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  • ffmpeg exit code 429496724 when opening file with {} in name

    16 février, par Holly Wilson

    I'm trying to write a program that will read the names of files in a directory, and parse them for info which it will then write into that file's metadata (seems pointless, I know, but it's more of a trial run for a larger project. If I can figure this out, then I'll be ready to move on to what I actually want to do).
All of my filenames are formatted :

    


    Title, Article* - Subtitle* Cut* [Year]
*if present

    


    The four test videos I'm using are titled :

    


    Test Video 1 [2000]

    


    Test Video 2, A [2000]

    


    Test Video 3 Test Cut [2000]

    


    Test Video 4 - The Testening [2000]

    


    The code seems to be working fine on videos 1, 2, & 4 ; but video 3 is causing me a lot of headache.

    


    //node C:\Users\User\Documents\Coding\Tools\testMDG.js
const fs = require('fs');
const path = require('path');
const ffmpeg = require('fluent-ffmpeg');
const async = require('async');
const directory = path.normalize('F:\\Movies & TV\\Movies\\testDir');
let x = 0;
const fileArray = [];
const succArray = [];
const failArray = [];
// Set the path to the ffmpeg executable
ffmpeg.setFfmpegPath(path.normalize('C:\\ffmpeg\\bin\\ffmpeg.exe'));

// Add this near the start of your script
const tempDir = path.join(directory, 'temp');
if (!fs.existsSync(tempDir)) {
    fs.mkdirSync(tempDir, { recursive: true });
}

const progresscsv = path.normalize('C:\\Users\\User\\Documents\\Coding\\Tools\\progress.csv');
if (fs.existsSync(progresscsv)) {
    fs.unlinkSync(progresscsv);
};

const csvStream = fs.createWriteStream(progresscsv);
csvStream.write('File Name,Status\n');

const CONCURRENCY_LIMIT = 3; // Adjust based on your system capabilities

// Add at the start of your script
const processedFiles = new Set();

function sanitizeFilePath(filePath) {
    return filePath.replace(/([{}])/g, '\\$1');
}

// Create a queue
const queue = async.queue(async (task, callback) => {
    const { file, filePath, tempFilePath, movieMetadata } = task;
    try {
        await new Promise((resolve, reject) => {
            console.log(`ffmpeg reading: ${sanitizeFilePath(filePath)}`);
            ffmpeg(sanitizeFilePath(filePath))
                .outputOptions([
                    '-y',
                    '-c', 'copy',
                    '-map', '0',
                    '-metadata', `title=${movieMetadata.title}`,
                    '-metadata', `subtitle=${movieMetadata.subtitle || ''}`,
                    '-metadata', `comment=${movieMetadata.cut || ''}`,
                    '-metadata', `year=${movieMetadata.year}`
                ])
                .on('error', (err) => reject(err))
                .on('end', () => resolve())
                .saveToFile(tempFilePath);
        });
        
        // Handle success
        console.log(`Successfully processed: ${file}`);
        succArray.push(file);
        // Only call callback once
        if (callback && typeof callback === 'function') {
            callback();
        }
    } catch (err) {
        // Handle error
        console.error(`Error processing ${file}: ${err.message}`);
        failArray.push(file);
        // Only call callback once with error
        if (callback && typeof callback === 'function') {
            callback(err);
        }
    }
}, CONCURRENCY_LIMIT);

fs.readdir(directory, (err, files) => {
    if (err) {
        console.error(`Error reading directory: ${err.message}`);
        return;
    }
    console.log(directory);

    // Filter for files only
    files = files.filter(file => fs.statSync(path.join(directory, file)).isFile());
    console.log(files);

    for (const file of files) {
        x++;
        const filePath = path.join(directory, file);
        let desort = file.replace(/(.*),\s(the\s|an\s|a\s)/i, '$2'+'$1 ') || file;
        
        // Create task object for queue
        const task = {
            file,
            filePath: filePath,
            tempFilePath: path.join(directory, 'temp', `temp_${x}_${path.parse(file).name
                .replace(/[^a-zA-Z0-9]/g, '_')}${path.extname(file)}`),
            movieMetadata: {
                title: desort.replace(/(\s[\-\{\[].*)/gi, ``),
                subtitle: desort.includes('-') ? desort.replace(/(.*)\-\s(.*?)[\{\[].*/gi, '$2') : null,
                cut: desort.includes('{') ? desort.replace(/.*\{(.*)\}.*/gi, '$1') : null,
                year: desort.replace(/.*\[(.*)\].*/gi, '$1')
            }
        };
        
