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Autres articles (82)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

Sur d’autres sites (7264)

  • Stream frames of videos to server, compile, and download

    20 avril 2016, par Amol Patel

    I have an application that currently allows a user to upload a video and plays the gray-scaled version of the video side by side in real time. I want to be able to upload the gray-scaled video to a server frame by frame, compile the frames, and then allow the user to download the video. I have looked at various libraries such as ffserver, stream-encoder.js, node-video, etc. but have not been able to find something that does what I need. I plan on running ffmpeg on the server side to compile the frames

    Any tips or libraries I could use would be very helpful.

    Thanks

  • How to decouple between ffmpeg and rtp server ?

    2 février 2023, par dror

    I have a ffmpeg-based worker that handles video-generation jobs at very high throughput.
Long videos need to be streamed while being generated.

    


    For that purpose, I have introduced a WebRTC server named Janus-Gateway with its streaming plugin, and set the application's output to an rtp:// endpoint at that server (ffmpeg can stream a single stream using the ​RTP protocol).

    


    In order to avoid buffering problems on the other hand, the streaming is done through the ffmpeg's -re option, which means that the stream will be streamed in real-time, i.e. it slows it down to simulate live streaming.

    


    [ffmpeg-based app] (#1)--> [rtp://janus:port @ webrtc server] (#2)--> [webrtc subscribers]


    


    How can I continue processing video jobs at high throughput while streaming the results at real-time speed ? I need somehow to decouple ffmpeg output (stage #1) so that consumers at stage #2 get streams at natural playback speed.

    


  • Video streaming from server to client

    28 juillet 2016, par Johnnylin

    Currently, my program can use ffmpeg to encode yuv420p image into H264 video format and then output to network stream using udp protocol. Then on the client side, a GUI program using VLC library can read the network stream and display the video stream.

    HOWEVER, Using above method, I have to know every client side IP address and recompile the server code to send the network stream to client’s IP address using UDP. I want to implement something like, on the server side, the program will listen to a port (e.g. 1234), waiting for clients’ GUI program to connect, then on the client side, people can login to the GUI program in different computers with different IP addresses to connect to the server asking for network stream.

    What else should I do with my current program ? How can I do that ? Can someone show me a minimum example ?

    EDIT

    I have set up a ffserver, and used my program to send stream data to this ip address :

    http://localhost:8090/feed.ffm

    But I got this error :

    enter image description here

    My configuration is pretty simple.

    enter image description here

    I do understand why this happened. The server side show no error at all. Can anyone explain ? I tried to find solutions to this, but nothing succeeded.