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Autres articles (75)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • MediaSPIP Player : problèmes potentiels

    22 février 2011, par

    Le lecteur ne fonctionne pas sur Internet Explorer
    Sur Internet Explorer (8 et 7 au moins), le plugin utilise le lecteur Flash flowplayer pour lire vidéos et son. Si le lecteur ne semble pas fonctionner, cela peut venir de la configuration du mod_deflate d’Apache.
    Si dans la configuration de ce module Apache vous avez une ligne qui ressemble à la suivante, essayez de la supprimer ou de la commenter pour voir si le lecteur fonctionne correctement : /** * GeSHi (C) 2004 - 2007 Nigel McNie, (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (7401)

  • Ffmpeg for Windowsphone 8

    11 mai 2015, par prakash

    I came across this urls
    1.https://github.com/pinger-inc/FFMPEG_WindowsPhone
    2.https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT

    I am trying to compile ffmpeg for windows phone 8. I able to compile successfully but I am missing the ffmpeg.lib file after compilation. I am trying to compile this because of the windows phone certification issue we faced while submitting to the store.

    "The native API api-ms-win-core-processthreads-l1-1-1.dll:GetProcessTimes() isn’t allowed in assembly FFMPEGRuntime.dll. Update it and then try again."
  • ffmpeg concatenation of live streams with different codecs

    14 mai 2015, par ashishgupta_mca

    Great information is given on https://trac.ffmpeg.org/wiki/Concatenate of how to concat two files of different codecs and I tried option "Concat filter" for two files and it works as expected.

    I wish to have the concatenation of live streams from two webcams on timely basis. E.g. first camera live stream will be shown for 60 sec and then second camera live stream for 60 sec and then again first camera live stream for 60 sec.... Process continues

    This is to create concatenation on fly to reduce gaps between two streams switching.

    Is this possible by using ffmpeg concatenation ?

    Any direction will be much appreciated.

    Thanks a lot in advance.

  • Still can't install pygame on ubuntu

    1er octobre 2016, par brotheroflogan

    I’ve tried three different ways. The most recent was following instructions here : http://www.pygame.org/wiki/CompileUbuntu

    But when I type in the first line

    sudo apt-get install mercurial python-dev python-numpy ffmpeg \

    I am told that

    E: Package 'ffmpeg' has no installation candidate.

    I continue on with the instructions and I am later told that some of the dependencies are missing (even though those are the ones I had attempted to install moments ago).

    Then when I put in

    sudo python3 setup.py install

    it tells me

    src/_pygame.h:80:20: fatal error: Python.h: No such file or directory
    #include
                       ^
    compilation terminated.
    error: command 'i686-linux-gnu-gcc' failed with exit status 1