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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Sur d’autres sites (8032)
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Audio not playing in discord bot(discord.js)
25 juin 2021, par Manas PrakashI have created a discord bot using discord.js that plays music.
But it is not playing any music...
I tried this but it didn't work, also tried installing multiple ffmpeg libraries.
Here is my Code :


const Discord = require("discord.js");
const dotenv = require("dotenv");
const ytdl = require("ytdl-core");
const ytSearch = require("yt-search");

dotenv.config();

const prefix = "#";
const queue = new Map();

let loop = false;
let count = 1;

const bot = new Discord.Client();

bot.on("ready", () => {
 bot.user.setActivity("Doomer", { type: "LISTENING" });
 console.log("Boomer Online");
});

bot.on("message", async (message) => {
 const args = message.content.slice(prefix.length + 4).split(" ");
 const voice_channel = message.member.voice.channel;
 if (!voice_channel) return;

 const server_queue = queue.get(message.guild.id);

 if (message.content.toLowerCase().startsWith(`${prefix}play`)) {
 if (message.content === `${prefix}play`)
 return message.channel.send("Pls Enter the second srgument");
 let song = {};

 if (ytdl.validateURL(args[1])) {
 const song_info = await ytdl.getInfo(args[1]);
 song = {
 title: song_info.videoDetails.title,
 url: song_info.videoDetails.video_url
 };
 } else {
 const video_finder = async (query) => {
 const video_result = await ytSearch(query);
 return video_result.videos.length > 1 ? video_result.videos[0] : null;
 };

 const video = await video_finder(args.join(" "));
 if (video) {
 song = { title: video.title, url: video.url };
 } else {
 message.channel.send("Error finding video.");
 }
 }

 if (!server_queue) {
 const queue_constructor = {
 voice_channel: voice_channel,
 text_channel: message.channel,
 connection: null,
 songs: []
 };

 queue.set(message.guild.id, queue_constructor);
 queue_constructor.songs.push(song);

 try {
 const connection = await message.member.voice.channel.join();
 queue_constructor.connection = connection;
 video_player(message.guild, queue_constructor.songs[0]);
 } catch (err) {
 queue.delete(message.guild.id);
 message.channel.send("There was an error connecting!");
 throw err;
 }
 } else {
 server_queue.songs.push(song);
 return message.channel.send(`-
-
Skipping extractors execution since zero extractors were registered (Use `node —trace-warnings ...` to show where the warning was created)
28 septembre 2023, par Parkster00I'm following a Discord Music Bot tutorial that uses ffmpeg, here is index.js


require("dotenv").config();

const { REST } = require("@discordjs/rest");
const { Routes } = require("discord-api-types/v9");
const { Client, Collection, Intents } = require('discord.js');
const { Player } = require("discord-player");

const fs = require("node:fs");
const path = require("node:path");

const client = new Client({
 intents: ["Guilds", "GuildMessages", "GuildVoiceStates"]
});

// Set up our commands into an array
const commands = [];
client.commands = new Collection();

const commandsPath = path.join(__dirname, "commands");
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith(".js"));

for (const file of commandFiles) {
 console.log(`${file}`)
 console.log(`${commandsPath}`)
 const filePath = path.join(commandsPath, file);
 console.log(`${filePath}`)
 const command = require(filePath);

 client.commands.set(command.data.name, command);
 commands.push(command.data.toJSON());
}

// Create the player, highest quality audio
client.player = new Player(client, {
 ytdlOptions: {
 quality: "highestaudio",
 highWaterMark: 1 << 25
 }
});

// Commands are registered
client.on("ready", () => {
 const guild_ids = client.guilds.cache.map(guild => guild.id);

 const rest = new REST({ version: "9" }).setToken(process.env.TOKEN);
 for (const guildId of guild_ids) {
 rest.put(Routes.applicationGuildCommands(process.env.CLIENT_ID, guildId), {
 body: commands
 })
 .then(() => console.log(`Added commands to ${guildId}`))
 .catch(console.error);
 }

});

client.on("interactionCreate", async interaction => {
 if (!interaction.isCommand()) return;

 const command = client.commands.get(interaction.commandName);
 if (!command) return;

 try {
 await command.execute({ client, interaction });
 }
 catch (err) {
 console.error(err);
 await interaction.reply("An error occured while executing that command.");
 }
});

console.log(process.env.TOKEN);
client.login(process.env.TOKEN);



