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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (96)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (9646)
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ffmpeg GPU use cuvid with hwdownload will never finished, Appeared only recently
28 mai 2020, par tags btffmpeg :



ffmpeg version N-97331-g10a68cc Copyright (c) 2000-2020 the FFmpeg developers
 built with gcc 7 (Ubuntu 7.3.0-16ubuntu3)
 configuration: --pkg-config-flags=--static --prefix=/usr/local/ffmpeg --bindir=/usr/local/ffmpeg/bin --extra-cflags='-I /usr/local/ffmpeg/include -I /usr/local/cuda/include/' --extra-ldflags='-L /usr/local/ffmpeg/lib -L /usr/local/cuda/lib64/' --extra-libs=-lpthread --enable-cuda --enable-cuda-nvcc --enable-cuvid --enable-libnpp --enable-gpl --enable-libass --enable-libfdk-aac --enable-vaapi --enable-libfreetype --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libx265 --enable-nonfree --enable-libaom --enable-nvenc




nvidia-msi



+-----------------------------------------------------------------------------+
| NVIDIA-SMI 440.82 Driver Version: 440.82 CUDA Version: 10.2 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 1080 Off | 00000000:02:00.0 Off | N/A |
| 0% 51C P8 13W / 200W | 18MiB / 8119MiB | 0% Default |
+-------------------------------+----------------------+----------------------+

+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 23224 C ffmpeg 8MiB |
+-----------------------------------------------------------------------------+





if i use this command :



ffmpeg -re -threads 0 -loglevel debug -hwaccel cuvid -hwaccel_output_format cuda -i 1.mp4 -c:v h264_nvenc -c:a aac -ac 2 -b:a 128k -strict -2 -filter_complex "[0:v]scale_npp=1280:-2" ouzz2t.mp4




it will very fast.



but if i use this command :



ffmpeg -re -threads 0 -loglevel debug -vsync 0 -hwaccel cuvid -hwaccel_output_format cuda -hwaccel_device intel -i 1.mp4 -c:v h264_nvenc -c:a aac -ac 2 -b:a 128k -strict -2 -filter_complex "[0:v]scale_npp=1280:-2:format=yuv420p[tmp],[tmp]hwdownload,format=yuv420" ouzz2t.mp4




it will never finished, one 40MB mp4 will transcode 44 minutes and not finished.



as you see



+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 23224 C ffmpeg 8MiB |
+-----------------------------------------------------------------------------+




it will only use GPU memory 8mib.



and top will show :
enter image description here



delug log :



[AVHWDeviceContext @ 0x561cfaef92c0] Loaded lib: libcuda.so.1
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuInit
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetCount
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGet
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetAttribute
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetName
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceComputeCapability
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxCreate_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxSetLimit
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxPushCurrent_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxPopCurrent_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemAlloc_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemAllocPitch_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemsetD8Async
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemFree_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemcpy2D_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMemcpy2DAsync_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGetErrorName
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGetErrorString
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuCtxGetDevice
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxRetain
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxRelease
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxSetFlags
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxGetState
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDevicePrimaryCtxReset
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamQuery
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamSynchronize
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuStreamAddCallback
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventDestroy_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventSynchronize
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventQuery
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuEventRecord
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuLaunchKernel
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleLoadData
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleUnload
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuModuleGetFunction
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuTexObjectCreate
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuTexObjectDestroy
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGLGetDevices_v2
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsGLRegisterImage
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsUnregisterResource
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsMapResources
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsUnmapResources
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuGraphicsSubResourceGetMappedArray
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDeviceGetUuid
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuImportExternalMemory
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDestroyExternalMemory
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuExternalMemoryGetMappedBuffer
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuExternalMemoryGetMappedMipmappedArray
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMipmappedArrayGetLevel
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuMipmappedArrayDestroy
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuImportExternalSemaphore
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuDestroyExternalSemaphore
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuSignalExternalSemaphoresAsync
[AVHWDeviceContext @ 0x561cfaef92c0] Loaded sym: cuWaitExternalSemaphoresAsync





Stop at Loaded sym : cuWaitExternalSemaphoresAsync, and ffmpeg will always 100% cpu and never finished.



