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Médias (2)
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (51)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
Sur d’autres sites (7662)
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FFmpeg command : stream generated raw video over RTSP
21 juillet 2022, par Jan DiscartI'm looking into using FFmpeg for streaming an output generated by an application to another system in the same network. However, I find the list of commands a little daunting and hard to understand. So I hope I can ask your help in the matter.



My current usecase :
I have a Unity application which has a separate output stream of video and using a plugin I'm able to save that output to a videofile. The command used is to save this to file is :



ffmpeg -y -f rawvideo -vcodec rawvideo -pixel_format rgba -colorspace bt709 -video_size 1280x720 -framerate 30 -loglevel warning -i - -pix_fmt yuv444p -preset ultrafast -crf 0 test.mp4




The output format and such are already correct, but I'd like to stream this output directly over a network now, preferably using RTSP. Using the command below, where I replaced the
test.mp4
at the end withudp://127.0.0.1:23000
to test streaming over UDP, but this returns an IOException in Unity.


Any help in guiding me in the right direction is greatly appreciated.
Thanks in advance !


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C++ ffmpeg real-time video transmisson
27 janvier 2015, par Yonghao ZhaoI am a student currently working on my final project. Our project is focusing on new type network coding research. Now my task is to do a real-time video transmission to test the network coding. I have learned something of ffmepg and opencv and have finished a c++ program which can divide the video into frames and send it frame by frame. However, by this way, the transmission data (the frames)size are quite much more than the original video file size. My prof advise me try to find the keyframe and inter frame diff of the video (mjpeg format), so that transmit the keyframe and interframe diff only instead of all the frames with large amount of redundancy, and therefore reduce the transmission data. I have no idea in how to do this in c++ and ffmpeg or opencv. Can any one give any advice ?
For my old program, please refer to here. C++ Video streaming and transimisson -
Merge commit ’90f9a5830b5d332de7ebb1ab45589f1870cbd65d’
24 mai 2013, par Michael NiedermayerMerge commit ’90f9a5830b5d332de7ebb1ab45589f1870cbd65d’
* commit ’90f9a5830b5d332de7ebb1ab45589f1870cbd65d’ :
w32pthreads : move from lavc to compat/Conflicts :
libavcodec/Makefile
libavcodec/pthread.c
libavcodec/vp8.hMerged-by : Michael Niedermayer <michaelni@gmx.at>