8/decoder/idct_blk.c Modify /vp8/decoder/onyxd_if.c (...)
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Screen Capture with FFMPEG and Google Native Client
18 juillet 2016, par Mohammad Abu MusaI am building a screen recorder that is based on Native Client for Google, I have ffmpeg installed and ready but I do not have experience programming in ffmpeg. so I am looking for tips to understand how to build this recorder.
My goal is to make a screen recorder and export videos as webm files, I have all the required libraries I just could not find any code examples to hack on
This is what I achieved so far
#define __STDC_LIMIT_MACROS
#include
#include <iostream>
#include
#include
#include <sstream>
#include
#include <vector>
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/var_dictionary.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/ppb_console.h"
#include "ppapi/cpp/input_event.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/rect.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array_buffer.h"
// Begin File IO headers
#include "ppapi/c/pp_stdint.h"
#include "ppapi/c/ppb_file_io.h"
#include "ppapi/cpp/directory_entry.h"
#include "ppapi/cpp/file_io.h"
#include "ppapi/cpp/file_ref.h"
#include "ppapi/cpp/file_system.h"
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/message_loop.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array.h"
#include "ppapi/utility/completion_callback_factory.h"
#include "ppapi/utility/threading/simple_thread.h"
#ifndef INT32_MAX
#define INT32_MAX (0x7FFFFFFF)
#endif
#ifdef WIN32
#undef min
#undef max
#undef PostMessage
// Allow 'this' in initializer list
#pragma warning(disable : 4355)
#endif
namespace {
typedef std::vector StringVector;
}
//End File IO headers
extern "C" {
#include <libavcodec></libavcodec>avcodec.h>
#include <libswscale></libswscale>swscale.h>
#include <libavformat></libavformat>avformat.h>
#include <libavutil></libavutil>imgutils.h>
}
const char* file_name = "/file.txt";
const char* video_name = "/video.mpeg";
const char* file_text = "Echo from NaCl: ";
/**
* Pixel formats and codecs
*/
static const AVPixelFormat sourcePixelFormat = AV_PIX_FMT_BGR24;
static const AVPixelFormat destPixelFormat = AV_PIX_FMT_YUV420P;
static const AVCodecID destCodec = AV_CODEC_ID_MPEG2VIDEO;
class RecorderInstance: public pp::Instance {
public:
explicit RecorderInstance(PP_Instance instance) :
pp::Instance(instance), callback_factory_(this), file_system_(this,
PP_FILESYSTEMTYPE_LOCALPERSISTENT), file_system_ready_(
false), file_thread_(this) {
}
virtual ~RecorderInstance() {
file_thread_.Join();
}
virtual bool Init(uint32_t /*argc*/, const char * /*argn*/[],
const char * /*argv*/[]) {
file_thread_.Start();
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(
&RecorderInstance::OpenFileSystem));
avcodec_register_all(); // mandatory to register ffmpeg functions
return true;
}
private:
pp::CompletionCallbackFactory<recorderinstance> callback_factory_;
pp::FileSystem file_system_;
// Indicates whether file_system_ was opened successfully. We only read/write
// this on the file_thread_.
bool file_system_ready_;
pp::SimpleThread file_thread_;
virtual void HandleMessage(const pp::Var& var_message) {
if (!var_message.is_dictionary()) {
LogToConsole(PP_LOGLEVEL_ERROR, pp::Var("Invalid message!"));
return;
}
pp::VarDictionary dict_message(var_message);
std::string command = dict_message.Get("message").AsString();
if (command == "sendFrame") {
pp::VarArrayBuffer data(dict_message.Get("data"));
uint width = 600;
uint height = 800;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
/**
* Create an encoder and open it
*/
avcodec_register_all();
AVCodec *h264encoder = avcodec_find_encoder(destCodec);
AVCodecContext *h264encoderContext = avcodec_alloc_context3(
h264encoder);
h264encoderContext->pix_fmt = destPixelFormat;
h264encoderContext->width = width;
h264encoderContext->height = height;
if (avcodec_open2(h264encoderContext, h264encoder, NULL) < 0) {
ShowErrorMessage("Cannot open codec" ,-1);
return;
}
/**
* Create a stream
*/
AVFormatContext *cv2avFormatContext = avformat_alloc_context();
AVStream *h264outputstream = avformat_new_stream(cv2avFormatContext,
h264encoder);
AVFrame *sourceAvFrame = av_frame_alloc(), *destAvFrame =
av_frame_alloc();
int got_frame;
FILE* videoOutFile = fopen("video", "wb");
/**
* Prepare the conversion context
*/
SwsContext *bgr2yuvcontext = sws_getContext(width, height,
sourcePixelFormat, width, height, destPixelFormat,
SWS_BICUBIC, NULL, NULL, NULL);