Appeared only recently, last week it work fine, but today it work worse.



somebody know what happen to me ?


-
Revision c5443fc881 : Fix decoder mismatch in sub-pixel SSSE3 intrinsic filters In 8-tap filtering, t
23 mai 2014, par Yunqing WangChanged Paths :
Modify /vp9/common/x86/vp9_asm_stubs.c
Modify /vp9/common/x86/vp9_subpixel_8t_intrin_ssse3.c
Fix decoder mismatch in sub-pixel SSSE3 intrinsic filtersIn 8-tap filtering, to guarantee the intermediate results fit in
16 bits, the order of accumulating the products needs to be done
correctly, and the largest product should be added last. This
patch fixed the problem using the method in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation".Change-Id : I79d0ad60c057b15011ece84cda9648eee0809423
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A/B Testing Platform for Piwik Analytics
10 novembre 2016, par InnoCraft — Plugins, Press ReleasesWe are very excited to launch A/B Testing – a powerful new product designed to help you maximise your success and increase your conversions.
What is A/B Testing and why is it so important ?
Experimenting with A/B Testing is an important marketing strategy that goes a long way in maximising your conversions.
With A/B Testing you can start improving your conversions and sales in your existing website or app by creating different versions of a web page or mobile app screen to find out how to modify your website to optimize business success.
How does A/B Testing work ?
To explain how A/B Testing works, let’s take an example. Imagine one of your most important landing pages has been redesigned to hopefully get more email signups. Now you need to make sure the new version is “better” than the current version, or at least does result in less conversions. To compare the performance of these two versions, you can then run an A/B test whereby the A/B testing product tells you whether the redesigned version is producing more email signups compared to the original version.
How it works is that visitors on your website during the experiment will see a randomly chosen version (variation) and A/B Testing makes sure that your users will always see the same variation for all subsequent visits. The behaviour and goals converted by each user is measured continuously by Piwik A/B Testing. The beautifully designed and easy to use dashboard shows how each variation impacts your success metrics such as conversions, sales or page views.
When the A/B test is complete, you will then know which is the winning version getting you closer to reaching your goals ! A/B Testing includes an advanced statistical analysis engine to provide a reliable indicator of which of your versions is actually improving your bottom line.
Examples of successful A/B tests
Below are a just a few interesting A/B tests results from the article 7 Dead-Simple A/B Tests You Should Run on Your Homepage (HubSpot).
Increase click on CTA button by 21%
We actually conducted an A/B test on button color and found that changing the CTA button from green to red increased clicks by 21%. In the world of website optimization, that’s huge !
47.7% more clicks on the navigation bar
An A/B test comparing the phrases used on the navigation bar discovered that the menu link “How It Works” earned 47.7% more clicks than “Why Use Us.”
5% more conversions using a different image
Highrise, a small business CRM, A/B tested their website’s imagery by featuring two different people – Jocelyn on the left, and Michael on the right. They found Michael helped improve conversions by almost 5%.
Changing the headline to increase conversions by 38%
WhichTestWon ran an A/B test on AwayFind’s homepage and found that Version B increased signups by 38%. This could be because the headline is more concise and the subheader includes bolded words to clearly communicate the product’s value
Where do I start testing ?
Your testing strategy is tied to your overall business strategy. What do you want people to achieve on your website ? What are the goals that you want your users to convert ? What are your one or two Key Performance Indicators, and what are your targets for these KPIs ?
When you start thinking of improving your targets you can begin by looking at the most important parts that can be improved :
- What are your call to actions ?
- Which are your most popular pages, and landing pages ?
- What elements of my website is above the fold and can be seen by all visitors within a few seconds ?
How do I get A/B Testing ?
All premium plugins come with our 14 day money back guarantee and 1-click installation & updates. Customers get all product updates for free.
A/B Testing is available for purchase and download on the Marketplace.
If you are not using Piwik yet, you can also signup for a free trial of Piwik Cloud (including A/B Testing !).
Have a question about this product ? Get in touch.