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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (51)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (5775)
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NodeJS : Set path to FFMPEG binaries for module Fluent-FFMPEG
2 septembre 2018, par jansmolders86I am building a application that uses the module node-fluent-ffmpeg. https://github.com/schaermu/node-fluent-ffmpeg
And I’m trying to package the ffmpeg binaries along with my application.
I want to do this so (especially on Windows) the user does not have to install FFMPEG manually.Sadly everything I’ve tried results in errors. I’ve tried the following :
ffmpeg.setFfmpegPath : Gives an error saying setFfmpegPath is not a method
and :
proc.setFfmpegPath : Gives a createproces error.
It seems I’m doing something wrong. Could someone point out my mistake.
Thanks a lot. -
How to load a custom java module into Wowza Streaming Engine ?
27 octobre 2018, par kw3rtiI’ve followed the tutorial below step by step, however, the module I’ve created does not appear to load or execute, as I’m not seeing any log entries relating to the getLogger calls in the Wowza Streaming Engine. More specifically, I have created a new Wowza project containing a new module (see code below). Eclipse has then created a jar file in the lib folder of the install directory. I have added the module to a live application on the streaming server. I have also edited the Application.xml file to include the new module.
To hopefully run the module I’ve written, I am streaming an mp4 file using ffmpeg (according to documentation here) to the streaming engine (via the live application), which I can see in the test players. My understanding was that this would trigger at least one of the event listeners in the module. However, nothing appears to come up in the logs. The only entries related to the stream that I can see are shown below.
I’ve been trying to debug what’s going wrong for quite a while now, so I’d appreciate any suggestions of what might fix the issue.
https://www.wowza.com/docs/How-to-extend-Wowza-Streaming-Engine-using-Java
public class GCStreamModule extends ModuleBase {
public void onAppStart(IApplicationInstance appInstance) {
String fullname = appInstance.getApplication().getName() + "/" + appInstance.getName();
getLogger().info("onAppStart: " + fullname);
}
public void onAppStop(IApplicationInstance appInstance) {
String fullname = appInstance.getApplication().getName() + "/" + appInstance.getName();
getLogger().info("onAppStop: " + fullname);
}
public void onConnect(IClient client, RequestFunction function, AMFDataList params) {
getLogger().info("onConnect: " + client.getClientId());
}
public void onConnectAccept(IClient client) {
getLogger().info("onConnectAccept: " + client.getClientId());
}
public void onConnectReject(IClient client) {
getLogger().info("onConnectReject: " + client.getClientId());
}
public void onDisconnect(IClient client) {
getLogger().info("onDisconnect: " + client.getClientId());
}
public void onStreamCreate(IMediaStream stream) {
getLogger().info("onStreamConnect");
}
public void onMediaStreamCreate(IMediaStream stream){
getLogger().info("onMediaStreamCreate: " + stream.getSrc());
}
} -
PHP : Video file is located in s3, need to find duration a video using getid3 php module
14 mars 2019, par kaliyappan$request = $s3Client->createPresignedRequest($cmd, '+20 minutes');
echo $presignedUrl = (string)$request->getUri();
echo "\n";
//$mp3File = '/home/kaliyappan/test-HD.mov';
$getId3 = new GetId3();
$audio = $getId3->analyze($presignedUrl);
//echo '<pre>';
print_r($audio);
exit;
</pre>I have a video file located in s3, using PHP "phansys/getid3" : "^2.1@dev" module need to calculate duration. Created pre-signed URL try to access that file but it returns "could not open that file".
[GETID3_VERSION] => 1.9.4-20120530
[error] => Array
(
[0] => Could not open "Please suggest any other way to do this, but if I directly give video file path which is in my server that’s work perfectly.