
Recherche avancée
Médias (1)
-
La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (58)
-
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (7896)
-
My discord bot did work on local, but didn't work on heroku
26 juillet 2022, par PeePI depoly my discord bot on Heroku.
My bot sings normally when running on local,
If I run it on Heroku, the song will not play.
Full code is here


@commands.command(name ="play")
 async def play_music(self, ctx, *keywords):
 if ctx.voice_client is None: 
 if ctx.author.voice:
 await ctx.author.voice.channel.connect()
 else:
 embed = discord.Embed(title = 'erro', description = "use after enter the channel 🤔", color = discord.Color.red())
 await ctx.send(embed=embed)
 raise commands.CommandError("Author not connected to a voice channel.")
 elif ctx.voice_client.is_playing():
 ctx.voice_client.stop()
 
 keyword = ' '.join(keywords)
 url = getUrl(keyword)
 await ctx.send(url)
 embed = discord.Embed(title = 'play', description = 'getting ready to play the song! 😎' , color = discord.Color.red())
 await ctx.send(embed=embed)



It works up to the top code, but it doesn't seem to work on the bottom code.


data = self.DL.extract_info(url, download = False)
 link = data['url']
 title = data['title']

 ffmpeg_options = {
 'options': '-vn',
 "before_options": "-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5"
 }
 player = discord.FFmpegPCMAudio(link, **ffmpeg_options, executable = "./ffmpeg/bin/ffmpeg.exe")
 ctx.voice_client.play(player)
 
 embed = discord.Embed(title = 'play', description = f'{title} start play! 🐥' , color = discord.Color.blue())
 await ctx.send(embed=embed)



My heroku Buildpacks


heroku/python
https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git
https://github.com/xrisk/heroku-opus
https://github.com/heroku/heroku-buildpack-apt.git
https://github.com/heroku/heroku-buildpack-apt
https://github.com/kitcast/buildpack-ffmpeg.git
https://github.com/codeinteger6/heroku-buildpack-libopus.git
https://github.com/heroku/heroku-buildpack-apt.git



requirements.txt


discord.py
discord.py[voice]
asyncio
openpyxl
youtube_dl
requests
ffmpeg
PyNaCl
wheel
websockets==6.0
gtts
PyGithub
pyssml
gspread
oauth2client
PyOpenSSL
boto3



Aptfile


git
libopus0
libopus-dev
libssl-dev
libffi-dev
libsodium-dev



I really wanna know my problems.
Thank you.


-
is there a good library out there that will split a mp3 with php
24 janvier 2012, par TamerSo i have an application takes a uploaded song and allows the user to purchase it. I would like to also create a 30 second clip that the user can preview, but rather then having the user upload two files I want the application to create the 30 second mp3 file based on the original mp3. I found this library which i am using like this
$oSplit=new CMP3Split(DIR_DOWNLOAD ."Made_To_Love.mp3",243,DIR_DOWNLOAD ."clips/{$rndString}.mp3",30,0);
but it seems to not always produce a 30 second clip
and i also found this question which is using ffmpeg which i dont know how to use in a php setting.
Any ideas or suggestions
-
convert code which uses javax.sound.sampled in android
6 avril 2013, par adityagI want to mix two audio files in android. First a song from library and second a sound recorded from mic.
To begin with, I tried doing it on desktop using JS Resources Audio concat Program
Using this code, I can mix/merge/overlap 2 sound wav files on desktop when i use float mix mode (-f).
Now I was trying to do this in android environment. But found that javax.sound.sampled.* ; used in this code is not supported by android.
Can anyone guide me how to deal with this situation ?
Thanks,
-Aditya.
PS : other approach i tried is trying to use some ffmpg. But frankly, I couldnt understand how to make it work to suit my requirement :(