        // Add to processing queue
        queue.push(task, (err) => {
            if (!processedFiles.has(task.file)) {
                processedFiles.add(task.file);
                if (err) {
                    csvStream.write(`${task.file},Failed\n`);
                } else {
                    csvStream.write(`${task.file},Processed\n`);
                }
            }
        });
    }
});

// Add queue completion handler
queue.drain(() => {
    console.log('All files have been processed');
    console.log(`Success: ${succArray.length} files: ${succArray}`);
    console.log(`Failed: ${failArray.length} files: ${failArray}`);
});

//node C:\Users\User\Documents\Coding\Tools\testMDG.js


    


    And the console is logging :

    


    PS C:\Users\User> node C:\Users\User\Documents\Coding\Tools\testMDG.js
F:\Movies & TV\Movies\testDir
[
  'Test Video 1 [2020].mp4',
  'Test Video 2, A [2020].mp4',
  'Test Video 3 {Test Cut} [2020].mp4',
  'Test Video 4 - The Testening [2020].mp4'
]
ffmpeg reading: F:\Movies & TV\Movies\testDir\Test Video 1 [2020].mp4
ffmpeg reading: F:\Movies & TV\Movies\testDir\Test Video 2, A [2020].mp4
ffmpeg reading: F:\Movies & TV\Movies\testDir\Test Video 3 \{Test Cut\} [2020].mp4
Error processing Test Video 3 {Test Cut} [2020].mp4: ffmpeg exited with code 4294967294: Error opening input file F:\Movies & TV\Movies\testDir\Test Video 3 \{Test Cut\} [2020].mp4.
Error opening input files: No such file or directory

ffmpeg reading: F:\Movies & TV\Movies\testDir\Test Video 4 - The Testening [2020].mp4
Successfully processed: Test Video 1 [2020].mp4
Successfully processed: Test Video 2, A [2020].mp4
Successfully processed: Test Video 4 - The Testening [2020].mp4
All files have been processed
Success: 3 files: Test Video 1 [2020].mp4,Test Video 2, A [2020].mp4,Test Video 4 - The Testening [2020].mp4
Failed: 1 files: Test Video 3 {Test Cut} [2020].mp4


    


    I've tried so many different solutions in the sanitizeFilePath function. Escaping the {} characters (as included below), escaping all non-alphanumeric characters, putting the filepath in quotes, etc. VSCode's CoPilot is just pulling me round in circles, suggesting solutions I've already tried.

    


  • MJPEG decoding is 3x slower when opening a V4L2 input device [closed]

    26 octobre 2024, par Xenonic

    I'm trying to decode a MJPEG video stream coming from a webcam, but I'm hitting some performance blockers when using FFmpeg's C API in my application. I've recreated the problem using the example video decoder, where I just simply open the V4L2 input device, read packets, and push them to the decoder. What's strange is if I try to get my input packets from the V4L2 device instead of from a file, the avcodec_send_packet call to the decoder is nearly 3x slower. After further poking around, I narrowed the issue down to whether or not I open the V4L2 device at all.

    


    Let's look at a minimal example demonstrating this behavior :

    