int framesToEncode = 100;
/**
* Convert and encode frames
*/
for (uint i = 0; i < framesToEncode; i++) {
/**
* Allocate source frame, i.e. input to sws_scale()
*/
av_image_alloc(sourceAvFrame->data, sourceAvFrame->linesize,
width, height, sourcePixelFormat, 1);
/**
* Copy image data into AVFrame from cv::Mat
*/
for (uint32_t h = 0; h < height; h++)
memcpy(
&(sourceAvFrame->data[0][h
* sourceAvFrame->linesize[0]]),
&(data), width * 3);
/**
* Allocate destination frame, i.e. output from sws_scale()
*/
av_image_alloc(destAvFrame->data, destAvFrame->linesize, width,
height, destPixelFormat, 1);
sws_scale(bgr2yuvcontext, sourceAvFrame->data,
sourceAvFrame->linesize, 0, height, destAvFrame->data,
destAvFrame->linesize);
sws_freeContext(bgr2yuvcontext);
/**
* Prepare an AVPacket and set buffer to NULL so that it'll be allocated by FFmpeg
*/
AVPacket avEncodedPacket;
av_init_packet(&avEncodedPacket);
avEncodedPacket.data = NULL;
avEncodedPacket.size = 0;
destAvFrame->pts = i;
avcodec_encode_video2(h264encoderContext, &avEncodedPacket,
destAvFrame, &got_frame);
if (got_frame) {
ShowErrorMessage(
"Encoded a frame of size \n",-1); //+ (string)avEncodedPacket.size + "\n");
if (fwrite(avEncodedPacket.data, 1, avEncodedPacket.size,
videoOutFile) < (unsigned) avEncodedPacket.size)
ShowErrorMessage(
"Could not write all \n",-1);
//+ avEncodedPacket.size
//+ " bytes, but will continue..\n"
fflush(videoOutFile);
}
/**
* Per-frame cleanup
*/
av_packet_free_side_data(&avEncodedPacket);
av_free_packet(&avEncodedPacket);
av_freep(sourceAvFrame->data);
av_frame_free(&sourceAvFrame);
av_freep(destAvFrame->data);
av_frame_free(&destAvFrame);
}
fwrite(endcode, 1, sizeof(endcode), videoOutFile);
fclose(videoOutFile);
/**
* Final cleanup
*/
avformat_free_context(cv2avFormatContext);
avcodec_close(h264encoderContext);
avcodec_free_context(&h264encoderContext);
} else if (command == "createFile") {
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(&RecorderInstance::Save,
file_name, file_text));
}
}
void OpenFileSystem(int32_t /* result */) {
int32_t rv = file_system_.Open(1024 * 1024, pp::BlockUntilComplete());
if (rv == PP_OK) {
file_system_ready_ = true;
// Notify the user interface that we're ready
ShowStatusMessage("STORAGE READY");
} else {
ShowErrorMessage("Failed to open file system", rv);
}
}
void Save(int32_t /* result */, const std::string& file_name,
const std::string& file_contents) {
if (!file_system_ready_) {
ShowErrorMessage("File system is not open", PP_ERROR_FAILED);
return;
}
pp::FileRef ref(file_system_, file_name.c_str());
pp::FileIO file(this);
int32_t open_result = file.Open(ref,
PP_FILEOPENFLAG_WRITE | PP_FILEOPENFLAG_CREATE
| PP_FILEOPENFLAG_TRUNCATE, pp::BlockUntilComplete());
if (open_result != PP_OK) {
ShowErrorMessage("File open for write failed", open_result);
return;
}
// We have truncated the file to 0 bytes. So we need only write if
// file_contents is non-empty.
if (!file_contents.empty()) {
if (file_contents.length() > INT32_MAX) {
ShowErrorMessage("File too big", PP_ERROR_FILETOOBIG);
return;
}
int64_t offset = 0;
int32_t bytes_written = 0;
do {
bytes_written = file.Write(offset,
file_contents.data() + offset, file_contents.length(),
pp::BlockUntilComplete());
if (bytes_written > 0) {
offset += bytes_written;
} else {
ShowErrorMessage("File write failed", bytes_written);
return;
}
} while (bytes_written
< static_cast(file_contents.length()));
}
// All bytes have been written, flush the write buffer to complete
int32_t flush_result = file.Flush(pp::BlockUntilComplete());
if (flush_result != PP_OK) {
ShowErrorMessage("File fail to flush", flush_result);
return;
}
ShowStatusMessage("Save success");
}
/// Encapsulates our simple javascript communication protocol
void ShowErrorMessage(const std::string& message, int32_t result) {
std::stringstream ss;
ss << "ERROR: " << message << " -- Error #: " << result << "\n";
PostMessage(ss.str());
}
void ShowStatusMessage(const std::string& message) {
std::stringstream ss;
ss << "LOG: " << message << "\n";
PostMessage(ss.str());
}
};
class RecorderModule: public pp::Module {
public:
RecorderModule() :
pp::Module() {
}
virtual ~RecorderModule() {
}
virtual pp::Instance* CreateInstance(PP_Instance instance) {
return new RecorderInstance(instance);
}
};
namespace pp {
/**
* This function is an entry point to a NaCl application.
* It must be implemented.
*/
Module* CreateModule() {
return new RecorderModule();
}
} // namespace pp
</recorderinstance></vector></sstream></iostream>