And here is play.js where I think the error originates :


const { SlashCommandBuilder } = require("@discordjs/builders");
const { EmbedBuilder } = require("discord.js");
const { QueryType } = require('discord-player');


module.exports = {
 data: new SlashCommandBuilder()
 .setName("play")
 .setDescription("Plays a song.")
 .addSubcommand(subcommand => {
 return subcommand
 .setName("search")
 .setDescription("Searches for a song.")
 .addStringOption(option => {
 return option
 .setName("searchterms")
 .setDescription("search keywords")
 .setRequired(true);
 })
 })
 .addSubcommand(subcommand => {
 return subcommand
 .setName("playlist")
 .setDescription("Plays playlist from YT")
 .addStringOption(option => {
 return option
 .setName("url")
 .setDescription("playlist url")
 .setRequired(true);

 })
 })
 .addSubcommand(subcommand => {
 return subcommand
 .setName("song")
 .setDescription("Plays song from YT")
 .addStringOption(option => {
 return option
 .setName("url")
 .setDescription("url of song")
 .setRequired(true);

 })
 }),
 execute: async ({ client, interaction }) => {

 if (!interaction.member.voice.channel) {
 await interaction.reply("You must be in a voice channel to use this command.");
 return;
 }

 const queue = await client.player.nodes.create(interaction.guild);

 if (!queue.connection) await queue.connect(interaction.member.voice.channel)

 let embed = new EmbedBuilder();
 if (interaction.options.getSubcommand() === "song") {
 let url = interaction.options.getString('url');

 const result = await client.player.search(url, {
 requestedBy: interaction.user,
 searchEngine: QueryType.YOUTUBE_VIDEO
 });

 console.log(result.tracks);

 if (result.tracks.length === 0) {
 await interaction.reply("no results found");
 return
 }

 const song = result.tracks[0];
 await queue.addTrack(song);

 embed
 .setDescription(`Added **[${song.title}](${song.url})** to the queue.`)
 .setThumbnail(song.thumbnail)
 .setFooter({ text: `Duration: ${song.duration}` });
 }

 else if (interaction.options.getSubcommand() === "playlist") {
 let url = interaction.options.getString('url');

 const result = await client.player.search(url, {
 requestedBy: interaction.SlashCommandBuilder,
 searchEngine: QueryType.YOUTUBE_PLAYLIST,
 });

 if (result.tracks.length === 0) {
 await interaction.reply("no playlist found");
 return
 }

 const playlist = result.playlist;
 await queue.addTracks(playlist);

 embed
 .setDescription(`Added **[${playlist.title}](${playlist.url})** to the queue.`)
 .setThumbnail(playlist.thumbnail)
 .setFooter({ text: `Duration: ${playlist.duration}` });
 }

 else if (interaction.options.getSubcommand() === "search") {
 let url = interaction.options.getString('searchterms');

 const result = await client.player.search(url, {
 requestedBy: interaction.SlashCommandBuilder,
 searchEngine: QueryType.AUTO,
 });

 if (result.tracks.length === 0) {
 await interaction.reply("no results found");
 return
 }

 const song = result.tracks[0]
 await queue.addTrack(song);

 embed
 .setDescription(`Added **[${song.title}](${song.url})** to the queue.`)
 .setThumbnail(song.thumbnail)
 .setFooter({ text: `Duration: ${song.duration}` });
 }

 if (!queue.playing) await queue.play();

 await interaction.reply({
 embeds: [embed]
 })
 }
}



Is ffmpeg called differently now ? Am I doing something wrong ?


I've tried different installs of Ffmpeg and none seem to work, so I'd imagine it originates somewhere in my code.


-
-preset veryslow not working with -vcodec copy using ffmpeg
27 février 2023, par Amit HapaseI am new to ffmpeg. I am using
ffmpeg
command to trim x265 mkv video and compress it as much as possible without losing quality. I am using-preset
option withveryslow
argument to make file smaller in size. I am also using-vcode copy
and-acodec copy
options with that.

Input file info :
Name : movie.mkv
Size : 4.42 GB
Length : 02:42:01



ffmpeg \

-i movie.mkv \

-ss 01:21:46 \

-t 00:05:27 \

-crf 0 \

-vcodec copy \

-acodec copy \

-preset veryslow \

song.mkv




The above command completing it's execution within a second and the size of
song.mkv
file is150 MB
.

I don't think that it should complete the process within a single second with
-preset veryslow
argument. The-preset veryslow
argument is suppose to take longer and make better compression ?