    extern "C"&#xA;{&#xA;#include <libavcodec></libavcodec>avcodec.h>&#xA;#include <libavformat></libavformat>avformat.h>&#xA;#include <libavutil></libavutil>opt.h>&#xA;#include <libavdevice></libavdevice>avdevice.h>&#xA;}&#xA;&#xA;#define INBUF_SIZE 4096&#xA;&#xA;static void decode(AVCodecContext *dec_ctx, AVFrame *frame, AVPacket *pkt)&#xA;{&#xA;    if (avcodec_send_packet(dec_ctx, pkt) &lt; 0)&#xA;        exit(1);&#xA; &#xA;    int ret = 0;&#xA;    while (ret >= 0) {&#xA;        ret = avcodec_receive_frame(dec_ctx, frame);&#xA;        if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)&#xA;            return;&#xA;        else if (ret &lt; 0)&#xA;            exit(1);&#xA;&#xA;        // Here we&#x27;d save off the decoded frame, but that&#x27;s not necessary for the example.&#xA;    }&#xA;}&#xA;&#xA;int main(int argc, char **argv)&#xA;{&#xA;    const char *filename;&#xA;    const AVCodec *codec;&#xA;    AVCodecParserContext *parser;&#xA;    AVCodecContext *c= NULL;&#xA;    FILE *f;&#xA;    AVFrame *frame;&#xA;    uint8_t inbuf[INBUF_SIZE &#x2B; AV_INPUT_BUFFER_PADDING_SIZE];&#xA;    uint8_t *data;&#xA;    size_t   data_size;&#xA;    int ret;&#xA;    int eof;&#xA;    AVPacket *pkt;&#xA;&#xA;    filename = argv[1];&#xA;&#xA;    pkt = av_packet_alloc();&#xA;    if (!pkt)&#xA;        exit(1);&#xA;&#xA;    /* set end of buffer to 0 (this ensures that no overreading happens for damaged MPEG streams) */&#xA;    memset(inbuf &#x2B; INBUF_SIZE, 0, AV_INPUT_BUFFER_PADDING_SIZE);&#xA;&#xA;    // Use MJPEG instead of the example&#x27;s MPEG1&#xA;    //codec = avcodec_find_decoder(AV_CODEC_ID_MPEG1VIDEO);&#xA;    codec = avcodec_find_decoder(AV_CODEC_ID_MJPEG);&#xA;    if (!codec) {&#xA;        fprintf(stderr, "Codec not found\n");&#xA;        exit(1);&#xA;    }&#xA;&#xA;    parser = av_parser_init(codec->id);&#xA;    if (!parser) {&#xA;        fprintf(stderr, "parser not found\n");&#xA;        exit(1);&#xA;    }&#xA;&#xA;    c = avcodec_alloc_context3(codec);&#xA;    if (!c) {&#xA;        fprintf(stderr, "Could not allocate video codec context\n");&#xA;        exit(1);&#xA;    }&#xA;&#xA;    if (avcodec_open2(c, codec, NULL) &lt; 0) {&#xA;        fprintf(stderr, "Could not open codec\n");&#xA;        exit(1);&#xA;    }&#xA;&#xA;    c->pix_fmt = AV_PIX_FMT_YUVJ422P;&#xA;&#xA;    f = fopen(filename, "rb");&#xA;    if (!f) {&#xA;        fprintf(stderr, "Could not open %s\n", filename);&#xA;        exit(1);&#xA;    }&#xA;&#xA;    frame = av_frame_alloc();&#xA;    if (!frame) {&#xA;        fprintf(stderr, "Could not allocate video frame\n");&#xA;        exit(1);&#xA;    }&#xA;&#xA;    avdevice_register_all();&#xA;    auto* inputFormat = av_find_input_format("v4l2");&#xA;    AVDictionary* options = nullptr;&#xA;    av_dict_set(&amp;options, "input_format", "mjpeg", 0);&#xA;    av_dict_set(&amp;options, "video_size", "1920x1080", 0);&#xA;&#xA;    AVFormatContext* fmtCtx = nullptr;&#xA;&#xA;&#xA;    // Commenting this line out results in fast encoding!&#xA;    // Notice how fmtCtx is not even used anywhere, we still read packets from the file&#xA;    avformat_open_input(&amp;fmtCtx, "/dev/video0", inputFormat, &amp;options);&#xA;&#xA;&#xA;    // Just parse packets from a file and send them to the decoder.&#xA;    do {&#xA;        data_size = fread(inbuf, 1, INBUF_SIZE, f);&#xA;        if (ferror(f))&#xA;            break;&#xA;        eof = !data_size;&#xA;&#xA;        data = inbuf;&#xA;        while (data_size > 0 || eof) {&#xA;            ret = av_parser_parse2(parser, c, &amp;pkt->data, &amp;pkt->size,&#xA;                                   data, data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);&#xA;            if (ret &lt; 0) {&#xA;                fprintf(stderr, "Error while parsing\n");&#xA;                exit(1);&#xA;            }&#xA;            data      &#x2B;= ret;&#xA;            data_size -= ret;&#xA;&#xA;            if (pkt->size)&#xA;                decode(c, frame, pkt);&#xA;            else if (eof)&#xA;                break;&#xA;        }&#xA;    } while (!eof);&#xA;&#xA;    return 0;&#xA;}&#xA;

    &#xA;

    Here's a histogram of the CPU time spent in that avcodec_send_packet function call with and without opening the device by commenting out that avformat_open_input call above.

    &#xA;

    Without opening the V4L2 device :

    &#xA;

    fread_cpu

    &#xA;

    With opening the V4L2 device :

    &#xA;

    webcam_cpu

    &#xA;

    Interestingly we can see a significant number of function calls are in that 25ms time bin ! But most of them are 78ms... why ?

    &#xA;

    So what's going on here ? Why does opening the device destroy my decode performance ?

