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Autres articles (75)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (10968)
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movtextenc : fix handling of utf-8 subtitles
28 mars 2018, par Philip Langdalemovtextenc : fix handling of utf-8 subtitles
See the earlier fix for movtextdec for details. The equivalent bug is
present on the encoder side as well.We need to track the text length in 'characters' (which seems to really
mean codepoints) to ensure that styles are applied across the correct
ranges. -
ffmpeg make image and movie in one command
22 juin 2012, par knishuathis is the situation :
given a thumbnail, i need to overlay it on top of an image.so, i need to scale image pass it as parameter to overlay pass that to drawtext.
I have got so far, adding multiple text + overlay + thumbnail,
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ffmpeg -threads 8 -i D:/imagesequence/background.jpg -vf "movie='D\:/imagesequence/dpx/thumbnail.jpg' [watermark]; [in][watermark] overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/3[water];[water] drawtext=fontsize=32:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='shotName':x=(w)/2:y=(h)-50,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Notes \:':x=(w)/5:y=(h)-90,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Frame Range \:':x=(w)/5:y=(h)-130,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Lens \:':x=(w)/5:y=(h)-170,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Undistortion \:':x=(w)/5:y=(h)-210,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Image Sequence \:':x=(w)/5:y=(h)-250,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Date \:':x=(w)/5:y=(h)-290,drawtext=fontsize=28:fontcolor=White:fontfile=/Windows/Fonts/arial.ttf:text='Element Name \:':x=(w)/5:y=(h)-330,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='FUTUREWORKS':x=130:y=200:fontsize=54:fontcolor=White[out]" D:\imagesequence\dpx\brn_055.0000.dpx
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ffmpeg -threads 8 -i D:\imagesequence\dpx\brn_055.%04d.dpx -vf "drawtext=fontfile=/Windows/Fonts/arial.ttf:text='shotcam':x=(w)/2:y=(h)-35:fontsize=24:fontcolor=Yellow,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='Frame \:':x=(w)-600:y=(h)-35:fontsize=24:fontcolor=Yellow,drawtext=fontfile=/Windows/Fonts/arial.ttf:text='Focal Length \:':x=(w)-600:y=(h)-65:fontsize=24:fontcolor=Yellow" D:\imagesequence\dpx\test2.mov
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how do i scale an image and pass it to movie, in 1
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how do i make a blackscreen size that of an image say
'D :\imagesequence\dpx\brn_055.0001.dpx' and pass it to input in 1 -
is it possible do bother 1 and 2 in one command line ( ffmpeg ....)
i.e. make an image from first point ( 1 ) and continue with making .mov ( of 1 image + input from point 2 )
or in other words if it is not possible to do (1 + 2) in one command then is it possible to first execute 1 then execute 2 ( but with output from 1)
do it -
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ffmpeg output file size grows faster than linearly with movie length
14 janvier 2021, par Jakob FilserI'm using ffmpeg to string together some .bmp images into a movie. In total, there are 1001 frames, amounting to 0:40 length. The command I'm using is


ffmpeg -f image2 -i render.%05d.bmp -c:v libx264 -s 512:268 render.mp4



The output file is 33,2 MB large, which is about twice the size of a full HD (about 16 times the pixels !) video of the same length. Apart from the file size being unreasonably large, I realized it grows faster than linearly (can't tell exactly if it is quadratic, exponential etc.) with the number of frames. After 100 frames it is about 1536 KB large (which is already too large), after 500 frames it is already 15104 KB, and after 1001 it finally arrives at 34085 KB.


My educated guess would be that for each frame it stores some information about all of the previous frames again, which makes absolutely no sense.


What am I doing wrong ? Before you recommend libx265 to me : It turns the entire video green.