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  • Encode a movie with Unicode filename in Windows using Popen

    15 avril 2013, par Tetsu

    I want to encode a movie through IO.popen by ruby(1.9.3) in windows 7.
    If the file name contains only ascii strings, encoding proceed normally.
    But with unicode filename the script returns "No such file or directory" error.
    Like following code.

    #-*- encoding: utf-8 -*-
    command = "ffmpeg -i ü.rm"
    IO.popen(command){|pipe|
     pipe.each{|line|
       p line
     }
    }

    I couldn't find whether the problem causes by ffmpeg or ruby.
    How can fix this problem ?

  • windows VC9 ffmpeg and magick wand

    24 juillet 2012, par tntu

    I am looking for a ffmpeg and magickwand extension for PHP 5.3 compiled with MSVC9 (Visual C++ 2008).

    Anyone know any ?

  • compiling ffmpeg 2.3 for android with NDK r10 on windows [duplicate]

    25 août 2014, par L.Grillo

    This question already has an answer here :

    After a week i’m trying to compile ffmpeg for android.
    I can’t find a static build in the entire web exept for https://github.com/guardianproject/android-ffmpeg-java/tree/master/res/raw but is 0.11 version one.

    This is my build.sh

    #!/usr/bin/env bash

    NDK=C:/Android/android-ndk-r10
    SYSROOT=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    function build_one
    {
    ./configure \
       --arch=arm \
       --target-os=linux \
       --enable-runtime-cpudetect \
       --enable-pic \
       --disable-shared \
       --enable-static \
       --extra-cflags='-march=armv6' \
       --extra-ldflags="$ADDI_LDFLAGS" \
       --enable-ffmpeg \
       --disable-ffplay \
       --disable-ffprobe \
       --disable-ffserver\
       --disable-network \
       --enable-cross-compile \
       --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
       --sysroot=$SYSROOT \
       $ADDITIONAL_CONFIGURE_FLAG
    make clean
    make -j4
    make install
    }

    CPU=arm
    PREFIX=$(pwd)/android/$CPU
    ADDI_CFLAGS="-marm"

    build_one

    It seems everything works good except the compilation stopped after 4 files :

    ffmpeg

    It seems to stay here forever. After 4 hours nothing is moving.
    the process "make.exe (32 bit)" is running with 18% of cpu

    Any help will be precious.
    Thank u