    &#xA;

    Additionally, if I try and run a seemingly equivalent pipeline through the ffmpeg tool itself, I don't hit this problem. Running this command :

    &#xA;

    ffmpeg -f v4l2 -input_format mjpeg -video_size 1920x1080 -r 30 -c:v mjpeg -i /dev/video0 -c:v copy out.mjpeg&#xA;

    &#xA;

    Is generating an output file with a reported speed of just barely over 1.0x, aka. 30 FPS. Perfect, why doesn't the C API give me the same results ? One thing to note is I do get periodic errors from the MJPEG decoder (about every second), not sure if these are a concern or not :

    &#xA;

    [mjpeg @ 0x5590d6b7b0] Application provided invalid, non monotonically increasing dts to muxer in stream 0: 27 >= 27&#xA;[mjpeg @ 0x5590d6b7b0] Application provided invalid, non monotonically increasing dts to muxer in stream 0: 30 >= 30&#xA;...&#xA;

    &#xA;

    I'm running on a Raspberry Pi CM4 with FFmpeg 6.1.1

    &#xA;

  • FFPEG : Errors opening audio input stream on MacOs

    22 septembre 2024, par Xavi

    I am encountering the following warning (from Audio Toolbox ?) very often when opening an external microphone audio stream with ffmpeg's libavformat on macOS :

    &#xA;

    CMIO_Unit_Converter_Audio.cpp:590:RebuildAudioConverter AudioConverterSetProperty(dbca) failed (1886547824)

    &#xA;

    This warning results on the codec id of the stream not being properly detected and it defaulting to the dummy AV_CODEC_ID_FIRST_AUDIO, which defaults to AV_CODEC_ID_PCM_S16LE, and results on distorted audio decoding the packet when this is not the correct codec.

    &#xA;

    You can observe the error with the following code, where I open and close and input audio stream 10 times in a row. Except for the internal macbook microphone, all the other ones I tried error more times than succeed, some only succeeding on the first call. From what I can tell, all these microphones correct detected codec with this code is AV_CODEC_ID_PCM_F32LE.

    &#xA;

    #include "libavdevice/avdevice.h"&#xA;#include "libavformat/avformat.h"&#xA;#include &#xA;&#xA;const char inputDevice[] = ":0";&#xA;&#xA;int main(int argc, char *argv[]) {&#xA;  const AVInputFormat *inputFormat;&#xA;  AVStream *inputStream = NULL;&#xA;  AVFormatContext *inputFormatContext = NULL;&#xA;  int ret;&#xA;  int i, j;&#xA;&#xA;  // Initialize the input&#xA;  avdevice_register_all();&#xA;&#xA;  inputFormat = av_find_input_format("avfoundation");&#xA;&#xA;  for (i = 0; i &lt; 10; i&#x2B;&#x2B;) {&#xA;    ret = avformat_open_input(&amp;inputFormatContext, inputDevice, inputFormat,&#xA;                              NULL);&#xA;    if (ret != 0) {&#xA;      fprintf(stderr, "Couldn&#x27;t open input audio device");&#xA;      break;&#xA;    }&#xA;&#xA;    ret = avformat_find_stream_info(inputFormatContext, NULL);&#xA;    if (ret &lt; 0) {&#xA;      fprintf(stderr, "Couldn&#x27;t find stream information.");&#xA;      break;&#xA;    }&#xA;&#xA;    for (j = 0; j &lt; inputFormatContext->nb_streams; j&#x2B;&#x2B;) {&#xA;      if (inputFormatContext->streams[j]->codecpar->codec_type ==&#xA;          AVMEDIA_TYPE_AUDIO) {&#xA;        inputStream = inputFormatContext->streams[j];&#xA;        break;&#xA;      }&#xA;    }&#xA;    if (!inputStream) {&#xA;      fprintf(stderr, "Couldn&#x27;t find a audio stream.");&#xA;      break;&#xA;    }&#xA;    printf("codecID: %s\n",&#xA;           inputStream->codecpar->codec_id == AV_CODEC_ID_FIRST_AUDIO&#xA;               ? "Incorrect"&#xA;               : "Correct");&#xA;    avformat_close_input(&amp;inputFormatContext);&#xA;  }&#xA;  return 0;&#xA;}&#xA;

    &#xA;

    Example output :

    &#xA;

    codecID: Correct&#xA;codecID: Incorrect&#xA;codecID: Incorrect&#xA;codecID: Incorrect&#xA;codecID: Incorrect&#xA;codecID: Correct&#xA;codecID: Incorrect&#xA;codecID: Incorrect&#xA;codecID: Incorrect&#xA;codecID: Correct&#xA;

    &#xA;

    How can avoid the warning ? What am I doing wrong ?

    &#xA;